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		<id>https://wiki.ipisoft.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Andrew</id>
		<title>iPiSoft Wiki - User contributions [en]</title>
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		<updated>2026-07-07T11:49:35Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder</id>
		<title>IPi Recorder</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder"/>
				<updated>2019-04-05T08:46:13Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2238 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Recorder'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:R-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.2.3.30 ([[iPi Recorder Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:R-install-24.png|24px|link=iPi Recorder Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Recorder Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=iPi Recorder User's Guide]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Recorder User's Guide|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Recorder.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Recorder.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''iPi Recorder''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for capturing, playing back and processing video records from multiple cameras and depth sensors. Captured records can be used for motion tracking in [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
iPi Recorder supports the following cameras and depth sensors:&lt;br /&gt;
* Sony Playstation Eye&lt;br /&gt;
* Microsoft Kinect for Windows / Kinect XBOX 360&lt;br /&gt;
* ASUS Xtion / Xtion Live&lt;br /&gt;
* PrimeSense Carmine 1.08&lt;br /&gt;
* Any DirectShow compatible web cameras&lt;br /&gt;
&lt;br /&gt;
Also iPi Recorder supports the following motion controllers for [[Getting_started_with_motion_controllers|hands and props tracking]]:&lt;br /&gt;
* PlayStation Move&lt;br /&gt;
* Wii Remote with MotionPlus&lt;br /&gt;
* Wii Remote Plus, which has MotionPlus integrated&lt;br /&gt;
&lt;br /&gt;
For storing records, the proprietary [[.iPiVideo file extension|'''.iPiVideo''']] file format is used which can be handled only by [http://ipisoft.com/downloads_index.php iPi Soft products]. Earlier versions of the product produced video records in AVI file format. iPi Recorder has the function for converting old AVI records to the new [[.iPiVideo file extension|'''.iPiVideo''']] format.&lt;br /&gt;
&lt;br /&gt;
[[iPi Recorder User's Guide|See user's guide]] for complete information about functions of the software.&lt;br /&gt;
&lt;br /&gt;
iPi Recorder can be [http://ipisoft.com/downloads_index.php downloaded] and used free of charge. In case of any concerns during installing the software please [[iPi Recorder Installation|read the installation instructions]].&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Recorder can be found in the [[iPi Recorder Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio</id>
		<title>IPi Mocap Studio</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio"/>
				<updated>2019-04-05T08:45:51Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2239 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Mocap Studio'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:S-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.6.1.165 ([[iPi Mocap Studio Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:S-install-24.png|24px|link=iPi Mocap Studio Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Mocap Studio Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=Main_Page#Single_Depth_Sensor_Configuration]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Main_Page#Single_Depth_Sensor_Configuration|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Studio.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Studio.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:0px 2px;&amp;quot;&amp;gt;[[Image:Keyboard_button.jpg|22px|link=Keyboard_Shortcuts_(iPi_Mocap_Studio)]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Keyboard_Shortcuts_(iPi_Mocap_Studio)|Keyboard Shortcuts]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] also known as '''iPi Desktop Motion Capture''' and '''iPi DMC''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for tracking an actor's motion by analyzing multi-camera (or depth sensor) video recordings. Input videos are recorded with another tool &amp;amp;mdash; [[iPi Recorder]].&lt;br /&gt;
 &lt;br /&gt;
As an output, [[iPi Mocap Studio]] produces a skeleton animation, that then can be applied to an arbitrary target humanlike character. The software includes features for tuning the final animation, such as jitter removal and trajectory filtering. A number of popular formats is supported for target character import and animation export including '''FBX''', '''BVH''', '''Collada''', '''DMX''' and '''SMD'''.&lt;br /&gt;
&lt;br /&gt;
The software comes in [http://ipisoft.com/products.php several editions] which differ by kind and number of cameras supported for tracking. You can [http://ipisoft.com/downloads_index.php download 30-day trial version] of software for evaluation purposes. In case of any difficulties during installation process please [[iPi Mocap Studio Installation|read the installation instructions]]. If you've decided to purchase, [http://ipisoft.com/sales.php go to the Sales page] and follow the instructions. After purchase, you will get a license key, which enables you to upgrade the trial version to a selected edition of the software.&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Mocap Studio can be found in the [[iPi Mocap Studio Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Installation</id>
		<title>IPi Recorder Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Installation"/>
				<updated>2019-04-05T08:45:11Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2240 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:iPi Recorder]]&lt;br /&gt;
=== iPi Recorder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px dashed #F8991D; background-color: #FEEECF; padding: 4pt&amp;quot;&amp;gt; &lt;br /&gt;
'''Before installation:'''&lt;br /&gt;
* unplug all cameras from computer&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://files.ipisoft.com/iPiRecorderSetup.exe Download] and run the setup package of the latest version of [[iPi Recorder]]. You will be presented with the following dialog.&lt;br /&gt;
&lt;br /&gt;
[[File:IPi Recorder 2.0 Setup.png]]&lt;br /&gt;
&lt;br /&gt;
# Select needed components&lt;br /&gt;
# Read and accept the license agreement by checking appropriate checkbox&lt;br /&gt;
# Press the Install button to begin installation&lt;br /&gt;
&lt;br /&gt;
:'''Note'''. Most of the components require administrative privileges because they install device drivers or write to ''Program Files'' and other system folders. On Windows Vista/7 you will be presented with UAC prompts when appropriate during installation. If you plan to use iPi Recorder under user which has no administrative rights, you can pre-install other components separately using administrator's account.&lt;br /&gt;
&lt;br /&gt;
:'''Important!''' &lt;br /&gt;
# You can plug only one MS Kinect / ASUS Xtion / PrimeSense Carmine sensor to one USB controller. 1 USB controller bandwidth is not enough to record from 2 sensors.&lt;br /&gt;
# You can plug not more than 2 Sony PS Eye cameras to one USB controller, otherwise you will not be able to capture at 60 fps with 640 x 480 resolution. &lt;br /&gt;
:For more info see [[USB controllers]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon installation is complete, iPi Recorder will launch automatically. [[iPi Recorder User's Guide|Continue with user's guide]] to get a knowledge of using the software.&lt;br /&gt;
==== Components ====&lt;br /&gt;
&lt;br /&gt;
If some of the components is already installed, it has no checkbox and is marked with '''ALREADY INSTALLED''' label.&lt;br /&gt;
You should not install all optional components in advance, without necessity. All of them can be installed separately at later time. Components descriptions below contain corresponding download links.&lt;br /&gt;
&lt;br /&gt;
* '''Microsoft .NET Framework 4 - Client'''. This is required component and cannot be unchecked.&amp;lt;br/&amp;gt;This is basic infrastructure for running .NET programs. iPi Recorder is a .NET program.&lt;br /&gt;
** Web installer: http://www.microsoft.com/en-us/download/details.aspx?id=17113&lt;br /&gt;
** Standalone installer: http://www.microsoft.com/en-us/download/details.aspx?id=24872&lt;br /&gt;
&lt;br /&gt;
* '''Playstation3 Eye Webcam :: WinUSB Drivers Registration'''. Check if you plan to work with Sony PS Eye cameras.&amp;lt;br/&amp;gt;Device drivers for PS Eye camera.&lt;br /&gt;
** 64-bit OS: http://files.ipisoft.com/drivers/PlayStation3_Eye_iPi-x64.msi&lt;br /&gt;
** 32-bit OS: http://files.ipisoft.com/drivers/PlayStation3_Eye_iPi-x86.msi&lt;br /&gt;
&lt;br /&gt;
* '''ASUS Xtion / PrimeSense Carmine :: OpenNI Redistributable''' and '''ASUS Xtion / PrimeSense Carmine :: PrimeSense Sensor'''. Check if you plan to work with ASUS Xtion, or ASUS Xtion Live, or PrimeSense Carmine depth sensors.&amp;lt;br/&amp;gt;Device drivers and software libraries for ASUS Xtion / ASUS Xtion Live / PrimeSense Carmine.&lt;br /&gt;
** 64-bit OS: http://files.ipisoft.com/3dparty/openni-win64-1.5.4.0-dev.msi, http://files.ipisoft.com/3dparty/sensor-win64-5.1.2.1-redist.msi&lt;br /&gt;
** 32-bit OS: http://files.ipisoft.com/3dparty/openni-win32-1.5.4.0-dev.msi, http://files.ipisoft.com/3dparty/sensor-win32-5.1.2.1-redist.msi&lt;br /&gt;
&lt;br /&gt;
* (Windows 7, 8) '''Microsoft Kinect :: MS Kinect SDK 1.8'''. Check if you plan to work with Microsoft Kinect&amp;lt;!--[XBOX] for Windows or Microsoft Kinect XBOX 360[XBOX]--&amp;gt; depth sensors.&amp;lt;br/&amp;gt;Device drivers and software libraries for Microsoft Kinect. Requires Windows 7 and later.&lt;br /&gt;
** http://www.microsoft.com/en-us/download/details.aspx?id=40278&lt;br /&gt;
&lt;br /&gt;
* (Windows XP, Vista)  '''Microsoft Kinect :: PrimeSense psdrv3.sys Driver Registration'''. Check if you plan to work with Microsoft Kinect&amp;lt;!--[XBOX] for Windows or Microsoft Kinect XBOX 360[XBOX]--&amp;gt; depth sensors.&amp;lt;br/&amp;gt;Alternative device drivers for Microsoft Kinect.&lt;br /&gt;
** 64-bit OS: http://files.ipisoft.com/drivers/KinectPsdrv3_iPi-x64.msi&lt;br /&gt;
** 32-bit OS: http://files.ipisoft.com/drivers/KinectPsdrv3_iPi-x86.msi&lt;br /&gt;
*: '''Note'''. iPi Recorder does support working with Kinect sensors on Windows 7 using PrimeSense driver. If you have installed and used it for Kinect with iPi Recorder 1.x, you can continue using it with iPi Recorder 2.&lt;br /&gt;
&lt;br /&gt;
* '''iPi Recorder 2.x.x.x'''. This is required component and cannot be unchecked.&amp;lt;br/&amp;gt;iPi Recorder itself.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio_Installation</id>
		<title>IPi Mocap Studio Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio_Installation"/>
				<updated>2019-04-05T08:44:51Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2241 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:iPi Mocap Studio]]&lt;br /&gt;
=== iPi Mocap Studio ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px dashed #F8991D; background-color: #FEEECF; padding: 4pt&amp;quot;&amp;gt; &lt;br /&gt;
'''Before installation:'''&lt;br /&gt;
* Ensure your video card supports DirectX 10. Otherwise, iPi Mocap Studio will not run on your system.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://files.ipisoft.com/iPiMocapStudioSetup.exe Download] and run the latest setup package of [[iPi Mocap Studio]]. You will be presented with the following dialog:&lt;br /&gt;
&lt;br /&gt;
[[File:IPi Mocap Studio 2.0 Setup.png]]&lt;br /&gt;
&lt;br /&gt;
# Read and accept the license agreement by checking corresponding checkbox.&lt;br /&gt;
# Press the '''Install''' button to begin installation.&lt;br /&gt;
&lt;br /&gt;
Upon installation is complete, iPi Mocap Studio will launch automatically.&lt;br /&gt;
&lt;br /&gt;
All components are required for installation. &lt;br /&gt;
Please note that the installation of '''Microsoft .NET Framework 3.5 SP1''' requires an Internet connection. If needed, you can [http://www.microsoft.com/en-us/download/details.aspx?id=25150 download offline installer for Microsoft .NET] separately, and run it before iPi Mocap Studio setup. &lt;br /&gt;
Other components are included with iPi Mocap Studio setup.&lt;br /&gt;
&lt;br /&gt;
As a result of installation, iPi Studio will be executed. You will be prompted to enter your license key or start 30-days free trial period:&lt;br /&gt;
[[Image:Welcome_to_ipistudio_dlg.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more info about license protection see [[License]].&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Sample_video_and_project_(single_depth_sensor)</id>
		<title>Sample video and project (single depth sensor)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Sample_video_and_project_(single_depth_sensor)"/>
				<updated>2019-04-05T08:44:26Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2242 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[Image:Silly-kungfu-screenshot.png|600px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Performance Sequence ====&lt;br /&gt;
&lt;br /&gt;
Here you can download sample [[.iPiVideo file extension|video]] file captured with the aid of depth sensor (MS Kinect) and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;silly_kungfu.iPiVideo&amp;lt;br/&amp;gt;40 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;silly_kungfu.iPiMocap&amp;lt;br/&amp;gt;2 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;silly_kungfu.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting animation in [[iPi Mocap Studio]], import your target character and export resulting animation based on the [[Animation export and motion transfer|following instructions]].&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
** select &amp;lt;tt&amp;gt;silly_kungfu.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
** set the following actor parameters:&lt;br /&gt;
*** '''Gender''' = '''Male'''&lt;br /&gt;
*** '''Height''' = '''1.94 m'''&lt;br /&gt;
** then follow [[User_Guide_for_Single_Depth_Sensor_Configuration#Processing_Video_from_Depth_Sensor|instructions]] to process video.&lt;br /&gt;
&lt;br /&gt;
==== Exported Animation ====&lt;br /&gt;
&lt;br /&gt;
You can export animation from sample project using free trial version of [[iPi Mocap Studio]]: see [[Animation export and motion transfer]] article. If you don't want to install and run [[iPi Mocap Studio]], you can find below sample animation files exported in different format from sample project:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-BVH.png|48px|link=http://files.ipisoft.com/samples/single_depth_sensor/export/general.bvh]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/general.bvh iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/for_3d_max_biped.bvh for 3D MAX Biped]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/for_motion_builder.bvh for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/for_iclone.bvh for iClone]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/for_endorphin.bvh for Endorphin]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-FBX.png|48px|link=http://files.ipisoft.com/samples/single_depth_sensor/export/general.fbx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/general.fbx iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/for_motion_builder.fbx for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/for_endorphin.fbx for Endorphin]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DAE.png|48px|link=http://files.ipisoft.com/samples/single_depth_sensor/export/general.dae]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/general.dae iPi Skeleton]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-SMD.png|48px|link=http://files.ipisoft.com/samples/single_depth_sensor/export/sandro.smd]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/alyx.smd Alyx]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/sandro.smd Sandro]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DMX.png|48px|link=http://files.ipisoft.com/samples/single_depth_sensor/export/spy.dmx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/spy.dmx Spy]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/single_depth_sensor/export/medic.dmx Medic]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Sample_video_and_project_(dual_depth_sensor)</id>
		<title>Sample video and project (dual depth sensor)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Sample_video_and_project_(dual_depth_sensor)"/>
				<updated>2019-04-05T08:44:02Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2243 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:dual-kinect-calibration-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:dual-kinect-action-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Calibration Sequence ====&lt;br /&gt;
&lt;br /&gt;
Here you can download sample calibration [[.iPiVideo file extension|video]] file captured with the aid of two depth sensors (ASUS Xtions in this case) and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_calibration.iPiVideo&amp;lt;br/&amp;gt;99 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_calibration.iPiMocap&amp;lt;br/&amp;gt;0.8 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;dual_kinect_calibration.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting calibration data in [[iPi Mocap Studio]], save scene parameters in '''.scene.xml''' file.&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
** select &amp;lt;tt&amp;gt;dual_kinect_calibration.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
** choose '''Calibration project''' type;&lt;br /&gt;
** then follow [[User_Guide_for_Dual_Depth_Sensor_Configuration#Processing_Calibration_Video|instructions]] to process video&lt;br /&gt;
&lt;br /&gt;
==== Performance Sequence ====&lt;br /&gt;
&lt;br /&gt;
Here you can download sample performance [[.iPiVideo file extension|video]] file captured with the aid of two depth sensors (ASUS Xtions in this case) and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_action.iPiVideo&amp;lt;br/&amp;gt;54 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_action.iPiMocap&amp;lt;br/&amp;gt;1.2 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;dual_kinect_action.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting animation in [[iPi Mocap Studio]], import your target character and export resulting animation based on the [[Animation export and motion transfer|following instructions]].&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
** select &amp;lt;tt&amp;gt;dual_kinect_action.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
** choose '''Action project''' type;&lt;br /&gt;
** load the following file as scene parameters:&lt;br /&gt;
*** [http://files.ipisoft.com/samples/dual_depth_sensor/dual_kinect.scene.xml dual_kinect.scene.xml]&lt;br /&gt;
** set the following parameters of actor:&lt;br /&gt;
*** '''Gender''' = '''Male'''&lt;br /&gt;
*** '''Height''' = '''1.73 m'''&lt;br /&gt;
** then follow [[User_Guide_for_Dual_Depth_Sensor_Configuration#Processing_Video_from_Two_Depth_Sensors|instructions]] to process video.&lt;br /&gt;
&lt;br /&gt;
==== Exported Animation ====&lt;br /&gt;
&lt;br /&gt;
You can export animation from sample project using free trial version of [[iPi Mocap Studio]]: see [[Animation export and motion transfer]] article. If you don't want to install and run [[iPi Mocap Studio]], you can find below sample animation files exported in different format from sample project:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-BVH.png|48px|link=http://files.ipisoft.com/samples/dual_depth_sensor/export/general.bvh]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/general.bvh iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/for_3d_max_biped.bvh for 3D MAX Biped]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/for_motion_builder.bvh for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/for_iclone.bvh for iClone]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/for_endorphin.bvh for Endorphin]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-FBX.png|48px|link=http://files.ipisoft.com/samples/dual_depth_sensor/export/general.fbx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/general.fbx iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/for_motion_builder.fbx for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/for_endorphin.fbx for Endorphin]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DAE.png|48px|link=http://files.ipisoft.com/samples/dual_depth_sensor/export/general.dae]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/general.dae iPi Skeleton]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-SMD.png|48px|link=http://files.ipisoft.com/samples/dual_depth_sensor/export/alyx.smd]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/alyx.smd Alyx]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/sandro.smd Sandro]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DMX.png|48px|link=http://files.ipisoft.com/samples/dual_depth_sensor/export/spy.dmx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/export/spy.dmx Spy]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/dual_depth_sensor/medic.dmx Medic]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Sample_video_and_project_(four_PS_Eye)</id>
		<title>Sample video and project (four PS Eye)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Sample_video_and_project_(four_PS_Eye)"/>
				<updated>2019-04-05T08:43:35Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2244 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:tutorial-4cam-calibration-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:tutorial-4cam-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Calibration Sequence ====&lt;br /&gt;
&lt;br /&gt;
Here you can download sample calibration [[.iPiVideo file extension|video]] file captured with the aid of four PS Eye cameras and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiVideo&amp;lt;br/&amp;gt;306 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiMocap&amp;lt;br/&amp;gt;4.5 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting calibration data in [[iPi Mocap Studio]], save scene parameters in '''.scene.xml''' file.&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
** select &amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
** choose '''Calibration project''' type;&lt;br /&gt;
** turn on '''Auto detect initial camera positions''' check box;&lt;br /&gt;
** then follow [[User_Guide_for_Multiple_PlayStation_Eye_Cameras_Configuration#Step_5:_process_calibration_video_in_iPi_Mocap_Studio|instructions]] to process video;&lt;br /&gt;
** to adjust scene scale use the following parameters:&lt;br /&gt;
*** the height of first camera over ground plane is about '''1.10 m'''&lt;br /&gt;
&lt;br /&gt;
==== Performance Sequence ====&lt;br /&gt;
&lt;br /&gt;
Here you can download sample performance [[.iPiVideo file extension|video]] file captured with the aid of four PS Eye cameras and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam.iPiVideo&amp;lt;br/&amp;gt;144 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam.iPiMocap&amp;lt;br/&amp;gt;3.6 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
How to use:&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;tutorial_4cam.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting animation in [[iPi Mocap Studio]], import your target character and export resulting animation based on the [[Animation export and motion transfer|following instructions]].&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
** select &amp;lt;tt&amp;gt;tutorial_4cam.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
** choose '''Action project''' type;&lt;br /&gt;
** load the following file as scene parameters:&lt;br /&gt;
*** [http://files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.scene.xml tutorial_4cam_calibration.scene.xml]&lt;br /&gt;
** set the following parameters of actor:&lt;br /&gt;
*** '''Gender''' = '''Male'''&lt;br /&gt;
*** '''Height''' = '''2.00 m'''&lt;br /&gt;
*** '''Clothing model''' = '''Long-sleeve shirt'''&lt;br /&gt;
** then follow [[User_Guide_for_Multiple_PlayStation_Eye_Cameras_Configuration#Processing_Video_from_Multiple_PlayStation_Eye_Cameras|instructions]] to process video.&lt;br /&gt;
&lt;br /&gt;
==== Exported Animation ====&lt;br /&gt;
&lt;br /&gt;
You can export animation from sample project using free trial version of [[iPi Mocap Studio]]: see [[Animation export and motion transfer]] article. If you don't want to install and run [[iPi Mocap Studio]], you can find below sample animation files exported in different format from sample project:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-BVH.png|48px|link=http://files.ipisoft.com/samples/four_ps_eye/export/general.bvh]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/general.bvh iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/for_3d_max_biped.bvh for 3D MAX Biped]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/for_motion_builder.bvh for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/for_iclone.bvh for iClone]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/for_endorphin.bvh for Endorphin]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-FBX.png|48px|link=http://files.ipisoft.com/samples/four_ps_eye/export/general.fbx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/general.fbx iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/for_motion_builder.fbx for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/for_endorphin.fbx for Endorphin]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DAE.png|48px|link=http://files.ipisoft.com/samples/four_ps_eye/export/general.dae]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/general.dae iPi Skeleton]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-SMD.png|48px|link=http://files.ipisoft.com/samples/four_ps_eye/export/alyx.smd]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/alyx.smd Alyx]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/sandro.smd Sandro]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DMX.png|48px|link=http://files.ipisoft.com/samples/four_ps_eye/export/spy.dmx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/spy.dmx Spy]&amp;lt;br/&amp;gt;&lt;br /&gt;
[http://files.ipisoft.com/samples/four_ps_eye/export/medic.dmx Medic]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Changelog</id>
		<title>IPi Recorder Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Changelog"/>
				<updated>2019-04-05T08:43:01Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2245 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Recorder]].''&lt;br /&gt;
&lt;br /&gt;
''[[iPi Recorder]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''tools &amp;gt; check for update''' menu item.''&lt;br /&gt;
&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://files.ipisoft.com/iPiRecorderSetup.exe our website].''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.3.30|Jun 14, 2014|http://files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added support for newer model of Wii Remote Plus. This requires [[Using_Wii_Remote_with_Toshiba_Bluetooth_stack|using Toshiba Bluetooth stack]].&lt;br /&gt;
*: Actually, this model has been around for quite a while (since 2012). But it seems that all users, which employed Wii Remotes with our software before, have the older model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.29|Mar 07, 2014|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.29.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on certain hardware configurations, related to audio input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.28|Dec 26, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.28.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed support for PS Move controllers on Windows 8.1 (using Motion-in-Joy drivers).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.27|Oct 04, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.27.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Elevation angle for Kinect and PS Move sphere color can be changed right from on-screen controls (no need to press the '''PROPERTIES''' button). Accessible at any screen, not only at '''Setup'''.&lt;br /&gt;
* The new '''RESET DEVICES''' button at the '''Record''' screen allows to recover from certain errors occurred during recording without the need to return back to the '''Devices''' screen.&lt;br /&gt;
*: When some device switches to error state (usually there is a red message on its screen), use this button to try to recover. Beforehand, check that there is no hardware failure like disconnected cable. If the device does not recover after several tries, return to the '''Devices''' screen or restart the program.&lt;br /&gt;
* Motion controllers shortcuts in tooltips for '''START''' / '''STOP''' / '''EVALUATE''' buttons. For those who forget or does not still know :)&lt;br /&gt;
* Installer now installs Kinect SDK 1.8 (previously was 1.6). Versions 1.6 through 1.8 are supported.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed occasional crashes when opening an iPiVideo file from Windows Explorer.&lt;br /&gt;
* Fixed incorrect camera screen layout after the background evaluation.&lt;br /&gt;
* Improved behavior at recording startup to prevent false ''Hang-up detected'' errors.&lt;br /&gt;
* Necessary components, which are (rarely) not present on a user system, were added to the installer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.25|Sep 10, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.1.25.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Export of video from individual cameras to an AVI file.&lt;br /&gt;
*: Use the '''EXPORT''' button on the '''Converter''' tab to add an export task. Choose iPiVideo file, select the channel corresponding to a camera of interest (use preview to identify it), then specify AVI file name and compression options. Now click '''ADD''' and wait for export to complete, or create the next task. &lt;br /&gt;
*: Currently, only color channel can be exported from depth sensor videos.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed unstable work of ASUS Xtion / Carmine sensors in certain conditions.&lt;br /&gt;
* Prevented unintentional change of Kinect's elevation angle during the application start.&lt;br /&gt;
* Fixed error in connecting Wii Remote controllers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Converter-Tab.png|thumb|400px|New buttons on Converter tab]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Input.png|thumb|400px|Input for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Output.png|thumb|400px|Output for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.24|Jun 11, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.0.24.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Audio recording capability.&lt;br /&gt;
*: Recording is possible with just one of available audio inputs. Select a microphone at the '''Devices''' stage. At the '''Setup''' stage you can change your selection and also set the desired audio quality.&lt;br /&gt;
* Basic file operations: rename, delete, open containing folder.&lt;br /&gt;
*: These operations are available in player, recent records list, conversion tasks list. In recent records list, the only visible action by default is '''Play'''. To see other available actions, press on the vertical ellipsis to the right from the '''Play''' button.&lt;br /&gt;
* Improved synchronization of the cameras during recording.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed handling of the time stamp placeholder in a record's file name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Devices.png|thumb|400px|Available microphones]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Setup.png|thumb|400px|Audio settings and microphone levels]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Player.png|thumb|400px|File operations and sound controls in player]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.6.23|Apr 09, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.6.23.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved performance with '''Motion in Joy''' Bluetooth drivers&lt;br /&gt;
*: This should remove (or at least greatly reduce) freezing issues that some users experienced on Windows 8 when recording with PS Move.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on exhausting the disk space while recording.&lt;br /&gt;
*: The recording ends slightly before reaching critical remaining disk space values. This is especially actual for users employing a RAM drive for recording.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.5.22|Mar 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.5.22.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Compatibility with Kinect SDK '''1.7'''&lt;br /&gt;
*: '''Note:''' Both versions of Kinect SDK are supported: '''1.6''' and '''1.7'''. [[iPi Recorder]] installation program still suggests version '''1.6''' of Kinect SDK. Anyway, you are free to use any of these versions &amp;amp;mdash; tracking quality is the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.4.21|Mar 18, 2013|http://files.ipisoft.com/iPiRecorderSetup.exe-2.1.4.21}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Official support for [http://www.primesense.com/get-your-sensor2/ PrimeSense Carmine sensor].&lt;br /&gt;
*: It was implicitly supported in previous versions recognized as ASUS Xtion Live. Now it is detected separately, though there is an opposite issue of recognizing ASUS Xtion Live [http://reconstructme.net/2012/10/13/asus-xtion-usb-3-0-hotfix/ with updated firmware] as Carmine.&lt;br /&gt;
* Main window size and state (whether it is maximized) are automatically restored on the application startup.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed data cut-off issue when using the background subtraction compression for depth data.&lt;br /&gt;
*: This issue particularly affected feet at the floor.&lt;br /&gt;
* Fixed improper behavior when changing video mode after recording in certain situations.&lt;br /&gt;
* Fixed app crash when setting JPEG compression quality to 0.&lt;br /&gt;
*: Minimum JPEG quality value has been raised to 30 to prevent very low quality recordings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:PrimeSense_Carmine.jpg|thumb|400px|PrimeSense Carmine 1.08]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.20|Jan 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.3.20.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* [[Motion_in_Joy_Installation|Support for '''Motion in Joy''' drivers]]. Тhis enables using PS Move on Windows 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.19|Dec 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.2.19.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Taking advantage of new features of Kinect SDK 1.6:&lt;br /&gt;
** depth data is not limited by 4 meters now&lt;br /&gt;
** color image from Kinect is obtained as raw Bayer rather then decoded RGB which allows to improve performance of recording and reduce size of resulting [[.iPiVideo_file_extension|*.iPiVideo]] file&lt;br /&gt;
** PROPERTY page for Kinect for Windows devices now contains settings for color camera (see screenshot). Note that this feature is not available for Kinect for XBOX&lt;br /&gt;
* Significant performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.2.19-properties_of_Kinect_for_Windows.png|thumb|250px|New properties of Kinect for Windows]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.18|Nov 25, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.1.18.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''Nintendo Wii Remote Plus''' motion controller&lt;br /&gt;
* Moved to Microsoft Kinect SDK '''1.6'''&lt;br /&gt;
*: '''Warning.''' [http://go.microsoft.com/fwlink/?LinkID=262831 Kinect SDK '''1.6'''] should be installed to get support for Kinects with this version of [[iPi Recorder]].&lt;br /&gt;
* Start/stop recording using a motion controller. Hold the button for a couple of seconds to toggle recording. Also works when starting background evaluation.&lt;br /&gt;
** '''Start''' button on PS Move&lt;br /&gt;
** '''A''' button on Wii Remote&lt;br /&gt;
* Indication of battery charge level for motion controllers&lt;br /&gt;
* Sequential background evaluation for depth sensors. This removes infrared interference effects on background picture.&lt;br /&gt;
*: '''Tip'''. In case you are going away from PC when evaluating background, be aware that now for dual sensor configuration, background evaluation lasts about twice the duration setting.&lt;br /&gt;
* Detecting when too many cameras are connected to a single USB controller&lt;br /&gt;
* Optimizing application performance (especially startup time) for the system on which it is installed (using [http://en.wikipedia.org/wiki/Native_Image_Generator NGen])&lt;br /&gt;
*: '''tools &amp;gt; optimize app''' menu item&lt;br /&gt;
* Launching Windows '''Device Manager''' directly from the menu&lt;br /&gt;
*: '''tools &amp;gt; device manager''' menu item&lt;br /&gt;
* Improved persistence of settings for motion controllers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Mixing up of Kinect motor controls occasionally when using PrimeSense drivers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.1.18-battery_indicator.png|thumb|400px|Battery charge level]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.17|Nov 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.0.17.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for motion controllers &amp;amp;mdash; '''Sony PlayStation Move''' and '''Nintendo Wii Remote''' (with '''Motion Plus''')&lt;br /&gt;
*: This enables props/hands tracking in [[iPi Mocap Studio]] (update with these capabilities will be available in the next 2-3 weeks). [[Getting started with motion controllers|See our Getting Started guide]].&lt;br /&gt;
* '''Video information''' panel in player&lt;br /&gt;
*: Expand it from the right edge of the window and explore all information stored in iPiVideo file: camera models, property values used during recording, statistical data, etc.&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Recorder Changelog|changelog]]&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
* Little UI improvements, including:&lt;br /&gt;
** auto hiding [[iPi Recorder User's Guide#On-Screen Controls|on-screen controls]] when the mouse is still for a while&lt;br /&gt;
** auto selecting value for '''devices in a row''' ('''cameras in a row''' in previous versions) depending on the number of devices&lt;br /&gt;
&lt;br /&gt;
* Decreased memory usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi_Recorder_2.1.0.17-motion_controller.png|thumb|400px|Motion controller (right)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi Recorder 2.1.0.17-video info.png|thumb|400px|Video info panel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.15|Oct 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.15.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved alignment of depth and color images.&lt;br /&gt;
*: Device-specific parameters are obtained for each depth sensor and written to iPiVideo file during recording. This gives high accuracy of aligning depth and color images in [[iPi Mocap Studio]]. Implemented both for Microsoft Kinect and ASUS Xtion Live.&lt;br /&gt;
* Opening video in [[iPi Mocap Studio]] with one click.&lt;br /&gt;
*: Each recorded or converted video file in addition to existed '''Play''' button now has '''Open In Studio''' button (icon is letter &amp;quot;S&amp;quot;). Press this button, and (if installed) [[iPi Mocap Studio]] will launch with the '''New Project''' wizard open for the selected video file.&lt;br /&gt;
* New '''help''' menu.&lt;br /&gt;
*: Contains '''user's guide''', '''release notes''' and '''EULA'''.&lt;br /&gt;
* Further performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Frame drops statistics were not counted properly for ASUS Xtions.&lt;br /&gt;
* Under certain circumstances empty video were recorded (containing no frames).&lt;br /&gt;
* The installer won't run on Windows XP x64.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.14|Jul 21, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.14.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Preventing from going to screensaver/stand by mode. Works for [[IPi_Recorder_User's_Guide#Recorder|Recorder]] (starting from [[IPi_Recorder_User's_Guide#Setup|Setup]] stage), [[IPi_Recorder_User's_Guide#Player|Player]] (when playing), [[IPi_Recorder_User's_Guide#Converter|Converter]] (only standby, when converting).&lt;br /&gt;
* JPEG compression is supported for all source camera image formats. Also its performance is improved.&lt;br /&gt;
::'''''Note 1.''''' ''JPEG compression reduces quality of source image. For color cameras (not depth sensors), use it only when really necessary (e.g. your system is low on disk space or writing speed).''&lt;br /&gt;
::'''''Note 2.''''' ''PS Eye videos recorded with JPEG compression would not be read with [[iPi Mocap Studio]] prior to version 2.0.0.137. Please ensure you have updated to compatible version.''&lt;br /&gt;
* Improved performance for PS Eye recording.&lt;br /&gt;
* Default folder for storing recorded videos is set to user's documents folder.&lt;br /&gt;
::'''''Note.''''' ''By an oversight, in previous versions default folder was set to iPi Recorder's installation folder. That is something like &amp;lt;tt&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Local\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows Vista/7) or &amp;lt;tt&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Local Settings\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows XP). Path parts after &amp;lt;tt&amp;gt;Apps\2.0&amp;lt;/tt&amp;gt; contain some &amp;quot;random&amp;quot; characters defined by specific system installation. In case you did not change that default folder, your records might be deleted when updating or uninstalling [[iPi Recorder]]. To be on the safe side, please check if you still have [[.iPiVideo file extension|'''.iPiVideo''']] or [[.iPiMocap file extension|'''.iPiMocap''']] files somewhere under mentioned &amp;lt;tt&amp;gt;...\Apps\2.0&amp;lt;/tt&amp;gt; folder and, if found any, move them to some &amp;quot;normal&amp;quot; location.&lt;br /&gt;
* More reliable counting of frame drops.''&lt;br /&gt;
* Improved error handling.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed the issue causing crash during recording (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6129]).&lt;br /&gt;
* Fixed the issue causing hang up during conversion of certain AVI files (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6172]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.13|Jun 14, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.13.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved speed performance for the '''Background subtraction''' compression method, and depth channel compression. This should help to resolve frame drops issues that some users experience when recording, especially from PS Eye cameras.&lt;br /&gt;
: '''''WARNING.''''' ''[[iPi Mocap Studio]] prior to version '''2.0.0.132''' may not open videos recorded with this release of [[iPi Recorder]]. Ensure that you're using the latest version of [[iPi Mocap Studio]] (see version info in '''Help &amp;gt; About''' window). In case you need an update, try restarting application (an automatic update should launch), or download and run the latest installer from the downloads page at our website. Videos recorded with previous versions of [[iPi Recorder]] can still be opened by any version of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.12|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.12.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Check for version update from the application. To check, open the '''tools''' menu and click the '''CHECK FOR UPDATE''' button. If update is detected, you will be prompted to manually restart the application to perform an update.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed freezing when detecting available cameras after calibration mode was used with PS Eye cameras. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6075].&lt;br /&gt;
* Restored support for '''PSDRV3''' drivers for Kinect on Windows 7, which was silently removed in the previous release. Sorry for inconvenience, folks. However, we strongly recommend to use '''Kinect SDK''' for recording with Kinects on Windows 7. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6078].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.11|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.11.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added the '''tools''' menu. It is located in the top-right corner, where previously the version number was displayed. Currently, the menu contains the version number and the '''SHOW TRACE''' button.&lt;br /&gt;
* Added functionality for displaying the program trace and saving it to a file. To display trace window, press the '''SHOW TRACE''' button located under the '''tools''' menu. Program trace contains diagnostic messages produced by software. When [[iPi Recorder]] is not working properly, you can save the trace and attach to your issue report. It may help us in investigation of the issue.&lt;br /&gt;
* Some performance improvements.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed ignoring changes to output file name in [[IPi_Recorder_User's_Guide#Converter|Converter]]. This issue is discussed in this topic [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6071].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.10|Jun 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.10.exe}}&lt;br /&gt;
&lt;br /&gt;
First public release of [[iPi Recorder|iPi Recorder 2]].&lt;br /&gt;
&lt;br /&gt;
If you're user of '''iPi Recorder 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio_Changelog</id>
		<title>IPi Mocap Studio Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio_Changelog"/>
				<updated>2019-04-05T08:41:57Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Undo revision 2246 (restoring of normal URLs for files.ipisoft.com resources)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
''[[iPi Mocap Studio]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''Help &amp;gt; Check for Update''' menu item.''&lt;br /&gt;
&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://files.ipisoft.com/iPiMocapStudioSetup.exe our website].''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.165|Sep 19, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* App crash when trying to open context menu of timeline in calibration project.&lt;br /&gt;
* Handling of certain possible errors in video cards discovery routine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.164|Jul 29, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.164.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* App crash when using the Rotate tool (occurs under very rare conditions).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.163|Mar 11, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.163.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Displaying the time of the current frame.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Correct handling of FPS when exporting/opening FBX animations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.0.162|Feb 21, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.0.162.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error when opening animation.&lt;br /&gt;
* Help window does not fit to a page width.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.0.161|Feb 19, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.0.161.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* '''iPi Biomech Add-on''' released. &lt;br /&gt;
: This is a tool for in-depth biomechanical analysis of human motions. It includes visualization of tracking data and its export to various formats. &lt;br /&gt;
: '''Note''' that Add-on is not a free update and requires separate license key. 30-days free trial is available. For more information please read [[Biomechanical Analysis|Biomechanical Analysis article]].&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:iPi-Biomech-1-1.jpg|thumb|500px|]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* Reliable saving of project files ensures that project file will not be corrupted even if system crash occurs during saving operation&lt;br /&gt;
* Increased performance of hands / fingers keyframing&lt;br /&gt;
* User Guides added to '''Help''' menu:&lt;br /&gt;
** Multiple Actors&lt;br /&gt;
** Motion Controllers&lt;br /&gt;
** Hand keyframing&lt;br /&gt;
** Multiple GPUs&lt;br /&gt;
** Batch Processing&lt;br /&gt;
** Biomechanical Analysis&lt;br /&gt;
* '''Minimize''' button added to '''Batch Running''' dialog window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Color picker tool did not work when Move or IK tools were selected&lt;br /&gt;
* Program crash in case when Jitter removal runs with '''View &amp;gt; Pose Mismatch''' option checked&lt;br /&gt;
* Program crash during calibration with '''Auto-detect initial camera positions''' enabled under certain conditions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.5.1.159|Nov 6, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.5.1.159.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Manual position adjustment of gyro sensors using '''Move''' tool&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Not enough precision of Euler Angles near Gimbal Locks during export to BVH, FBX and SMD. This bug was introduced in the previous version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.5.0.158|Oct 11, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.5.0.158.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Experimental support for '''triple depth sensor''' configuration. For more information please read [[Getting Started with Triple Depth Sensor Configuration|Getting Started article]]. This functionality is available in [http://ipisoft.com/software/standard-edition Standard edition] only. In other editions you can try it but export will be disabled.&lt;br /&gt;
* List of options for spine flexibility is extended:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=1 cellpadding=3 cellspacing=0 style=&amp;quot;border: 1px solid #eeeeee;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;New Value&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Appropriate Old Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stiff Lower Spine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Stiff Lower Spine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine (male actor)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Very Flexible Lower Spine (e.g. dancer)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine (female actor)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
''The last value is useful for slow plastic motions.''&amp;lt;/center&amp;gt;&lt;br /&gt;
* Batch processing now supports the animation export (as a separate step).&lt;br /&gt;
* Usability improvements of 3D tools:&lt;br /&gt;
** Character skin is transparent for clicks on the elements of the '''Move''' and '''IK''' tools.&lt;br /&gt;
** Hit area is increased for the elements of the '''Move''' and '''IK''' tools.&lt;br /&gt;
** Highlighting active items under the mouse pointer in 3D viewport.&lt;br /&gt;
* Continuity of Euler angles is maintained in exported BVH, FBX and SMD files as described [http://en.wikipedia.org/wiki/Euler_filter here].&lt;br /&gt;
* Indication of unsaved changes in the current project. Request to save changes before operations leading to closing the project (e.g. exit from the program).&lt;br /&gt;
* The '''Close Project''' menu item.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* In rare cases [[iPi Mocap Studio]] crashes during initialization of Sound device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.4.1.156|Sep 7, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.4.1.156.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Alternative calibration procedure for [[User_Guide_for_Dual_Depth_Sensor_Configuration#Calibration|Dual Depth Sensor Configuration]] using flashlight.&lt;br /&gt;
*: See [[Dual Depth Sensor Calibration using Flashlight|this article]] for details.&lt;br /&gt;
* Further improvements of Jitter Removal.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed bug with support of multiple monitors.&lt;br /&gt;
*Fixed bug with incorrect clavicle position for '''3D Max Biped''' and some other rigs (the rigs with default pose different from T-pose were affected).&lt;br /&gt;
* Fixed bug with mouse clicks in 3D view port after window resizing and/or splitter movements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.4.0.154|Aug 7, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.4.0.154.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* '''Multiple actors''' support ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
*: See [[Getting started with multiple actors|this article]] for details.&lt;br /&gt;
* '''Multiple video cards''' support ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
*: See [[Multiple GPUs|this article]] for details.&lt;br /&gt;
* '''Batch processing''' ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
*: See [[Batch Processing|this article]] for details.&lt;br /&gt;
* Removed '''2GB''' file size limitation for video export.&lt;br /&gt;
* Official support for tracking with '''8''' color cameras ([http://ipisoft.com/software/standard-edition Standard edition] only). Support for '''8''' cameras is especially actual for multiple persons tracking.&lt;br /&gt;
*: Recent releases already support 8 PS Eyes, but this feature is marked as &amp;quot;experimental&amp;quot; (there is a corresponding warning). In this release we just remove this warning. Some of our customers successfully track with 8 cameras for a long period of time, so we may consider it as stable now.&lt;br /&gt;
* Minor improvements of tracking accuracy.&lt;br /&gt;
* New '''Jitter Removal''' algorithm now preserves more details of the motion. Default value for  Jitter Removal changed to '''2'''.&lt;br /&gt;
* Inverted mouse wheel behavior in viewport.&lt;br /&gt;
*: A motivation for this change was to make the behavior consistent with multi-touch &amp;quot;pinch to zoom&amp;quot; gesture, as well as with the majority of other apps. In the future releases this may become a user-defined setting. Sorry for inconvenience.&lt;br /&gt;
* Minor improvements in look-and-feel of '''Jitter Removal Options''' dialog.&lt;br /&gt;
* Tabs area width is restored from the previous launch of application (same as with window size).&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;blockquote&amp;gt;New features of [http://ipisoft.com/software/standard-edition Standard edition] can be tried in other editions. When using these features, projects are saved in the [[.iPiMocapTrial_file_extension|trial format]] prohibiting the export of animations.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed video opening error when project and video are located on different drives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.2.150|Jun 10, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.2.150.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Audio playback support.&lt;br /&gt;
*: [[iPi_Recorder_Changelog#ver._2.2.0.24|Version 2.2.0.24]] or later of [[iPi Recorder]] is required for audio recording.&lt;br /&gt;
* MRU lists for poses in the context menu for a hand key frame.&lt;br /&gt;
*: Recently saved/loaded hand poses are automatically put to the context menu for hand key frames of the corresponding hand, just below the standard poses. So to apply one of those poses you do not need to click '''Edit &amp;gt; Load Pose from File''', then &amp;lt;tt&amp;gt;Ctrl + V&amp;lt;/tt&amp;gt;. Just open context menu for a key frame and choose a pose.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed error when clicking on markers during the calibration process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.1.149|Apr 06, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.1.149.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for [[Using motion controller for head tracking|the head tracking with a motion controller]]&lt;br /&gt;
* Improvements in '''New Project Wizard''':&lt;br /&gt;
** ability to load actor parameters from file&lt;br /&gt;
** auto loading of scene and actor parameters from the directory containing a video&lt;br /&gt;
* Built-in motion transfer profiles updated for better fingers support&lt;br /&gt;
* Improved '''Refit Pose''' accuracy&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed several issues when running with non-default DPI settings (e.g. 125% fonts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.148|Mar 08, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.0.148.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error during opening of '''iPiMocap''' projects saved by versions before 2.1.2.141.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.147|Feb 26, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.0.147.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error during export of animation in some formats (''Object reference not set to an instance of an object.'')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.146|Feb 25, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.0.146.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Hand keyframing (poses for fingers). See [[Getting started with hand keyframing|Getting Started]] guide.&lt;br /&gt;
* Changes in timeline:&lt;br /&gt;
** Multi-colored tracks and items.&lt;br /&gt;
** New context menu, including items for toggling the visibility of particular tracks.&lt;br /&gt;
** '''Zoom''' and '''Scroll to Current Frame''' buttons &amp;amp;mdash; moved to the right side above the timeline.&lt;br /&gt;
** Strobe settings moved to the context menu of the strobe marker, and the strobe track made invisible by default.&lt;br /&gt;
* Tracking option for spine:&lt;br /&gt;
** '''Stiff Lower Spine''' (like version 1.x &amp;amp;mdash; default for new projects)&lt;br /&gt;
** '''Flexible Lower Spine''' (previous default behaviour of version 2.x)&lt;br /&gt;
* Renamed tracking option for shoulders (now with drop-down list instead of checkbox):&lt;br /&gt;
** '''Shoulder position calculated from arm position'''&lt;br /&gt;
** '''Shoulder position tracked from video''' (useful for some movements like boxing or dancing)&lt;br /&gt;
* Improved calibration for dual depth sensors:&lt;br /&gt;
** Removed '''90/180 degrees''' setting (no longer needed &amp;amp;mdash; auto-detected in new version).&lt;br /&gt;
** Better accuracy of the ground detection.&lt;br /&gt;
* Implemented auto-restore of last size and state (normal/maximized) of the main window at application startup.&lt;br /&gt;
* Undo also restores previous bone selection.&lt;br /&gt;
* Initially active tab for calibration projects is now set to '''Calibration'''; for action projects to '''Tracking'''.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* When using the '''IK''' tool, bone selection using the '''Select''' drop-down menu or skeleton navigation keys was not working properly.&lt;br /&gt;
* [[iPi Mocap Studio]] crashed when UAC screen was shown during tracking.&lt;br /&gt;
* Orbit around the selected bone of imported target character (&amp;lt;tt&amp;gt;Ctrl +&amp;lt;/tt&amp;gt; right button drag) was not working properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.145|Jan 18, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.2.1.145.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Tracking improvements:&lt;br /&gt;
** ''Much'' improved shoulder tracking.&lt;br /&gt;
** Improved spine tracking.&lt;br /&gt;
** Improved head tracking for RGB cameras (with support for head rotations around Y axis).&lt;br /&gt;
*** ''Note that head tracking significantly slows down tracking speed. Head tracking is optional, you can turn it off in tracking options.''&lt;br /&gt;
** New '''&amp;quot;Refine&amp;quot;''' functionality (useful for cleanup).&lt;br /&gt;
* UI improvements:&lt;br /&gt;
** Timeline zoom and scrolling.&lt;br /&gt;
** Color picker tools for actor appearance items.&lt;br /&gt;
** Additional capabilities in 3D Viewport navigation:&lt;br /&gt;
*** Left mouse button drag &amp;amp;mdash; move view (the same as middle mouse button drag).&lt;br /&gt;
*** &amp;lt;tt&amp;gt;Shift&amp;lt;/tt&amp;gt; + right mouse button drag &amp;amp;mdash; rotate view around viewpoint.&lt;br /&gt;
*** &amp;lt;tt&amp;gt;Ctrl&amp;lt;/tt&amp;gt; + right mouse button drag &amp;amp;mdash; orbit view around selected bone (extremely helpful in case of fingers position editing).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-refine-pass.png|thumb|300px|Refine Pass]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-color-picker-tools.png|thumb|300px|Color Picker Tools]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-timeline-zoom.png|thumb|600px|Time Line Zoom]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.144|Dec 13, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.2.0.144.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''hand/prop tracking''' using data recorded from motion controllers. See [[Getting started with motion controllers#Tracking|Getting Started]] guide.&lt;br /&gt;
*: '''Warning.''' Projects with motion controller data cannot be open by previous versions of [[iPi Mocap Studio]].&lt;br /&gt;
* Long-awaited '''Undo/Redo''' for manual editing and for automatic processing. Standard shortcuts &amp;lt;tt&amp;gt;Ctrl+Z&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;Ctrl+Y&amp;lt;/tt&amp;gt; work.&lt;br /&gt;
* Additional commands for working with pose (under menu '''Edit'''):&lt;br /&gt;
** Copy pose of selected bone's children (and all descendants) only. Available only as menu item. Useful for copying hand poses (without rotation of hand's joint itself).&lt;br /&gt;
** Paste pose to all frames within ROI (&amp;lt;tt&amp;gt;Ctrl+Shift+V&amp;lt;/tt&amp;gt;).&lt;br /&gt;
** Save pose to a file from the Clipboard (&amp;lt;tt&amp;gt;Ctrl+P&amp;lt;/tt&amp;gt;). Using this and the following command, you can make a sort of a pose library.&lt;br /&gt;
** Load pose from a file to the Clipboard (&amp;lt;tt&amp;gt;Ctrl+L&amp;lt;/tt&amp;gt;).&lt;br /&gt;
* Navigating through skeleton using the keyboard:&lt;br /&gt;
** Go to parent bone (&amp;lt;tt&amp;gt;[&amp;lt;/tt&amp;gt;)&lt;br /&gt;
** Go to child bone (&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;). Moves selection to a first child. If there are no children, moves to a next sibling bone (or parent's sibling, etc). Makes a full walk around the skeleton.&lt;br /&gt;
** Cycle through bones of the same level of hierarchy (&amp;lt;tt&amp;gt;Shift+[&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;Shift+]&amp;lt;/tt&amp;gt;)&lt;br /&gt;
* Improved skeleton visualization. Joint size and bone thickness are proportional to bone length. Now fingers are much easier to edit.&lt;br /&gt;
* Improved calibration accuracy for dual depth sensor configuration.&lt;br /&gt;
* Improved accuracy of feet tracking with PS Eyes.&lt;br /&gt;
* Improved actor's model.&lt;br /&gt;
* Menu item '''Help &amp;gt; Keyboard Shortcuts''' shows all keyboard shortcuts in one place. The same information is available as [[Keyboard_Shortcuts_(iPi_Mocap_Studio)|a wiki page]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Opening video causes ''Device does not support multi-level texture width and height values that are not powers of 2.'' error with some video cards.&lt;br /&gt;
* Running calibration with ROI less than 8 frames crashes the app.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.143|Nov 23, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.3.143.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* New items in '''Edit''' menu for coping parts of body position:&lt;br /&gt;
** '''Copy Pose of Selected Bone''' &amp;amp;mdash; copies rotations for selected bone to Clipboard.  For paste use '''Paste Pose''' menu item.&lt;br /&gt;
** '''Copy Pose of Selected Bone with Children''' &amp;amp;mdash; copies rotations for selected bone and all its children to Clipboard. For paste use '''Paste Pose''' menu item.&lt;br /&gt;
* If video from depth sensors like MS Kinect or ASUS Xtion has RGB channel then now you can colorize 3D point cloud using data from RGB camera. To turn on this feature please use '''View &amp;gt; Color Point Cloud with RGB Data''' menu item.&lt;br /&gt;
* Added &amp;lt;tt&amp;gt;iPiMocap:&amp;lt;/tt&amp;gt; namespace only for MotionBuilder-optimized FBX output ('''Export &amp;gt; For MotionBuilder (FBX, BVH)''' menu item).&lt;br /&gt;
* Improved look and feel of Open and Save file dialogs for modern operating systems like Windows 7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:color-point-cloud-with-rgb-data.png|thumb|400px|Color Point Cloud with RGB Data]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Incorrect import of characters with 3D MAX Biped bone naming conventions (in particular, CryEngine default characters).&lt;br /&gt;
* Export as DMX produces incorrect DMX file if in windows localization setting coma is selected as decimal symbol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.142|Nov 08, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.2.142.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Importing of some target characters doesn't work.&lt;br /&gt;
* Version is not visible in About box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.141|Nov 07, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.2.141.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added support for Valve [https://developer.valvesoftware.com/wiki/DMX '''DMX''' format] export/import for use with [http://www.sourcefilmmaker.com/ Source Film Maker].&lt;br /&gt;
* Fixed the issue with bone naming in FBX (removed &amp;quot;iPi:&amp;quot; prefix).&lt;br /&gt;
* Improved point cloud visualization for depth data from Kinect and Xtion sensors.&lt;br /&gt;
* New default background color in 3D viewport.&lt;br /&gt;
* Size of application files is significantly reduced (3x times) which saves disk space and improves speed of automatic updates.&lt;br /&gt;
* Added ability to activate license key for all OS users (to know how please contact our support).&lt;br /&gt;
* Minor UI improvements and bug fixes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.140|Oct 13, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.1.140.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved spine tracking. Removed the problem with unnatural spine position when stooping down&lt;br /&gt;
* Improved jitter removal for torso and head&lt;br /&gt;
* Precise bone selection using dropdown menu of '''Select''' toolbar button&lt;br /&gt;
* MRU list for projects, available in menu and toolbar&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Mocap Studio Changelog|changelog]]&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
&lt;br /&gt;
* Small UI improvements:&lt;br /&gt;
** Current frame number made editable for quick goto&lt;br /&gt;
** Merged '''Play''' and '''Pause''' buttons&lt;br /&gt;
** Highlighting selected bones when editing motion transfer profile&lt;br /&gt;
** Alphabetical sorting and removing of items in MRU lists&lt;br /&gt;
** '''Export animation XXX''' menu items moved to submenu, '''Export animation XXX''' buttons merged to single dropdown button&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-select-bone.png|thumb|300px|Select bone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-MRU-projects-menu.png|thumb|300px|MRU project list]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-merged-export-animation.png|thumb|300px|Export animation button]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.139|Sep 30, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.0.139.exe}}&lt;br /&gt;
&lt;br /&gt;
[[File:IPi Studio new features-2.1.0.139.png|thumb|UI changes]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* '''Head tracking'''. Enabled by the '''Enable head tracking''' checkbox on the '''Tracking''' tab.&lt;br /&gt;
:: '''''Note.''''' ''This version does not track face orientation, that is head rotation around Y axis.''&lt;br /&gt;
* Switched places of '''Track Forward''' and '''Track Backward''' buttons. The new placement is more intuitive, but may cause confusion for existing users.&lt;br /&gt;
* Improvements in '''Jitter Removal'''.&lt;br /&gt;
* Simplified rules for auto-adjusting the '''Region of Interest'''. Now it's touched only if the tracking starts when the current position is outside the ROI.&lt;br /&gt;
* More compact project files.&lt;br /&gt;
:: '''''Note.''''' ''Projects saved by this version can not be opened by the previous releases.''&lt;br /&gt;
* Bundled user guides are displayed within the new built-in viewer.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error when running '''Jitter Removal''' while current position is outside of the '''Region of Interest'''.&lt;br /&gt;
* Error on opening project in certain circumstances.&lt;br /&gt;
* Installation program won't run on Windows XP x64.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.1.138|Aug 04, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.1.138.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Refines in actor model including skeleton proportions.&lt;br /&gt;
:: '''''Note.''''' ''Existing projects should be re-tracked with new model to take advantages of new version.''&lt;br /&gt;
* Alignment of color video to depth point cloud for single and dual Kinect/Xtion projects. This alignment is based on internal calibration data from depth sensor and should work fine for various depth sensors. &lt;br /&gt;
::'''''Note.''''' ''To turn off this alignment one can use '''View &amp;gt; Align Color Video to Depth''' menu item.''&lt;br /&gt;
* Coloring of depth data in [[iPi Mocap Studio]] now is like coloring in [[iPi Recorder]].&lt;br /&gt;
* For single and dual Kinect/Xtion projects background is hidden by default if color video is available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.137|Jul 19, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.137.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''JPEG''' encoded Bayer tracks in video. Update of [[iPi Recorder]] with support for '''JPEG''' compression for PS Eyes will be published within a couple of days.&lt;br /&gt;
* Improvements in '''FBX''' import concerning character skinning.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed error in clavicle retargeting.&lt;br /&gt;
* Fixed issue in installer with .NET Framework installation on Windows Vista and later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.135|Jul 03, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.135.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Experimental support for '''7-8''' color cameras. Auto detection of initial camera positions is not currently working well for these configurations, so it is disabled. This feature is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6132].&lt;br /&gt;
* Improved unexpected errors handling.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed error in activation code. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6154] and [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6158].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.134|Jun 30, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.134.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for any order of Euler angles in '''FBX''' export. This is especially useful for '''LightWave''' users.&lt;br /&gt;
* Unexpected error dialog. If an unexpected error occurs in the application, this dialog appears just before the application is terminated. It presents you a debug information. If you provide us with this information when reporting an error, this could greatly help us in investigating your issue.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Decreased memory footprint during calibration (specifically, marker detection).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.133|Jun 17, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.133.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Check for update from application. Press the '''Help &amp;gt; Check For Update''' menu item. For details, see [[iPi Recorder Changelog#ver. 2.0.0.12]] release notes.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed rounding error causing incorrect value of frames per second. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6113].&lt;br /&gt;
* Fixed incorrect background processing. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6115].&lt;br /&gt;
* Fixed application failures when returning from logon screen and standby mode. This issue was primarily discussed by email. Partial discussion is in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6110].&lt;br /&gt;
* Fixed ignoring the '''Export T-pose in first frame''' option and '''Recenter coordinate system on character in first frame''' checkboxes. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6117].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.132|Jun 13, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.132.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* List of most recently used target characters along with motion transfer profiles.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed several issues in exporting/importing animations for 3D MAX and MotionBuilder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.131|Jun 07, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.131.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed coordinate system bug in tracking the left hand.&lt;br /&gt;
* Fixed startup error occurring on some WinXP/Vista computers. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6077].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.130|Jun 02, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.130.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Different menu item and toolbar button for creating new project ('''File &amp;gt; New project…''' and '''New''' respectively).&lt;br /&gt;
* '''File &amp;gt; Open''' is renamed to '''File &amp;gt; Open project…''' and now opens only project files.&lt;br /&gt;
* '''File &amp;gt; Import animation''' menu item is renamed to '''File &amp;gt; Open animation…'''&lt;br /&gt;
* Now visibility of tabs, toolbar buttons and menu items depends on project type.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Application installer is slightly updated (some users have experienced troubles with previous one).&lt;br /&gt;
* Bug fix in behavior of '''Scene Scale''' slider for multi-camera calibration projects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.129|Jun 01, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.129.exe}}&lt;br /&gt;
&lt;br /&gt;
First public release of [[iPi Mocap Studio|iPi Mocap Studio 2]].&lt;br /&gt;
&lt;br /&gt;
If you're user of '''iPi Studio 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* New project file format, incompatible with old one. The new format has important changes required for support of multiple actor capture and props capture in future versions.&lt;br /&gt;
* New character model with optimizations for female characters.&lt;br /&gt;
* New skeleton.&lt;br /&gt;
* New video format ([[.iPiVideo file extension|'''.iPiVideo''']]). Old videos can be converted to new format using [[iPi Recorder#Converter]].&lt;br /&gt;
* '''New project''' wizard.&lt;br /&gt;
* Improved foot tracking.&lt;br /&gt;
* Improved shoulder tracking.&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio_Changelog</id>
		<title>IPi Mocap Studio Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio_Changelog"/>
				<updated>2019-04-03T12:14:37Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Mocap Studio]].''&lt;br /&gt;
''[[iPi Mocap Studio]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''Help &amp;gt; Check for Update''' menu item.''&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe our website].''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.165|Sep 19, 2014|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* App crash when trying to open context menu of timeline in calibration project.&lt;br /&gt;
&lt;br /&gt;
* Handling of certain possible errors in video cards discovery routine.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.164|Jul 29, 2014|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.164.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* App crash when using the Rotate tool (occurs under very rare conditions).&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.163|Mar 11, 2014|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.163.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Displaying the time of the current frame.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Correct handling of FPS when exporting/opening FBX animations.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.0.162|Feb 21, 2014|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.0.162.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Error when opening animation.&lt;br /&gt;
&lt;br /&gt;
* Help window does not fit to a page width.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.0.161|Feb 19, 2014|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.0.161.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* '''iPi Biomech Add-on''' released. &lt;br /&gt;
&lt;br /&gt;
: This is a tool for in-depth biomechanical analysis of human motions. It includes visualization of tracking data and its export to various formats. &lt;br /&gt;
&lt;br /&gt;
: '''Note''' that Add-on is not a free update and requires separate license key. 30-days free trial is available. For more information please read [[Biomechanical Analysis|Biomechanical Analysis article]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:iPi-Biomech-1-1.jpg|thumb|500px|]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Reliable saving of project files ensures that project file will not be corrupted even if system crash occurs during saving operation&lt;br /&gt;
&lt;br /&gt;
* Increased performance of hands / fingers keyframing&lt;br /&gt;
&lt;br /&gt;
* User Guides added to '''Help''' menu:&lt;br /&gt;
&lt;br /&gt;
** Multiple Actors&lt;br /&gt;
&lt;br /&gt;
** Motion Controllers&lt;br /&gt;
&lt;br /&gt;
** Hand keyframing&lt;br /&gt;
&lt;br /&gt;
** Multiple GPUs&lt;br /&gt;
&lt;br /&gt;
** Batch Processing&lt;br /&gt;
&lt;br /&gt;
** Biomechanical Analysis&lt;br /&gt;
&lt;br /&gt;
* '''Minimize''' button added to '''Batch Running''' dialog window&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Color picker tool did not work when Move or IK tools were selected&lt;br /&gt;
&lt;br /&gt;
* Program crash in case when Jitter removal runs with '''View &amp;gt; Pose Mismatch''' option checked&lt;br /&gt;
&lt;br /&gt;
* Program crash during calibration with '''Auto-detect initial camera positions''' enabled under certain conditions&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.5.1.159|Nov 6, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.5.1.159.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Manual position adjustment of gyro sensors using '''Move''' tool&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Not enough precision of Euler Angles near Gimbal Locks during export to BVH, FBX and SMD. This bug was introduced in the previous version.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.5.0.158|Oct 11, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.5.0.158.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Experimental support for '''triple depth sensor''' configuration. For more information please read [[Getting Started with Triple Depth Sensor Configuration|Getting Started article]]. This functionality is available in [http://ipisoft.com/software/standard-edition Standard edition] only. In other editions you can try it but export will be disabled.&lt;br /&gt;
&lt;br /&gt;
* List of options for spine flexibility is extended:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=1 cellpadding=3 cellspacing=0 style=&amp;quot;border: 1px solid #eeeeee;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;New Value&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Appropriate Old Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stiff Lower Spine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Stiff Lower Spine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine (male actor)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Very Flexible Lower Spine (e.g. dancer)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine (female actor)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''The last value is useful for slow plastic motions.''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Batch processing now supports the animation export (as a separate step).&lt;br /&gt;
&lt;br /&gt;
* Usability improvements of 3D tools:&lt;br /&gt;
&lt;br /&gt;
** Character skin is transparent for clicks on the elements of the '''Move''' and '''IK''' tools.&lt;br /&gt;
&lt;br /&gt;
** Hit area is increased for the elements of the '''Move''' and '''IK''' tools.&lt;br /&gt;
&lt;br /&gt;
** Highlighting active items under the mouse pointer in 3D viewport.&lt;br /&gt;
&lt;br /&gt;
* Continuity of Euler angles is maintained in exported BVH, FBX and SMD files as described [http://en.wikipedia.org/wiki/Euler_filter here].&lt;br /&gt;
&lt;br /&gt;
* Indication of unsaved changes in the current project. Request to save changes before operations leading to closing the project (e.g. exit from the program).&lt;br /&gt;
&lt;br /&gt;
* The '''Close Project''' menu item.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* In rare cases [[iPi Mocap Studio]] crashes during initialization of Sound device.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.4.1.156|Sep 7, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.4.1.156.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Alternative calibration procedure for [[User_Guide_for_Dual_Depth_Sensor_Configuration#Calibration|Dual Depth Sensor Configuration]] using flashlight.&lt;br /&gt;
&lt;br /&gt;
*: See [[Dual Depth Sensor Calibration using Flashlight|this article]] for details.&lt;br /&gt;
&lt;br /&gt;
* Further improvements of Jitter Removal.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed bug with support of multiple monitors.&lt;br /&gt;
&lt;br /&gt;
*Fixed bug with incorrect clavicle position for '''3D Max Biped''' and some other rigs (the rigs with default pose different from T-pose were affected).&lt;br /&gt;
&lt;br /&gt;
* Fixed bug with mouse clicks in 3D view port after window resizing and/or splitter movements.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.4.0.154|Aug 7, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.4.0.154.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* '''Multiple actors''' support ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
&lt;br /&gt;
*: See [[Getting started with multiple actors|this article]] for details.&lt;br /&gt;
&lt;br /&gt;
* '''Multiple video cards''' support ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
&lt;br /&gt;
*: See [[Multiple GPUs|this article]] for details.&lt;br /&gt;
&lt;br /&gt;
* '''Batch processing''' ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
&lt;br /&gt;
*: See [[Batch Processing|this article]] for details.&lt;br /&gt;
&lt;br /&gt;
* Removed '''2GB''' file size limitation for video export.&lt;br /&gt;
&lt;br /&gt;
* Official support for tracking with '''8''' color cameras ([http://ipisoft.com/software/standard-edition Standard edition] only). Support for '''8''' cameras is especially actual for multiple persons tracking.&lt;br /&gt;
&lt;br /&gt;
*: Recent releases already support 8 PS Eyes, but this feature is marked as &amp;quot;experimental&amp;quot; (there is a corresponding warning). In this release we just remove this warning. Some of our customers successfully track with 8 cameras for a long period of time, so we may consider it as stable now.&lt;br /&gt;
&lt;br /&gt;
* Minor improvements of tracking accuracy.&lt;br /&gt;
&lt;br /&gt;
* New '''Jitter Removal''' algorithm now preserves more details of the motion. Default value for  Jitter Removal changed to '''2'''.&lt;br /&gt;
&lt;br /&gt;
* Inverted mouse wheel behavior in viewport.&lt;br /&gt;
&lt;br /&gt;
*: A motivation for this change was to make the behavior consistent with multi-touch &amp;quot;pinch to zoom&amp;quot; gesture, as well as with the majority of other apps. In the future releases this may become a user-defined setting. Sorry for inconvenience.&lt;br /&gt;
&lt;br /&gt;
* Minor improvements in look-and-feel of '''Jitter Removal Options''' dialog.&lt;br /&gt;
&lt;br /&gt;
* Tabs area width is restored from the previous launch of application (same as with window size).&lt;br /&gt;
:&amp;lt;blockquote&amp;gt;New features of [http://ipisoft.com/software/standard-edition Standard edition] can be tried in other editions. When using these features, projects are saved in the [[.iPiMocapTrial_file_extension|trial format]] prohibiting the export of animations.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed video opening error when project and video are located on different drives.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.2.150|Jun 10, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.3.2.150.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Audio playback support.&lt;br /&gt;
&lt;br /&gt;
*: [[iPi_Recorder_Changelog#ver._2.2.0.24|Version 2.2.0.24]] or later of [[iPi Recorder]] is required for audio recording.&lt;br /&gt;
&lt;br /&gt;
* MRU lists for poses in the context menu for a hand key frame.&lt;br /&gt;
&lt;br /&gt;
*: Recently saved/loaded hand poses are automatically put to the context menu for hand key frames of the corresponding hand, just below the standard poses. So to apply one of those poses you do not need to click '''Edit &amp;gt; Load Pose from File''', then &amp;lt;tt&amp;gt;Ctrl + V&amp;lt;/tt&amp;gt;. Just open context menu for a key frame and choose a pose.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed error when clicking on markers during the calibration process.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.1.149|Apr 06, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.3.1.149.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Support for [[Using motion controller for head tracking|the head tracking with a motion controller]]&lt;br /&gt;
&lt;br /&gt;
* Improvements in '''New Project Wizard''':&lt;br /&gt;
&lt;br /&gt;
** ability to load actor parameters from file&lt;br /&gt;
&lt;br /&gt;
** auto loading of scene and actor parameters from the directory containing a video&lt;br /&gt;
&lt;br /&gt;
* Built-in motion transfer profiles updated for better fingers support&lt;br /&gt;
&lt;br /&gt;
* Improved '''Refit Pose''' accuracy&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed several issues when running with non-default DPI settings (e.g. 125% fonts)&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.148|Mar 08, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.3.0.148.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Error during opening of '''iPiMocap''' projects saved by versions before 2.1.2.141.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.147|Feb 26, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.3.0.147.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Error during export of animation in some formats (''Object reference not set to an instance of an object.'')&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.146|Feb 25, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.3.0.146.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Hand keyframing (poses for fingers). See [[Getting started with hand keyframing|Getting Started]] guide.&lt;br /&gt;
&lt;br /&gt;
* Changes in timeline:&lt;br /&gt;
&lt;br /&gt;
** Multi-colored tracks and items.&lt;br /&gt;
&lt;br /&gt;
** New context menu, including items for toggling the visibility of particular tracks.&lt;br /&gt;
&lt;br /&gt;
** '''Zoom''' and '''Scroll to Current Frame''' buttons &amp;amp;mdash; moved to the right side above the timeline.&lt;br /&gt;
&lt;br /&gt;
** Strobe settings moved to the context menu of the strobe marker, and the strobe track made invisible by default.&lt;br /&gt;
&lt;br /&gt;
* Tracking option for spine:&lt;br /&gt;
&lt;br /&gt;
** '''Stiff Lower Spine''' (like version 1.x &amp;amp;mdash; default for new projects)&lt;br /&gt;
&lt;br /&gt;
** '''Flexible Lower Spine''' (previous default behaviour of version 2.x)&lt;br /&gt;
&lt;br /&gt;
* Renamed tracking option for shoulders (now with drop-down list instead of checkbox):&lt;br /&gt;
&lt;br /&gt;
** '''Shoulder position calculated from arm position'''&lt;br /&gt;
&lt;br /&gt;
** '''Shoulder position tracked from video''' (useful for some movements like boxing or dancing)&lt;br /&gt;
&lt;br /&gt;
* Improved calibration for dual depth sensors:&lt;br /&gt;
&lt;br /&gt;
** Removed '''90/180 degrees''' setting (no longer needed &amp;amp;mdash; auto-detected in new version).&lt;br /&gt;
&lt;br /&gt;
** Better accuracy of the ground detection.&lt;br /&gt;
&lt;br /&gt;
* Implemented auto-restore of last size and state (normal/maximized) of the main window at application startup.&lt;br /&gt;
&lt;br /&gt;
* Undo also restores previous bone selection.&lt;br /&gt;
&lt;br /&gt;
* Initially active tab for calibration projects is now set to '''Calibration'''; for action projects to '''Tracking'''.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* When using the '''IK''' tool, bone selection using the '''Select''' drop-down menu or skeleton navigation keys was not working properly.&lt;br /&gt;
&lt;br /&gt;
* [[iPi Mocap Studio]] crashed when UAC screen was shown during tracking.&lt;br /&gt;
&lt;br /&gt;
* Orbit around the selected bone of imported target character (&amp;lt;tt&amp;gt;Ctrl +&amp;lt;/tt&amp;gt; right button drag) was not working properly.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.145|Jan 18, 2013|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.2.1.145.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Tracking improvements:&lt;br /&gt;
&lt;br /&gt;
** ''Much'' improved shoulder tracking.&lt;br /&gt;
&lt;br /&gt;
** Improved spine tracking.&lt;br /&gt;
&lt;br /&gt;
** Improved head tracking for RGB cameras (with support for head rotations around Y axis).&lt;br /&gt;
&lt;br /&gt;
*** ''Note that head tracking significantly slows down tracking speed. Head tracking is optional, you can turn it off in tracking options.''&lt;br /&gt;
&lt;br /&gt;
** New '''&amp;quot;Refine&amp;quot;''' functionality (useful for cleanup).&lt;br /&gt;
&lt;br /&gt;
* UI improvements:&lt;br /&gt;
&lt;br /&gt;
** Timeline zoom and scrolling.&lt;br /&gt;
&lt;br /&gt;
** Color picker tools for actor appearance items.&lt;br /&gt;
&lt;br /&gt;
** Additional capabilities in 3D Viewport navigation:&lt;br /&gt;
&lt;br /&gt;
*** Left mouse button drag &amp;amp;mdash; move view (the same as middle mouse button drag).&lt;br /&gt;
&lt;br /&gt;
*** &amp;lt;tt&amp;gt;Shift&amp;lt;/tt&amp;gt; + right mouse button drag &amp;amp;mdash; rotate view around viewpoint.&lt;br /&gt;
&lt;br /&gt;
*** &amp;lt;tt&amp;gt;Ctrl&amp;lt;/tt&amp;gt; + right mouse button drag &amp;amp;mdash; orbit view around selected bone (extremely helpful in case of fingers position editing).&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-refine-pass.png|thumb|300px|Refine Pass]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-color-picker-tools.png|thumb|300px|Color Picker Tools]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-timeline-zoom.png|thumb|600px|Time Line Zoom]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.144|Dec 13, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.2.0.144.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Support for '''hand/prop tracking''' using data recorded from motion controllers. See [[Getting started with motion controllers#Tracking|Getting Started]] guide.&lt;br /&gt;
&lt;br /&gt;
*: '''Warning.''' Projects with motion controller data cannot be open by previous versions of [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
* Long-awaited '''Undo/Redo''' for manual editing and for automatic processing. Standard shortcuts &amp;lt;tt&amp;gt;Ctrl+Z&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;Ctrl+Y&amp;lt;/tt&amp;gt; work.&lt;br /&gt;
&lt;br /&gt;
* Additional commands for working with pose (under menu '''Edit'''):&lt;br /&gt;
&lt;br /&gt;
** Copy pose of selected bone's children (and all descendants) only. Available only as menu item. Useful for copying hand poses (without rotation of hand's joint itself).&lt;br /&gt;
&lt;br /&gt;
** Paste pose to all frames within ROI (&amp;lt;tt&amp;gt;Ctrl+Shift+V&amp;lt;/tt&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
** Save pose to a file from the Clipboard (&amp;lt;tt&amp;gt;Ctrl+P&amp;lt;/tt&amp;gt;). Using this and the following command, you can make a sort of a pose library.&lt;br /&gt;
&lt;br /&gt;
** Load pose from a file to the Clipboard (&amp;lt;tt&amp;gt;Ctrl+L&amp;lt;/tt&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
* Navigating through skeleton using the keyboard:&lt;br /&gt;
&lt;br /&gt;
** Go to parent bone (&amp;lt;tt&amp;gt;[&amp;lt;/tt&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
** Go to child bone (&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;). Moves selection to a first child. If there are no children, moves to a next sibling bone (or parent's sibling, etc). Makes a full walk around the skeleton.&lt;br /&gt;
&lt;br /&gt;
** Cycle through bones of the same level of hierarchy (&amp;lt;tt&amp;gt;Shift+[&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;Shift+]&amp;lt;/tt&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
* Improved skeleton visualization. Joint size and bone thickness are proportional to bone length. Now fingers are much easier to edit.&lt;br /&gt;
&lt;br /&gt;
* Improved calibration accuracy for dual depth sensor configuration.&lt;br /&gt;
&lt;br /&gt;
* Improved accuracy of feet tracking with PS Eyes.&lt;br /&gt;
&lt;br /&gt;
* Improved actor's model.&lt;br /&gt;
&lt;br /&gt;
* Menu item '''Help &amp;gt; Keyboard Shortcuts''' shows all keyboard shortcuts in one place. The same information is available as [[Keyboard_Shortcuts_(iPi_Mocap_Studio)|a wiki page]].&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Opening video causes ''Device does not support multi-level texture width and height values that are not powers of 2.'' error with some video cards.&lt;br /&gt;
&lt;br /&gt;
* Running calibration with ROI less than 8 frames crashes the app.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.143|Nov 23, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.1.3.143.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* New items in '''Edit''' menu for coping parts of body position:&lt;br /&gt;
&lt;br /&gt;
** '''Copy Pose of Selected Bone''' &amp;amp;mdash; copies rotations for selected bone to Clipboard.  For paste use '''Paste Pose''' menu item.&lt;br /&gt;
&lt;br /&gt;
** '''Copy Pose of Selected Bone with Children''' &amp;amp;mdash; copies rotations for selected bone and all its children to Clipboard. For paste use '''Paste Pose''' menu item.&lt;br /&gt;
&lt;br /&gt;
* If video from depth sensors like MS Kinect or ASUS Xtion has RGB channel then now you can colorize 3D point cloud using data from RGB camera. To turn on this feature please use '''View &amp;gt; Color Point Cloud with RGB Data''' menu item.&lt;br /&gt;
&lt;br /&gt;
* Added &amp;lt;tt&amp;gt;iPiMocap:&amp;lt;/tt&amp;gt; namespace only for MotionBuilder-optimized FBX output ('''Export &amp;gt; For MotionBuilder (FBX, BVH)''' menu item).&lt;br /&gt;
&lt;br /&gt;
* Improved look and feel of Open and Save file dialogs for modern operating systems like Windows 7.&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:color-point-cloud-with-rgb-data.png|thumb|400px|Color Point Cloud with RGB Data]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Incorrect import of characters with 3D MAX Biped bone naming conventions (in particular, CryEngine default characters).&lt;br /&gt;
&lt;br /&gt;
* Export as DMX produces incorrect DMX file if in windows localization setting coma is selected as decimal symbol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.142|Nov 08, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.1.2.142.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Importing of some target characters doesn't work.&lt;br /&gt;
&lt;br /&gt;
* Version is not visible in About box.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.141|Nov 07, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.1.2.141.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Added support for Valve [https://developer.valvesoftware.com/wiki/DMX '''DMX''' format] export/import for use with [http://www.sourcefilmmaker.com/ Source Film Maker].&lt;br /&gt;
&lt;br /&gt;
* Fixed the issue with bone naming in FBX (removed &amp;quot;iPi:&amp;quot; prefix).&lt;br /&gt;
&lt;br /&gt;
* Improved point cloud visualization for depth data from Kinect and Xtion sensors.&lt;br /&gt;
&lt;br /&gt;
* New default background color in 3D viewport.&lt;br /&gt;
&lt;br /&gt;
* Size of application files is significantly reduced (3x times) which saves disk space and improves speed of automatic updates.&lt;br /&gt;
&lt;br /&gt;
* Added ability to activate license key for all OS users (to know how please contact our support).&lt;br /&gt;
&lt;br /&gt;
* Minor UI improvements and bug fixes.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.140|Oct 13, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.1.1.140.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Improved spine tracking. Removed the problem with unnatural spine position when stooping down&lt;br /&gt;
&lt;br /&gt;
* Improved jitter removal for torso and head&lt;br /&gt;
&lt;br /&gt;
* Precise bone selection using dropdown menu of '''Select''' toolbar button&lt;br /&gt;
&lt;br /&gt;
* MRU list for projects, available in menu and toolbar&lt;br /&gt;
&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Mocap Studio Changelog|changelog]]&lt;br /&gt;
&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
* Small UI improvements:&lt;br /&gt;
&lt;br /&gt;
** Current frame number made editable for quick goto&lt;br /&gt;
&lt;br /&gt;
** Merged '''Play''' and '''Pause''' buttons&lt;br /&gt;
&lt;br /&gt;
** Highlighting selected bones when editing motion transfer profile&lt;br /&gt;
&lt;br /&gt;
** Alphabetical sorting and removing of items in MRU lists&lt;br /&gt;
&lt;br /&gt;
** '''Export animation XXX''' menu items moved to submenu, '''Export animation XXX''' buttons merged to single dropdown button&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-select-bone.png|thumb|300px|Select bone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-MRU-projects-menu.png|thumb|300px|MRU project list]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-merged-export-animation.png|thumb|300px|Export animation button]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.139|Sep 30, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.1.0.139.exe}}&lt;br /&gt;
[[File:IPi Studio new features-2.1.0.139.png|thumb|UI changes]]&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* '''Head tracking'''. Enabled by the '''Enable head tracking''' checkbox on the '''Tracking''' tab.&lt;br /&gt;
&lt;br /&gt;
:: '''''Note.''''' ''This version does not track face orientation, that is head rotation around Y axis.''&lt;br /&gt;
&lt;br /&gt;
* Switched places of '''Track Forward''' and '''Track Backward''' buttons. The new placement is more intuitive, but may cause confusion for existing users.&lt;br /&gt;
&lt;br /&gt;
* Improvements in '''Jitter Removal'''.&lt;br /&gt;
&lt;br /&gt;
* Simplified rules for auto-adjusting the '''Region of Interest'''. Now it's touched only if the tracking starts when the current position is outside the ROI.&lt;br /&gt;
&lt;br /&gt;
* More compact project files.&lt;br /&gt;
&lt;br /&gt;
:: '''''Note.''''' ''Projects saved by this version can not be opened by the previous releases.''&lt;br /&gt;
&lt;br /&gt;
* Bundled user guides are displayed within the new built-in viewer.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Error when running '''Jitter Removal''' while current position is outside of the '''Region of Interest'''.&lt;br /&gt;
&lt;br /&gt;
* Error on opening project in certain circumstances.&lt;br /&gt;
&lt;br /&gt;
* Installation program won't run on Windows XP x64.&lt;br /&gt;
{{VersionShortInfo|2.0.1.138|Aug 04, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.1.138.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Refines in actor model including skeleton proportions.&lt;br /&gt;
&lt;br /&gt;
:: '''''Note.''''' ''Existing projects should be re-tracked with new model to take advantages of new version.''&lt;br /&gt;
&lt;br /&gt;
* Alignment of color video to depth point cloud for single and dual Kinect/Xtion projects. This alignment is based on internal calibration data from depth sensor and should work fine for various depth sensors. &lt;br /&gt;
&lt;br /&gt;
::'''''Note.''''' ''To turn off this alignment one can use '''View &amp;gt; Align Color Video to Depth''' menu item.''&lt;br /&gt;
&lt;br /&gt;
* Coloring of depth data in [[iPi Mocap Studio]] now is like coloring in [[iPi Recorder]].&lt;br /&gt;
&lt;br /&gt;
* For single and dual Kinect/Xtion projects background is hidden by default if color video is available.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.137|Jul 19, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.137.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Support for '''JPEG''' encoded Bayer tracks in video. Update of [[iPi Recorder]] with support for '''JPEG''' compression for PS Eyes will be published within a couple of days.&lt;br /&gt;
&lt;br /&gt;
* Improvements in '''FBX''' import concerning character skinning.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed error in clavicle retargeting.&lt;br /&gt;
&lt;br /&gt;
* Fixed issue in installer with .NET Framework installation on Windows Vista and later.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.135|Jul 03, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.135.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Experimental support for '''7-8''' color cameras. Auto detection of initial camera positions is not currently working well for these configurations, so it is disabled. This feature is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6132].&lt;br /&gt;
&lt;br /&gt;
* Improved unexpected errors handling.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed error in activation code. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6154] and [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6158].&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.134|Jun 30, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.134.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Support for any order of Euler angles in '''FBX''' export. This is especially useful for '''LightWave''' users.&lt;br /&gt;
&lt;br /&gt;
* Unexpected error dialog. If an unexpected error occurs in the application, this dialog appears just before the application is terminated. It presents you a debug information. If you provide us with this information when reporting an error, this could greatly help us in investigating your issue.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Decreased memory footprint during calibration (specifically, marker detection).&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.133|Jun 17, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.133.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Check for update from application. Press the '''Help &amp;gt; Check For Update''' menu item. For details, see [[iPi Recorder Changelog#ver. 2.0.0.12]] release notes.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed rounding error causing incorrect value of frames per second. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6113].&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect background processing. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6115].&lt;br /&gt;
&lt;br /&gt;
* Fixed application failures when returning from logon screen and standby mode. This issue was primarily discussed by email. Partial discussion is in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6110].&lt;br /&gt;
&lt;br /&gt;
* Fixed ignoring the '''Export T-pose in first frame''' option and '''Recenter coordinate system on character in first frame''' checkboxes. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6117].&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.132|Jun 13, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.132.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* List of most recently used target characters along with motion transfer profiles.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed several issues in exporting/importing animations for 3D MAX and MotionBuilder.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.131|Jun 07, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.131.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed coordinate system bug in tracking the left hand.&lt;br /&gt;
&lt;br /&gt;
* Fixed startup error occurring on some WinXP/Vista computers. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6077].&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.130|Jun 02, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.130.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Different menu item and toolbar button for creating new project ('''File &amp;gt; New project…''' and '''New''' respectively).&lt;br /&gt;
&lt;br /&gt;
* '''File &amp;gt; Open''' is renamed to '''File &amp;gt; Open project…''' and now opens only project files.&lt;br /&gt;
&lt;br /&gt;
* '''File &amp;gt; Import animation''' menu item is renamed to '''File &amp;gt; Open animation…'''&lt;br /&gt;
&lt;br /&gt;
* Now visibility of tabs, toolbar buttons and menu items depends on project type.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Application installer is slightly updated (some users have experienced troubles with previous one).&lt;br /&gt;
&lt;br /&gt;
* Bug fix in behavior of '''Scene Scale''' slider for multi-camera calibration projects.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.129|Jun 01, 2012|http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.0.0.129.exe}}&lt;br /&gt;
First public release of [[iPi Mocap Studio|iPi Mocap Studio 2]].&lt;br /&gt;
If you're user of '''iPi Studio 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* New project file format, incompatible with old one. The new format has important changes required for support of multiple actor capture and props capture in future versions.&lt;br /&gt;
&lt;br /&gt;
* New character model with optimizations for female characters.&lt;br /&gt;
&lt;br /&gt;
* New skeleton.&lt;br /&gt;
&lt;br /&gt;
* New video format ([[.iPiVideo file extension|'''.iPiVideo''']]). Old videos can be converted to new format using [[iPi Recorder#Converter]].&lt;br /&gt;
&lt;br /&gt;
* '''New project''' wizard.&lt;br /&gt;
&lt;br /&gt;
* Improved foot tracking.&lt;br /&gt;
&lt;br /&gt;
* Improved shoulder tracking.&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Changelog</id>
		<title>IPi Recorder Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Changelog"/>
				<updated>2019-04-03T12:13:18Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Recorder]].''&lt;br /&gt;
''[[iPi Recorder]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''tools &amp;gt; check for update''' menu item.''&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe our website].''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.3.30|Jun 14, 2014|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Added support for newer model of Wii Remote Plus. This requires [[Using_Wii_Remote_with_Toshiba_Bluetooth_stack|using Toshiba Bluetooth stack]].&lt;br /&gt;
&lt;br /&gt;
*: Actually, this model has been around for quite a while (since 2012). But it seems that all users, which employed Wii Remotes with our software before, have the older model.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.29|Mar 07, 2014|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.2.29.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed app crash on certain hardware configurations, related to audio input.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.28|Dec 26, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.2.28.exe}}&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed support for PS Move controllers on Windows 8.1 (using Motion-in-Joy drivers).&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.27|Oct 04, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.2.27.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Elevation angle for Kinect and PS Move sphere color can be changed right from on-screen controls (no need to press the '''PROPERTIES''' button). Accessible at any screen, not only at '''Setup'''.&lt;br /&gt;
&lt;br /&gt;
* The new '''RESET DEVICES''' button at the '''Record''' screen allows to recover from certain errors occurred during recording without the need to return back to the '''Devices''' screen.&lt;br /&gt;
&lt;br /&gt;
*: When some device switches to error state (usually there is a red message on its screen), use this button to try to recover. Beforehand, check that there is no hardware failure like disconnected cable. If the device does not recover after several tries, return to the '''Devices''' screen or restart the program.&lt;br /&gt;
&lt;br /&gt;
* Motion controllers shortcuts in tooltips for '''START''' / '''STOP''' / '''EVALUATE''' buttons. For those who forget or does not still know :)&lt;br /&gt;
&lt;br /&gt;
* Installer now installs Kinect SDK 1.8 (previously was 1.6). Versions 1.6 through 1.8 are supported.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed occasional crashes when opening an iPiVideo file from Windows Explorer.&lt;br /&gt;
&lt;br /&gt;
* Fixed incorrect camera screen layout after the background evaluation.&lt;br /&gt;
&lt;br /&gt;
* Improved behavior at recording startup to prevent false ''Hang-up detected'' errors.&lt;br /&gt;
&lt;br /&gt;
* Necessary components, which are (rarely) not present on a user system, were added to the installer.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.25|Sep 10, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.1.25.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Export of video from individual cameras to an AVI file.&lt;br /&gt;
&lt;br /&gt;
*: Use the '''EXPORT''' button on the '''Converter''' tab to add an export task. Choose iPiVideo file, select the channel corresponding to a camera of interest (use preview to identify it), then specify AVI file name and compression options. Now click '''ADD''' and wait for export to complete, or create the next task. &lt;br /&gt;
&lt;br /&gt;
*: Currently, only color channel can be exported from depth sensor videos.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed unstable work of ASUS Xtion / Carmine sensors in certain conditions.&lt;br /&gt;
&lt;br /&gt;
* Prevented unintentional change of Kinect's elevation angle during the application start.&lt;br /&gt;
&lt;br /&gt;
* Fixed error in connecting Wii Remote controllers.&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Converter-Tab.png|thumb|400px|New buttons on Converter tab]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Input.png|thumb|400px|Input for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Output.png|thumb|400px|Output for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.24|Jun 11, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.0.24.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Audio recording capability.&lt;br /&gt;
&lt;br /&gt;
*: Recording is possible with just one of available audio inputs. Select a microphone at the '''Devices''' stage. At the '''Setup''' stage you can change your selection and also set the desired audio quality.&lt;br /&gt;
&lt;br /&gt;
* Basic file operations: rename, delete, open containing folder.&lt;br /&gt;
&lt;br /&gt;
*: These operations are available in player, recent records list, conversion tasks list. In recent records list, the only visible action by default is '''Play'''. To see other available actions, press on the vertical ellipsis to the right from the '''Play''' button.&lt;br /&gt;
&lt;br /&gt;
* Improved synchronization of the cameras during recording.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed handling of the time stamp placeholder in a record's file name.&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Devices.png|thumb|400px|Available microphones]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Setup.png|thumb|400px|Audio settings and microphone levels]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Player.png|thumb|400px|File operations and sound controls in player]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.6.23|Apr 09, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.1.6.23.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Improved performance with '''Motion in Joy''' Bluetooth drivers&lt;br /&gt;
&lt;br /&gt;
*: This should remove (or at least greatly reduce) freezing issues that some users experienced on Windows 8 when recording with PS Move.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed app crash on exhausting the disk space while recording.&lt;br /&gt;
&lt;br /&gt;
*: The recording ends slightly before reaching critical remaining disk space values. This is especially actual for users employing a RAM drive for recording.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.5.22|Mar 22, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.1.5.22.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Compatibility with Kinect SDK '''1.7'''&lt;br /&gt;
&lt;br /&gt;
*: '''Note:''' Both versions of Kinect SDK are supported: '''1.6''' and '''1.7'''. [[iPi Recorder]] installation program still suggests version '''1.6''' of Kinect SDK. Anyway, you are free to use any of these versions &amp;amp;mdash; tracking quality is the same.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.4.21|Mar 18, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup.exe-2.1.4.21}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Official support for [http://www.primesense.com/get-your-sensor2/ PrimeSense Carmine sensor].&lt;br /&gt;
&lt;br /&gt;
*: It was implicitly supported in previous versions recognized as ASUS Xtion Live. Now it is detected separately, though there is an opposite issue of recognizing ASUS Xtion Live [http://reconstructme.net/2012/10/13/asus-xtion-usb-3-0-hotfix/ with updated firmware] as Carmine.&lt;br /&gt;
&lt;br /&gt;
* Main window size and state (whether it is maximized) are automatically restored on the application startup.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed data cut-off issue when using the background subtraction compression for depth data.&lt;br /&gt;
&lt;br /&gt;
*: This issue particularly affected feet at the floor.&lt;br /&gt;
&lt;br /&gt;
* Fixed improper behavior when changing video mode after recording in certain situations.&lt;br /&gt;
&lt;br /&gt;
* Fixed app crash when setting JPEG compression quality to 0.&lt;br /&gt;
&lt;br /&gt;
*: Minimum JPEG quality value has been raised to 30 to prevent very low quality recordings.&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:PrimeSense_Carmine.jpg|thumb|400px|PrimeSense Carmine 1.08]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.20|Jan 22, 2013|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.1.3.20.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* [[Motion_in_Joy_Installation|Support for '''Motion in Joy''' drivers]]. Тhis enables using PS Move on Windows 8.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.19|Dec 03, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.1.2.19.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Taking advantage of new features of Kinect SDK 1.6:&lt;br /&gt;
&lt;br /&gt;
** depth data is not limited by 4 meters now&lt;br /&gt;
&lt;br /&gt;
** color image from Kinect is obtained as raw Bayer rather then decoded RGB which allows to improve performance of recording and reduce size of resulting [[.iPiVideo_file_extension|*.iPiVideo]] file&lt;br /&gt;
&lt;br /&gt;
** PROPERTY page for Kinect for Windows devices now contains settings for color camera (see screenshot). Note that this feature is not available for Kinect for XBOX&lt;br /&gt;
&lt;br /&gt;
* Significant performance improvements&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.2.19-properties_of_Kinect_for_Windows.png|thumb|250px|New properties of Kinect for Windows]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.18|Nov 25, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.1.1.18.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Support for '''Nintendo Wii Remote Plus''' motion controller&lt;br /&gt;
&lt;br /&gt;
* Moved to Microsoft Kinect SDK '''1.6'''&lt;br /&gt;
&lt;br /&gt;
*: '''Warning.''' [http://go.microsoft.com/fwlink/?LinkID=262831 Kinect SDK '''1.6'''] should be installed to get support for Kinects with this version of [[iPi Recorder]].&lt;br /&gt;
&lt;br /&gt;
* Start/stop recording using a motion controller. Hold the button for a couple of seconds to toggle recording. Also works when starting background evaluation.&lt;br /&gt;
&lt;br /&gt;
** '''Start''' button on PS Move&lt;br /&gt;
&lt;br /&gt;
** '''A''' button on Wii Remote&lt;br /&gt;
&lt;br /&gt;
* Indication of battery charge level for motion controllers&lt;br /&gt;
&lt;br /&gt;
* Sequential background evaluation for depth sensors. This removes infrared interference effects on background picture.&lt;br /&gt;
&lt;br /&gt;
*: '''Tip'''. In case you are going away from PC when evaluating background, be aware that now for dual sensor configuration, background evaluation lasts about twice the duration setting.&lt;br /&gt;
&lt;br /&gt;
* Detecting when too many cameras are connected to a single USB controller&lt;br /&gt;
&lt;br /&gt;
* Optimizing application performance (especially startup time) for the system on which it is installed (using [http://en.wikipedia.org/wiki/Native_Image_Generator NGen])&lt;br /&gt;
&lt;br /&gt;
*: '''tools &amp;gt; optimize app''' menu item&lt;br /&gt;
&lt;br /&gt;
* Launching Windows '''Device Manager''' directly from the menu&lt;br /&gt;
&lt;br /&gt;
*: '''tools &amp;gt; device manager''' menu item&lt;br /&gt;
&lt;br /&gt;
* Improved persistence of settings for motion controllers&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Mixing up of Kinect motor controls occasionally when using PrimeSense drivers&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.1.18-battery_indicator.png|thumb|400px|Battery charge level]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.17|Nov 03, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.1.0.17.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Support for motion controllers &amp;amp;mdash; '''Sony PlayStation Move''' and '''Nintendo Wii Remote''' (with '''Motion Plus''')&lt;br /&gt;
&lt;br /&gt;
*: This enables props/hands tracking in [[iPi Mocap Studio]] (update with these capabilities will be available in the next 2-3 weeks). [[Getting started with motion controllers|See our Getting Started guide]].&lt;br /&gt;
&lt;br /&gt;
* '''Video information''' panel in player&lt;br /&gt;
&lt;br /&gt;
*: Expand it from the right edge of the window and explore all information stored in iPiVideo file: camera models, property values used during recording, statistical data, etc.&lt;br /&gt;
&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Recorder Changelog|changelog]]&lt;br /&gt;
&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
&lt;br /&gt;
* Little UI improvements, including:&lt;br /&gt;
&lt;br /&gt;
** auto hiding [[iPi Recorder User's Guide#On-Screen Controls|on-screen controls]] when the mouse is still for a while&lt;br /&gt;
&lt;br /&gt;
** auto selecting value for '''devices in a row''' ('''cameras in a row''' in previous versions) depending on the number of devices&lt;br /&gt;
* Decreased memory usage.&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi_Recorder_2.1.0.17-motion_controller.png|thumb|400px|Motion controller (right)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi Recorder 2.1.0.17-video info.png|thumb|400px|Video info panel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
{{VersionShortInfo|2.0.0.15|Oct 01, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.0.0.15.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Improved alignment of depth and color images.&lt;br /&gt;
&lt;br /&gt;
*: Device-specific parameters are obtained for each depth sensor and written to iPiVideo file during recording. This gives high accuracy of aligning depth and color images in [[iPi Mocap Studio]]. Implemented both for Microsoft Kinect and ASUS Xtion Live.&lt;br /&gt;
&lt;br /&gt;
* Opening video in [[iPi Mocap Studio]] with one click.&lt;br /&gt;
&lt;br /&gt;
*: Each recorded or converted video file in addition to existed '''Play''' button now has '''Open In Studio''' button (icon is letter &amp;quot;S&amp;quot;). Press this button, and (if installed) [[iPi Mocap Studio]] will launch with the '''New Project''' wizard open for the selected video file.&lt;br /&gt;
&lt;br /&gt;
* New '''help''' menu.&lt;br /&gt;
&lt;br /&gt;
*: Contains '''user's guide''', '''release notes''' and '''EULA'''.&lt;br /&gt;
&lt;br /&gt;
* Further performance improvements&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Frame drops statistics were not counted properly for ASUS Xtions.&lt;br /&gt;
&lt;br /&gt;
* Under certain circumstances empty video were recorded (containing no frames).&lt;br /&gt;
&lt;br /&gt;
* The installer won't run on Windows XP x64.&lt;br /&gt;
{{VersionShortInfo|2.0.0.14|Jul 21, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.0.0.14.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Preventing from going to screensaver/stand by mode. Works for [[IPi_Recorder_User's_Guide#Recorder|Recorder]] (starting from [[IPi_Recorder_User's_Guide#Setup|Setup]] stage), [[IPi_Recorder_User's_Guide#Player|Player]] (when playing), [[IPi_Recorder_User's_Guide#Converter|Converter]] (only standby, when converting).&lt;br /&gt;
&lt;br /&gt;
* JPEG compression is supported for all source camera image formats. Also its performance is improved.&lt;br /&gt;
&lt;br /&gt;
::'''''Note 1.''''' ''JPEG compression reduces quality of source image. For color cameras (not depth sensors), use it only when really necessary (e.g. your system is low on disk space or writing speed).''&lt;br /&gt;
&lt;br /&gt;
::'''''Note 2.''''' ''PS Eye videos recorded with JPEG compression would not be read with [[iPi Mocap Studio]] prior to version 2.0.0.137. Please ensure you have updated to compatible version.''&lt;br /&gt;
&lt;br /&gt;
* Improved performance for PS Eye recording.&lt;br /&gt;
&lt;br /&gt;
* Default folder for storing recorded videos is set to user's documents folder.&lt;br /&gt;
&lt;br /&gt;
::'''''Note.''''' ''By an oversight, in previous versions default folder was set to iPi Recorder's installation folder. That is something like &amp;lt;tt&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Local\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows Vista/7) or &amp;lt;tt&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Local Settings\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows XP). Path parts after &amp;lt;tt&amp;gt;Apps\2.0&amp;lt;/tt&amp;gt; contain some &amp;quot;random&amp;quot; characters defined by specific system installation. In case you did not change that default folder, your records might be deleted when updating or uninstalling [[iPi Recorder]]. To be on the safe side, please check if you still have [[.iPiVideo file extension|'''.iPiVideo''']] or [[.iPiMocap file extension|'''.iPiMocap''']] files somewhere under mentioned &amp;lt;tt&amp;gt;...\Apps\2.0&amp;lt;/tt&amp;gt; folder and, if found any, move them to some &amp;quot;normal&amp;quot; location.&lt;br /&gt;
&lt;br /&gt;
* More reliable counting of frame drops.''&lt;br /&gt;
&lt;br /&gt;
* Improved error handling.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed the issue causing crash during recording (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6129]).&lt;br /&gt;
&lt;br /&gt;
* Fixed the issue causing hang up during conversion of certain AVI files (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6172]).&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.13|Jun 14, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.0.0.13.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Improved speed performance for the '''Background subtraction''' compression method, and depth channel compression. This should help to resolve frame drops issues that some users experience when recording, especially from PS Eye cameras.&lt;br /&gt;
&lt;br /&gt;
: '''''WARNING.''''' ''[[iPi Mocap Studio]] prior to version '''2.0.0.132''' may not open videos recorded with this release of [[iPi Recorder]]. Ensure that you're using the latest version of [[iPi Mocap Studio]] (see version info in '''Help &amp;gt; About''' window). In case you need an update, try restarting application (an automatic update should launch), or download and run the latest installer from the downloads page at our website. Videos recorded with previous versions of [[iPi Recorder]] can still be opened by any version of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.12|Jun 05, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.0.0.12.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Check for version update from the application. To check, open the '''tools''' menu and click the '''CHECK FOR UPDATE''' button. If update is detected, you will be prompted to manually restart the application to perform an update.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed freezing when detecting available cameras after calibration mode was used with PS Eye cameras. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6075].&lt;br /&gt;
&lt;br /&gt;
* Restored support for '''PSDRV3''' drivers for Kinect on Windows 7, which was silently removed in the previous release. Sorry for inconvenience, folks. However, we strongly recommend to use '''Kinect SDK''' for recording with Kinects on Windows 7. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6078].&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.11|Jun 05, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.0.0.11.exe}}&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
&lt;br /&gt;
* Added the '''tools''' menu. It is located in the top-right corner, where previously the version number was displayed. Currently, the menu contains the version number and the '''SHOW TRACE''' button.&lt;br /&gt;
&lt;br /&gt;
* Added functionality for displaying the program trace and saving it to a file. To display trace window, press the '''SHOW TRACE''' button located under the '''tools''' menu. Program trace contains diagnostic messages produced by software. When [[iPi Recorder]] is not working properly, you can save the trace and attach to your issue report. It may help us in investigation of the issue.&lt;br /&gt;
&lt;br /&gt;
* Some performance improvements.&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
&lt;br /&gt;
* Fixed ignoring changes to output file name in [[IPi_Recorder_User's_Guide#Converter|Converter]]. This issue is discussed in this topic [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6071].&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.10|Jun 01, 2012|http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.0.0.10.exe}}&lt;br /&gt;
First public release of [[iPi Recorder|iPi Recorder 2]].&lt;br /&gt;
If you're user of '''iPi Recorder 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Sample_video_and_project_(four_PS_Eye)</id>
		<title>Sample video and project (four PS Eye)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Sample_video_and_project_(four_PS_Eye)"/>
				<updated>2019-04-03T12:11:47Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:tutorial-4cam-calibration-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:tutorial-4cam-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==== Calibration Sequence ====&lt;br /&gt;
Here you can download sample calibration [[.iPiVideo file extension|video]] file captured with the aid of four PS Eye cameras and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiVideo&amp;lt;br/&amp;gt;306 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiMocap&amp;lt;br/&amp;gt;4.5 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
How to use:&lt;br /&gt;
&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting calibration data in [[iPi Mocap Studio]], save scene parameters in '''.scene.xml''' file.&lt;br /&gt;
&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
&lt;br /&gt;
** select &amp;lt;tt&amp;gt;tutorial_4cam_calibration.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
&lt;br /&gt;
** choose '''Calibration project''' type;&lt;br /&gt;
&lt;br /&gt;
** turn on '''Auto detect initial camera positions''' check box;&lt;br /&gt;
&lt;br /&gt;
** then follow [[User_Guide_for_Multiple_PlayStation_Eye_Cameras_Configuration#Step_5:_process_calibration_video_in_iPi_Mocap_Studio|instructions]] to process video;&lt;br /&gt;
&lt;br /&gt;
** to adjust scene scale use the following parameters:&lt;br /&gt;
&lt;br /&gt;
*** the height of first camera over ground plane is about '''1.10 m'''&lt;br /&gt;
==== Performance Sequence ====&lt;br /&gt;
Here you can download sample performance [[.iPiVideo file extension|video]] file captured with the aid of four PS Eye cameras and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam.iPiVideo&amp;lt;br/&amp;gt;144 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;tutorial_4cam.iPiMocap&amp;lt;br/&amp;gt;3.6 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
How to use:&lt;br /&gt;
&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;tutorial_4cam.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting animation in [[iPi Mocap Studio]], import your target character and export resulting animation based on the [[Animation export and motion transfer|following instructions]].&lt;br /&gt;
&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
&lt;br /&gt;
** select &amp;lt;tt&amp;gt;tutorial_4cam.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
&lt;br /&gt;
** choose '''Action project''' type;&lt;br /&gt;
&lt;br /&gt;
** load the following file as scene parameters:&lt;br /&gt;
&lt;br /&gt;
*** [http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/tutorial_4cam_calibration.scene.xml tutorial_4cam_calibration.scene.xml]&lt;br /&gt;
&lt;br /&gt;
** set the following parameters of actor:&lt;br /&gt;
&lt;br /&gt;
*** '''Gender''' = '''Male'''&lt;br /&gt;
&lt;br /&gt;
*** '''Height''' = '''2.00 m'''&lt;br /&gt;
&lt;br /&gt;
*** '''Clothing model''' = '''Long-sleeve shirt'''&lt;br /&gt;
&lt;br /&gt;
** then follow [[User_Guide_for_Multiple_PlayStation_Eye_Cameras_Configuration#Processing_Video_from_Multiple_PlayStation_Eye_Cameras|instructions]] to process video.&lt;br /&gt;
==== Exported Animation ====&lt;br /&gt;
You can export animation from sample project using free trial version of [[iPi Mocap Studio]]: see [[Animation export and motion transfer]] article. If you don't want to install and run [[iPi Mocap Studio]], you can find below sample animation files exported in different format from sample project:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-BVH.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/general.bvh]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/general.bvh iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/for_3d_max_biped.bvh for 3D MAX Biped]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/for_motion_builder.bvh for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/for_iclone.bvh for iClone]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/for_endorphin.bvh for Endorphin]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-FBX.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/general.fbx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/general.fbx iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/for_motion_builder.fbx for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/for_endorphin.fbx for Endorphin]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DAE.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/general.dae]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/general.dae iPi Skeleton]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-SMD.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/alyx.smd]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/alyx.smd Alyx]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/sandro.smd Sandro]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DMX.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/spy.dmx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/spy.dmx Spy]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/four_ps_eye/export/medic.dmx Medic]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Sample_video_and_project_(dual_depth_sensor)</id>
		<title>Sample video and project (dual depth sensor)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Sample_video_and_project_(dual_depth_sensor)"/>
				<updated>2019-04-03T12:10:52Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:dual-kinect-calibration-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:dual-kinect-action-screenshot.png|400px]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
==== Calibration Sequence ====&lt;br /&gt;
Here you can download sample calibration [[.iPiVideo file extension|video]] file captured with the aid of two depth sensors (ASUS Xtions in this case) and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_calibration.iPiVideo&amp;lt;br/&amp;gt;99 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_calibration.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_calibration.iPiMocap&amp;lt;br/&amp;gt;0.8 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
How to use:&lt;br /&gt;
&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;dual_kinect_calibration.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting calibration data in [[iPi Mocap Studio]], save scene parameters in '''.scene.xml''' file.&lt;br /&gt;
&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
&lt;br /&gt;
** select &amp;lt;tt&amp;gt;dual_kinect_calibration.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
&lt;br /&gt;
** choose '''Calibration project''' type;&lt;br /&gt;
&lt;br /&gt;
** then follow [[User_Guide_for_Dual_Depth_Sensor_Configuration#Processing_Calibration_Video|instructions]] to process video&lt;br /&gt;
==== Performance Sequence ====&lt;br /&gt;
Here you can download sample performance [[.iPiVideo file extension|video]] file captured with the aid of two depth sensors (ASUS Xtions in this case) and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_action.iPiVideo&amp;lt;br/&amp;gt;54 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect_action.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;dual_kinect_action.iPiMocap&amp;lt;br/&amp;gt;1.2 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
How to use:&lt;br /&gt;
&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;dual_kinect_action.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting animation in [[iPi Mocap Studio]], import your target character and export resulting animation based on the [[Animation export and motion transfer|following instructions]].&lt;br /&gt;
&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
&lt;br /&gt;
** select &amp;lt;tt&amp;gt;dual_kinect_action.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
&lt;br /&gt;
** choose '''Action project''' type;&lt;br /&gt;
&lt;br /&gt;
** load the following file as scene parameters:&lt;br /&gt;
&lt;br /&gt;
*** [http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/dual_kinect.scene.xml dual_kinect.scene.xml]&lt;br /&gt;
&lt;br /&gt;
** set the following parameters of actor:&lt;br /&gt;
&lt;br /&gt;
*** '''Gender''' = '''Male'''&lt;br /&gt;
&lt;br /&gt;
*** '''Height''' = '''1.73 m'''&lt;br /&gt;
&lt;br /&gt;
** then follow [[User_Guide_for_Dual_Depth_Sensor_Configuration#Processing_Video_from_Two_Depth_Sensors|instructions]] to process video.&lt;br /&gt;
==== Exported Animation ====&lt;br /&gt;
You can export animation from sample project using free trial version of [[iPi Mocap Studio]]: see [[Animation export and motion transfer]] article. If you don't want to install and run [[iPi Mocap Studio]], you can find below sample animation files exported in different format from sample project:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-BVH.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/general.bvh]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/general.bvh iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/for_3d_max_biped.bvh for 3D MAX Biped]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/for_motion_builder.bvh for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/for_iclone.bvh for iClone]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/for_endorphin.bvh for Endorphin]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-FBX.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/general.fbx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/general.fbx iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/for_motion_builder.fbx for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/for_endorphin.fbx for Endorphin]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DAE.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/general.dae]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/general.dae iPi Skeleton]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-SMD.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/alyx.smd]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/alyx.smd Alyx]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/sandro.smd Sandro]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DMX.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/spy.dmx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/export/spy.dmx Spy]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/dual_depth_sensor/medic.dmx Medic]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Sample_video_and_project_(single_depth_sensor)</id>
		<title>Sample video and project (single depth sensor)</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Sample_video_and_project_(single_depth_sensor)"/>
				<updated>2019-04-03T12:10:05Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:Silly-kungfu-screenshot.png|600px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
==== Performance Sequence ====&lt;br /&gt;
Here you can download sample [[.iPiVideo file extension|video]] file captured with the aid of depth sensor (MS Kinect) and appropriate [[.iPiMocap file extension|iPiMocap project]] which is result of processing in [[iPi Mocap Studio]]:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiVideo Download video file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;silly_kungfu.iPiVideo&amp;lt;br/&amp;gt;40 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:Video-256.png‎|64px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiVideo]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Proj-256.png|64px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiMocap]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot;&amp;gt;[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/silly_kungfu.iPiMocap Download project file]&amp;lt;br/&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;silly_kungfu.iPiMocap&amp;lt;br/&amp;gt;2 MByte&amp;lt;/tt&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
How to use:&lt;br /&gt;
&lt;br /&gt;
* Download and install [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
* Download both above files and put them all in one and the same folder on your hard drive.&lt;br /&gt;
&lt;br /&gt;
* Run [[iPi Mocap Studio]], click '''Open''' button or press &amp;lt;tt&amp;gt;Ctrl+O&amp;lt;/tt&amp;gt; and select &amp;lt;tt&amp;gt;silly_kungfu.iPiMocap&amp;lt;/tt&amp;gt; file downloaded on the previous step.&lt;br /&gt;
&lt;br /&gt;
* Now you can &amp;quot;play&amp;quot; with resulting animation in [[iPi Mocap Studio]], import your target character and export resulting animation based on the [[Animation export and motion transfer|following instructions]].&lt;br /&gt;
&lt;br /&gt;
* If you want to try to process source video file by yourself then:&lt;br /&gt;
&lt;br /&gt;
** click '''New''' button or press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;;&lt;br /&gt;
&lt;br /&gt;
** select &amp;lt;tt&amp;gt;silly_kungfu.iPiVideo&amp;lt;/tt&amp;gt; file downloaded before;&lt;br /&gt;
&lt;br /&gt;
** set the following actor parameters:&lt;br /&gt;
&lt;br /&gt;
*** '''Gender''' = '''Male'''&lt;br /&gt;
&lt;br /&gt;
*** '''Height''' = '''1.94 m'''&lt;br /&gt;
&lt;br /&gt;
** then follow [[User_Guide_for_Single_Depth_Sensor_Configuration#Processing_Video_from_Depth_Sensor|instructions]] to process video.&lt;br /&gt;
==== Exported Animation ====&lt;br /&gt;
You can export animation from sample project using free trial version of [[iPi Mocap Studio]]: see [[Animation export and motion transfer]] article. If you don't want to install and run [[iPi Mocap Studio]], you can find below sample animation files exported in different format from sample project:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-BVH.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/general.bvh]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/general.bvh iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/for_3d_max_biped.bvh for 3D MAX Biped]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/for_motion_builder.bvh for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/for_iclone.bvh for iClone]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/for_endorphin.bvh for Endorphin]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:16em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-FBX.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/general.fbx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/general.fbx iPi Skeleton]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/for_motion_builder.fbx for Motion Builder]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/for_endorphin.fbx for Endorphin]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DAE.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/general.dae]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/general.dae iPi Skeleton]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-SMD.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/sandro.smd]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/alyx.smd Alyx]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/sandro.smd Sandro]&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td align=&amp;quot;center&amp;quot; style=&amp;quot;width:16em; height:10em; border:1px solid #ddd; background:#f9f9f9; color:#000; padding:0.4em;&amp;quot;&amp;gt;[[Image:File-extension-DMX.png|48px|link=http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/spy.dmx]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/spy.dmx Spy]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/samples/single_depth_sensor/export/medic.dmx Medic]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio_Installation</id>
		<title>IPi Mocap Studio Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio_Installation"/>
				<updated>2019-04-03T12:06:45Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:iPi Mocap Studio]]&lt;br /&gt;
=== iPi Mocap Studio ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px dashed #F8991D; background-color: #FEEECF; padding: 4pt&amp;quot;&amp;gt; &lt;br /&gt;
'''Before installation:'''&lt;br /&gt;
* Ensure your video card supports DirectX 10. Otherwise, iPi Mocap Studio will not run on your system.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe Download] and run the latest setup package of [[iPi Mocap Studio]]. You will be presented with the following dialog:&lt;br /&gt;
&lt;br /&gt;
[[File:IPi Mocap Studio 2.0 Setup.png]]&lt;br /&gt;
&lt;br /&gt;
# Read and accept the license agreement by checking corresponding checkbox.&lt;br /&gt;
# Press the '''Install''' button to begin installation.&lt;br /&gt;
&lt;br /&gt;
Upon installation is complete, iPi Mocap Studio will launch automatically.&lt;br /&gt;
&lt;br /&gt;
All components are required for installation. &lt;br /&gt;
Please note that the installation of '''Microsoft .NET Framework 3.5 SP1''' requires an Internet connection. If needed, you can [http://www.microsoft.com/en-us/download/details.aspx?id=25150 download offline installer for Microsoft .NET] separately, and run it before iPi Mocap Studio setup. &lt;br /&gt;
Other components are included with iPi Mocap Studio setup.&lt;br /&gt;
&lt;br /&gt;
As a result of installation, iPi Studio will be executed. You will be prompted to enter your license key or start 30-days free trial period:&lt;br /&gt;
[[Image:Welcome_to_ipistudio_dlg.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more info about license protection see [[License]].&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Installation</id>
		<title>IPi Recorder Installation</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Installation"/>
				<updated>2019-04-03T12:05:39Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:iPi Recorder]]&lt;br /&gt;
=== iPi Recorder ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: 1px dashed #F8991D; background-color: #FEEECF; padding: 4pt&amp;quot;&amp;gt; &lt;br /&gt;
'''Before installation:'''&lt;br /&gt;
* unplug all cameras from computer&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe Download] and run the setup package of the latest version of [[iPi Recorder]]. You will be presented with the following dialog.&lt;br /&gt;
&lt;br /&gt;
[[File:IPi Recorder 2.0 Setup.png]]&lt;br /&gt;
&lt;br /&gt;
# Select needed components&lt;br /&gt;
# Read and accept the license agreement by checking appropriate checkbox&lt;br /&gt;
# Press the Install button to begin installation&lt;br /&gt;
&lt;br /&gt;
:'''Note'''. Most of the components require administrative privileges because they install device drivers or write to ''Program Files'' and other system folders. On Windows Vista/7 you will be presented with UAC prompts when appropriate during installation. If you plan to use iPi Recorder under user which has no administrative rights, you can pre-install other components separately using administrator's account.&lt;br /&gt;
&lt;br /&gt;
:'''Important!''' &lt;br /&gt;
# You can plug only one MS Kinect / ASUS Xtion / PrimeSense Carmine sensor to one USB controller. 1 USB controller bandwidth is not enough to record from 2 sensors.&lt;br /&gt;
# You can plug not more than 2 Sony PS Eye cameras to one USB controller, otherwise you will not be able to capture at 60 fps with 640 x 480 resolution. &lt;br /&gt;
:For more info see [[USB controllers]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upon installation is complete, iPi Recorder will launch automatically. [[iPi Recorder User's Guide|Continue with user's guide]] to get a knowledge of using the software.&lt;br /&gt;
==== Components ====&lt;br /&gt;
&lt;br /&gt;
If some of the components is already installed, it has no checkbox and is marked with '''ALREADY INSTALLED''' label.&lt;br /&gt;
You should not install all optional components in advance, without necessity. All of them can be installed separately at later time. Components descriptions below contain corresponding download links.&lt;br /&gt;
&lt;br /&gt;
* '''Microsoft .NET Framework 4 - Client'''. This is required component and cannot be unchecked.&amp;lt;br/&amp;gt;This is basic infrastructure for running .NET programs. iPi Recorder is a .NET program.&lt;br /&gt;
** Web installer: http://www.microsoft.com/en-us/download/details.aspx?id=17113&lt;br /&gt;
** Standalone installer: http://www.microsoft.com/en-us/download/details.aspx?id=24872&lt;br /&gt;
&lt;br /&gt;
* '''Playstation3 Eye Webcam :: WinUSB Drivers Registration'''. Check if you plan to work with Sony PS Eye cameras.&amp;lt;br/&amp;gt;Device drivers for PS Eye camera.&lt;br /&gt;
** 64-bit OS: http://ipisoft.com/files.ipisoft.com/drivers/PlayStation3_Eye_iPi-x64.msi&lt;br /&gt;
** 32-bit OS: http://ipisoft.com/files.ipisoft.com/drivers/PlayStation3_Eye_iPi-x86.msi&lt;br /&gt;
&lt;br /&gt;
* '''ASUS Xtion / PrimeSense Carmine :: OpenNI Redistributable''' and '''ASUS Xtion / PrimeSense Carmine :: PrimeSense Sensor'''. Check if you plan to work with ASUS Xtion, or ASUS Xtion Live, or PrimeSense Carmine depth sensors.&amp;lt;br/&amp;gt;Device drivers and software libraries for ASUS Xtion / ASUS Xtion Live / PrimeSense Carmine.&lt;br /&gt;
** 64-bit OS: http://ipisoft.com/files.ipisoft.com/3dparty/openni-win64-1.5.4.0-dev.msi, http://files.ipisoft.com/3dparty/sensor-win64-5.1.2.1-redist.msi&lt;br /&gt;
** 32-bit OS: http://ipisoft.com/files.ipisoft.com/3dparty/openni-win32-1.5.4.0-dev.msi, http://files.ipisoft.com/3dparty/sensor-win32-5.1.2.1-redist.msi&lt;br /&gt;
&lt;br /&gt;
* (Windows 7, 8) '''Microsoft Kinect :: MS Kinect SDK 1.8'''. Check if you plan to work with Microsoft Kinect&amp;lt;!--[XBOX] for Windows or Microsoft Kinect XBOX 360[XBOX]--&amp;gt; depth sensors.&amp;lt;br/&amp;gt;Device drivers and software libraries for Microsoft Kinect. Requires Windows 7 and later.&lt;br /&gt;
** http://www.microsoft.com/en-us/download/details.aspx?id=40278&lt;br /&gt;
&lt;br /&gt;
* (Windows XP, Vista)  '''Microsoft Kinect :: PrimeSense psdrv3.sys Driver Registration'''. Check if you plan to work with Microsoft Kinect&amp;lt;!--[XBOX] for Windows or Microsoft Kinect XBOX 360[XBOX]--&amp;gt; depth sensors.&amp;lt;br/&amp;gt;Alternative device drivers for Microsoft Kinect.&lt;br /&gt;
** 64-bit OS: http://ipisoft.com/files.ipisoft.com/drivers/KinectPsdrv3_iPi-x64.msi&lt;br /&gt;
** 32-bit OS: http://ipisoft.com/files.ipisoft.com/drivers/KinectPsdrv3_iPi-x86.msi&lt;br /&gt;
*: '''Note'''. iPi Recorder does support working with Kinect sensors on Windows 7 using PrimeSense driver. If you have installed and used it for Kinect with iPi Recorder 1.x, you can continue using it with iPi Recorder 2.&lt;br /&gt;
&lt;br /&gt;
* '''iPi Recorder 2.x.x.x'''. This is required component and cannot be unchecked.&amp;lt;br/&amp;gt;iPi Recorder itself.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio</id>
		<title>IPi Mocap Studio</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio"/>
				<updated>2019-04-03T12:03:32Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Mocap Studio'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:S-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.6.1.165 ([[iPi Mocap Studio Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://ipisoft.com/files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:S-install-24.png|24px|link=iPi Mocap Studio Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Mocap Studio Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=Main_Page#Single_Depth_Sensor_Configuration]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Main_Page#Single_Depth_Sensor_Configuration|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Studio.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Studio.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:0px 2px;&amp;quot;&amp;gt;[[Image:Keyboard_button.jpg|22px|link=Keyboard_Shortcuts_(iPi_Mocap_Studio)]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Keyboard_Shortcuts_(iPi_Mocap_Studio)|Keyboard Shortcuts]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] also known as '''iPi Desktop Motion Capture''' and '''iPi DMC''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for tracking an actor's motion by analyzing multi-camera (or depth sensor) video recordings. Input videos are recorded with another tool &amp;amp;mdash; [[iPi Recorder]].&lt;br /&gt;
 &lt;br /&gt;
As an output, [[iPi Mocap Studio]] produces a skeleton animation, that then can be applied to an arbitrary target humanlike character. The software includes features for tuning the final animation, such as jitter removal and trajectory filtering. A number of popular formats is supported for target character import and animation export including '''FBX''', '''BVH''', '''Collada''', '''DMX''' and '''SMD'''.&lt;br /&gt;
&lt;br /&gt;
The software comes in [http://ipisoft.com/products.php several editions] which differ by kind and number of cameras supported for tracking. You can [http://ipisoft.com/downloads_index.php download 30-day trial version] of software for evaluation purposes. In case of any difficulties during installation process please [[iPi Mocap Studio Installation|read the installation instructions]]. If you've decided to purchase, [http://ipisoft.com/sales.php go to the Sales page] and follow the instructions. After purchase, you will get a license key, which enables you to upgrade the trial version to a selected edition of the software.&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Mocap Studio can be found in the [[iPi Mocap Studio Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder</id>
		<title>IPi Recorder</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder"/>
				<updated>2019-04-03T12:02:33Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Temporary workaround for files.ipisoft.com links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Recorder'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:R-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.2.3.30 ([[iPi Recorder Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://ipisoft.com/files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:R-install-24.png|24px|link=iPi Recorder Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Recorder Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=iPi Recorder User's Guide]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Recorder User's Guide|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Recorder.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Recorder.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''iPi Recorder''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for capturing, playing back and processing video records from multiple cameras and depth sensors. Captured records can be used for motion tracking in [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
iPi Recorder supports the following cameras and depth sensors:&lt;br /&gt;
* Sony Playstation Eye&lt;br /&gt;
* Microsoft Kinect for Windows / Kinect XBOX 360&lt;br /&gt;
* ASUS Xtion / Xtion Live&lt;br /&gt;
* PrimeSense Carmine 1.08&lt;br /&gt;
* Any DirectShow compatible web cameras&lt;br /&gt;
&lt;br /&gt;
Also iPi Recorder supports the following motion controllers for [[Getting_started_with_motion_controllers|hands and props tracking]]:&lt;br /&gt;
* PlayStation Move&lt;br /&gt;
* Wii Remote with MotionPlus&lt;br /&gt;
* Wii Remote Plus, which has MotionPlus integrated&lt;br /&gt;
&lt;br /&gt;
For storing records, the proprietary [[.iPiVideo file extension|'''.iPiVideo''']] file format is used which can be handled only by [http://ipisoft.com/downloads_index.php iPi Soft products]. Earlier versions of the product produced video records in AVI file format. iPi Recorder has the function for converting old AVI records to the new [[.iPiVideo file extension|'''.iPiVideo''']] format.&lt;br /&gt;
&lt;br /&gt;
[[iPi Recorder User's Guide|See user's guide]] for complete information about functions of the software.&lt;br /&gt;
&lt;br /&gt;
iPi Recorder can be [http://ipisoft.com/downloads_index.php downloaded] and used free of charge. In case of any concerns during installing the software please [[iPi Recorder Installation|read the installation instructions]].&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Recorder can be found in the [[iPi Recorder Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Getting_started_with_motion_controllers</id>
		<title>Getting started with motion controllers</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Getting_started_with_motion_controllers"/>
				<updated>2017-01-03T14:53:15Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: /* Tutorials and demos */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:iPi Recorder]]&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;br /&gt;
[[Category:Getting started]]&lt;br /&gt;
&lt;br /&gt;
= What's this for =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Wanna capture hand/prop movements? Now this is possible with the support for motion controllers added to [[iPi Recorder]]. Essentially, motion controller provides one ''3D orientation'' value which can be used to track rotations of a single bone, whether it is a body part or attached prop.&lt;br /&gt;
&lt;br /&gt;
= Equipment =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; style=&amp;quot;float:right&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:psmove.jpg|thumb|PlayStation Move]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:WiiRemote.jpg|thumb|Wii Remote with MotionPlus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Wii_remote_plus.jpg|thumb|100px|Wii Remote Plus]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Now, what you need to try this. First, a motion controller (or several ones, [[iPi Recorder]] currently has no limitation on the number of controllers). Three models are supported, all of them are easy to buy:&lt;br /&gt;
* '''PlayStation Move'''&lt;br /&gt;
* '''Wii Remote''' with '''MotionPlus'''&lt;br /&gt;
* '''Wii Remote Plus''', which has MotionPlus integrated&lt;br /&gt;
&lt;br /&gt;
'''Important.''' If you don't already have Wii stuff, we strongly recommend to use PlayStation Move, because of its built-in magnetometer. In short, the presence of magnetometer gives a lot more stable orientation value. Without it, orientation tends to drift around vertical axis, and this leads to less accurate measurements.&lt;br /&gt;
&lt;br /&gt;
Also, your PC should be equipped with a Bluetooth radio module to connect with motion controllers. If you do not have a built-in one, you'll need an USB Bluetooth adapter. You'll need only one Bluetooth adapter for any reasonable number of motion controllers (at least 4).&lt;br /&gt;
For PS Move, you will definitely need an USB to mini-USB cable to charge your motion controller and for pairing (see [[#Getting into Recorder|next section]]).&lt;br /&gt;
&lt;br /&gt;
'''Warning.''' On '''Windows 8 and 8.1''', PS Move does not work properly using the standard Bluetooth drivers included with the OS. For these OS versions, it is recommended to [[Motion in Joy Installation|install Motion in Joy drivers]].&lt;br /&gt;
&lt;br /&gt;
'''Warning.''' Some of Wii Remote Plus controllers may not work properly using standard Bluetooth drivers. For them, it is recommended to use [[Using Wii Remote with Toshiba Bluetooth stack|Toshiba Bluetooth stack]].&lt;br /&gt;
&lt;br /&gt;
'''Tip.''' To connect more than 4 PS Move controllers, multiple Bluetooth adapters are usually needed. To use multiple Bluetooth adapters, it is necessary to [[Motion in Joy Installation|install Motion in Joy drivers]].&lt;br /&gt;
&lt;br /&gt;
= Getting into Recorder =&lt;br /&gt;
&lt;br /&gt;
The big change is that [[iPi Recorder User's Guide#Cameras|Cameras stage]] in [[iPi Recorder]] was renamed to '''Devices''', because now it may contain not only cameras.&lt;br /&gt;
&lt;br /&gt;
To get your motion controller in the list of devices, it must be connected to a PC via Bluetooth. But before it can connect to your Bluetooth adapter, the controller must be ''paired'' with it. That is where button '''ADD NEW''' helps. So, your first step is to press this button, select device type you have, and then follow the instructions specific for this device.&lt;br /&gt;
&lt;br /&gt;
For PS Move, pairing is one-time process unless you reconnect motion controller to another PC or gaming console. Each time you connect controller to another host, it should be paired. After pairing, the Bluetooth connection is established automatically each time you power on the motion controller. To power on PS Move, press the '''PS''' button. To power off, hold down the '''PS''' button for a long time (about 10 seconds).&lt;br /&gt;
&lt;br /&gt;
For Wii Remote, pairing should be done each time after Bluetooth connection is lost, powering off either the motion controller or the PC. This is another disadvantage of Wii Remote. To power off Wii Remote, hold down the '''Power''' button for a couple of seconds.&lt;br /&gt;
&lt;br /&gt;
After you have successfully paired the controller with Bluetooth adapter, it should be visible in device list. Mark it selected and go to [[iPi Recorder User's Guide#Setup|Setup stage]]. Here for the first time you will see the controller visualized as a rotating blue &amp;quot;brick&amp;quot;.&lt;br /&gt;
And also you should see a message over it saying it is not calibrated. ''Calibration'' of a motion controller (not confuse with calibration of cameras) is needed for more accurate measurements, so it is highly recommended to get through it every time you see this message. To run calibration process, press '''CALIBRATION''' button in the on-screen controls.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder-devices.png|thumb|400px|Device list]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder-gyro_calibration_required.png|thumb|400px|Motion controller visualization. Controller is not calibrated.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After a motion controller is calibrated, you can use it in recording action videos.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Tip'''. You can use motion controller to start/stop recording (including background evaluation). Just hold PS Move's '''Start''' button, or Wiimote's '''A''' button for a few seconds, until you feel a vibration.&lt;br /&gt;
&lt;br /&gt;
'''Tip'''. There is no need to enable motion controllers when recording calibration videos, because their data will not be used in the calibration process.&lt;br /&gt;
&lt;br /&gt;
'''Tip'''. Under certain conditions (generally indoors with dim lighting), PS Move's light sphere can be used as a light marker for calibration. Here is short instruction:&lt;br /&gt;
:* Ensure PS Move is visible in device list. &lt;br /&gt;
:*  &amp;lt;u&amp;gt;Unselect&amp;lt;/u&amp;gt; it, when going to Setup stage.&lt;br /&gt;
:* To change the color of the sphere, press button combination on the controller:&lt;br /&gt;
:** '''Select + Move''' &amp;amp;mdash; White &amp;lt;span style=&amp;quot;border: solid 1px Black&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + Cross''' &amp;amp;mdash; Blue &amp;lt;span style=&amp;quot;background-color: Blue&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + Square''' &amp;amp;mdash; Magenta &amp;lt;span style=&amp;quot;background-color: Magenta&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + Triangle''' &amp;amp;mdash; Green &amp;lt;span style=&amp;quot;background-color: Green&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + Circle''' &amp;amp;mdash; Red &amp;lt;span style=&amp;quot;background-color: Red&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + T (Trigger)''' &amp;amp;mdash; Cyan &amp;lt;span style=&amp;quot;background-color: Cyan&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + Start''' &amp;amp;mdash; Yellow &amp;lt;span style=&amp;quot;background-color: Yellow&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:** '''Select + PS''' &amp;amp;mdash; Off &amp;lt;span style=&amp;quot;background-color: Gray&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;&amp;lt;/span&amp;gt;&lt;br /&gt;
:* Proceed as usual with recording a calibration video. Do not change the color of the sphere during recording.&lt;br /&gt;
&lt;br /&gt;
= Tips on action video =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; style=&amp;quot;float:right&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Motion_controller_aiming.jpg|thumb|200px|Aiming at a camera]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Motion_controller_standard_grip.jpg|thumb|200px|Standard grip]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are two main requirements:&lt;br /&gt;
# At some moment during the record (for example, at the beginning), you should aim with (each) motion controller at one of the cameras. This is needed to correctly orient the motion controller within the scene coordinate space in [[iPi Mocap Studio]].&lt;br /&gt;
# For correct orientation of prop models in [[iPi Mocap Studio]], hold the controller as if its side with buttons is a back side of a prop in a &amp;quot;standard&amp;quot; position &amp;amp;mdash; i.e. facing the actor's face when the arm with prop is stretched forward. Of course, you can use a non-&amp;quot;standard&amp;quot; grip of the controller if such a grip for a prop is implied by the scenario of the action.&lt;br /&gt;
&lt;br /&gt;
Now, the tips:&lt;br /&gt;
* If you have already made some records without explicitly aiming at the camera, these videos may not be going to trash. Look thoroughly through all the frames &amp;amp;mdash; it is very likely that at some point the actor aimed at some camera by accident, at least in horizontal direction (this is sufficient).&lt;br /&gt;
* You can use special accessories for motion controllers like [http://us.playstation.com/ps3/accessories/playstation-move-shooting-attachment-ps3.html shooting attachments]. In that case, the relative position of the controller to the prop is good known, so you just hold it as needed by the scenario (i.e. the '''requirement #2''' is not relevant for this case).&lt;br /&gt;
* You can change the grip of the motion controller during the action. The [[iPi Mocap Studio]] allows you to process every frame range with the same grip independently.&lt;br /&gt;
&lt;br /&gt;
= Tracking =&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] has got a new tab called '''Motion Controllers'''. It is visible only when open project contains data from one or more motion controllers. Dealing with this data makes sense only after the tracking of the body is complete. In case of several controllers, data from each of the controllers is processed separately in any convenient order. Numbering of controllers correspond to their order in [[iPi Recorder]] when a video was recorded.&lt;br /&gt;
&lt;br /&gt;
When a project with motion data is first created, you will see this data as one or more colored &amp;quot;bricks&amp;quot; floating somewhere under the actor's model. To give more sense to this picture, for each controller you should specify a bone it is attached to. See the '''Attach to''' combobox. Currently it contains only ''LHand'' and ''RHand'' bones. This list will be extended as the support for other motion controller scenarios is implemented. When attached, the controller's &amp;quot;brick&amp;quot; is displayed near the corresponding bone of actor's model. &lt;br /&gt;
&lt;br /&gt;
For a nicer look, you have an option to replace the default brick with several prop models like sword and pistol. Currently, there are only few standard prop models. This list may be extended in the future, and the support for importing custom prop models is also planned. You can also change the main color of a prop model, and toggle the display of prop's coordinate axes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Motion_Controllers_tab.png|thumb|400px|Motion Controllers tab]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Motion_controllers_in_new_project.png|thumb|400px|Motion controllers in a new project.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Motion_controllers_attached.png|thumb|400px|Motion controllers attached to hands.]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make some use of motion controller's data, it first needs to be matched with the scene coordinate space. Assuming that scene's ground plane is horizontal, controller's ''pitch'' and ''bank'' angles already correspond to the scene. However, ''heading'' angle of controller's orientation is measured from some &amp;quot;arbitrary&amp;quot; origin direction (in terms of the scene). For Playstation Move it's always the North direction, for Wii Remote &amp;amp;mdash; a direction it was oriented to when recording started. To match coordinates, knowing the scene coordinates for some reference orientation of the controller is needed. That is where aiming at a camera helps.&lt;br /&gt;
&lt;br /&gt;
So you've done with the body tracking, and have attached the controller to a corresponding hand. Now find some frame where the actor is aiming with this controller at some camera (remember [[#Tips on action video|action video requirements]]?) Ensure the body position has been tracked in this frame. Select the target camera as the default, pressing corresponding toolbar button. Pressing the '''Match with Camera X''' button does matching. After matching, the prop model for the controller should be oriented perfectly as it was intended in the video. Unless the actor did not pay attention to [[#Tips on action video|a proper grip]] of the controller, especially regarding it's bank rotation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can also manually adjust position and orientation of the controller by using the '''Move''' tool. Activate the tool, click on the controller's model in the scene, and then move and rotate the model to correspond to a position and orientation of an actual controller in the video.&lt;br /&gt;
&lt;br /&gt;
And finally &amp;amp;mdash; applying the motion controller's data to the hand's rotation. First, determine you region of interest. Ensure that within this region the actor maintain a fixed grip of the controller. Frames with different grip should be processed separately. Next, select some frame within the region where the hand's orientation may be adjusted manually to match the actor without much effort. Make these adjustments. When ready, just press the '''Apply Motion Data''' button &amp;amp;mdash; and in all frames within ROI, the hand's orientation will be set automatically.&lt;br /&gt;
&lt;br /&gt;
= Tutorials and demos =&lt;br /&gt;
* A great sample of hand tracking from Seed Crystal Games studio:&lt;br /&gt;
*:  https://www.youtube.com/watch?v=4mV7yITXyBU&lt;br /&gt;
* PS3 Move Gloves for Hand by CManson:&lt;br /&gt;
*: http://forum.ipisoft.com/viewtopic.php?f=3&amp;amp;t=6836&lt;br /&gt;
* DIY solutions for attaching PS Move to a head:&lt;br /&gt;
*: http://forum.ipisoft.com/viewtopic.php?f=3&amp;amp;t=7134&lt;br /&gt;
* Live video of pairing procedure for PS Move:&lt;br /&gt;
*: http://vimeo.com/bassill/pairing-ps-move-in-recorder&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio</id>
		<title>IPi Mocap Studio</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio"/>
				<updated>2014-11-05T08:00:14Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Mocap Studio'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:S-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.6.1.165 ([[iPi Mocap Studio Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:S-install-24.png|24px|link=iPi Mocap Studio Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Mocap Studio Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=Main_Page#Single_Depth_Sensor_Configuration]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Main_Page#Single_Depth_Sensor_Configuration|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Studio.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Studio.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:0px 2px;&amp;quot;&amp;gt;[[Image:Keyboard_button.jpg|22px|link=Keyboard_Shortcuts_(iPi_Mocap_Studio)]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Keyboard_Shortcuts_(iPi_Mocap_Studio)|Keyboard Shortcuts]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] also known as '''iPi Desktop Motion Capture''' and '''iPi DMC''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for tracking an actor's motion by analyzing multi-camera (or depth sensor) video recordings. Input videos are recorded with another tool &amp;amp;mdash; [[iPi Recorder]].&lt;br /&gt;
 &lt;br /&gt;
As an output, [[iPi Mocap Studio]] produces a skeleton animation, that then can be applied to an arbitrary target humanlike character. The software includes features for tuning the final animation, such as jitter removal and trajectory filtering. A number of popular formats is supported for target character import and animation export including '''FBX''', '''BVH''', '''Collada''', '''DMX''' and '''SMD'''.&lt;br /&gt;
&lt;br /&gt;
The software comes in [http://ipisoft.com/products.php several editions] which differ by kind and number of cameras supported for tracking. You can [http://ipisoft.com/downloads_index.php download 30-day trial version] of software for evaluation purposes. In case of any difficulties during installation process please [[iPi Mocap Studio Installation|read the installation instructions]]. If you've decided to purchase, [http://ipisoft.com/sales.php go to the Sales page] and follow the instructions. After purchase, you will get a license key, which enables you to upgrade the trial version to a selected edition of the software.&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Mocap Studio can be found in the [[iPi Mocap Studio Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Template:V3note</id>
		<title>Template:V3note</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Template:V3note"/>
				<updated>2014-11-04T12:27:16Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:2ex; margin-bottom:1ex; border:1.5px solid #e93f3f; padding-top:1ex; padding-bottom:1ex; padding-left:4ex; padding-right:4ex; color:#333333; background:#FFF8F8;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#e93f3f; color:white;&amp;quot;&amp;gt;&amp;amp;nbsp;NEW!&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;'''Version 3''' of iPi Motion Capture is available.&lt;br /&gt;
'''iPi Motion Capture 3''' delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. [http://ipisoft.com/store/version-3-0/ Read more &amp;gt;&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:90%&amp;quot;&amp;gt;This documentation corresponds to '''version 2''' of iPi Motion Capture. The latest documentation for '''version 3''' can be found at http://docs.ipisoft.com/&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Template:V3note</id>
		<title>Template:V3note</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Template:V3note"/>
				<updated>2014-11-04T12:12:53Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:2ex; margin-bottom:1ex; border:1.5px solid #e93f3f; padding-top:1ex; padding-bottom:1ex; padding-left:4ex; padding-right:4ex; color:#333333; background:#FFF8F8;&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#e93f3f; color:white;&amp;quot;&amp;gt;&amp;amp;nbsp;NEW!&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;'''Version 3''' of iPi Motion Capture is available.&amp;lt;br/&amp;gt;&lt;br /&gt;
'''iPi Motion Capture 3''' delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;[http://ipisoft.com/store/version-3-0/ Read more &amp;gt;&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
This documentation corresponds to '''version 2''' of iPi Motion Capture.&amp;lt;br/&amp;gt;&lt;br /&gt;
The latest documentation for '''version 3''' can be found at&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;http://docs.ipisoft.com/&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Template:V3note</id>
		<title>Template:V3note</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Template:V3note"/>
				<updated>2014-11-04T11:54:39Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:2ex; margin-bottom:1ex; border:1.5px solid #e93f3f; padding-top:1ex; padding-bottom:1ex; padding-left:4ex; padding-right:4ex; color:#333333; background:#FFF8F8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#e93f3f; color:white;&amp;quot;&amp;gt;&amp;amp;nbsp;NEW!&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;'''Version 3''' of iPi Motion Capture is available. '''iPi Motion Capture 3''' delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. [http://ipisoft.com/store/version-3-0/ Read more &amp;gt;&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
''This documentation corresponds to '''version 2''' of iPi Motion Capture. The latest documentation for '''version 3''' can be found at http://docs.ipisoft.com/''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Template:V3note</id>
		<title>Template:V3note</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Template:V3note"/>
				<updated>2014-11-04T11:53:39Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:1ex; margin-bottom:1ex; border:1.5px solid #e93f3f; padding-top:0.5ex; padding-bottom:0.5ex; padding-left:2ex; padding-right:2ex; color:#333333; background:#FFF8F8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#e93f3f; color:white;&amp;quot;&amp;gt;&amp;amp;nbsp;NEW!&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;'''Version 3''' of iPi Motion Capture is available. '''iPi Motion Capture 3''' delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. [http://ipisoft.com/store/version-3-0/ Read more &amp;gt;&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
''This documentation corresponds to '''version 2''' of iPi Motion Capture. The latest documentation for '''version 3''' can be found at http://docs.ipisoft.com/''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Template:V3note</id>
		<title>Template:V3note</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Template:V3note"/>
				<updated>2014-11-04T11:52:18Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:3ex; margin-bottom:1ex; border:2px solid #e93f3f; padding-top:0.5ex; padding-bottom:0.5ex; padding-left:2ex; padding-right:2ex; color:#333333; background:#FFF8F8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#e93f3f; color:white;&amp;quot;&amp;gt;&amp;amp;nbsp;NEW!&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;'''Version 3''' of iPi Motion Capture is available. '''iPi Motion Capture 3''' delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. [http://ipisoft.com/store/version-3-0/ Read more &amp;gt;&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
''This documentation corresponds to '''version 2''' of iPi Motion Capture. The latest documentation for '''version 3''' can be found at http://docs.ipisoft.com/''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Template:V3note</id>
		<title>Template:V3note</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Template:V3note"/>
				<updated>2014-11-04T11:46:14Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: Created page with &amp;quot;&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:1ex; margin-bottom:1ex; border:2px solid #e93f3f; padding-top:0.5ex; padding-bottom:0.5ex; padding-left:2ex; paddin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;margin-left:10ex; margin-right:10ex; margin-top:1ex; margin-bottom:1ex; border:2px solid #e93f3f; padding-top:0.5ex; padding-bottom:0.5ex; padding-left:2ex; padding-right:2ex; color:#333333; background:#FFF8F8;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;background:#e93f3f; color:white;&amp;quot;&amp;gt;&amp;amp;nbsp;NEW!&amp;amp;nbsp;&amp;lt;/span&amp;gt;&amp;amp;nbsp;'''Version 3''' of iPi Motion Capture is available. '''iPi Motion Capture 3''' delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. [http://ipisoft.com/store/version-3-0/ Read more &amp;gt;&amp;gt;]&lt;br /&gt;
&lt;br /&gt;
''This documentation corresponds to '''version 2''' of iPi Motion Capture. The latest documentation for '''version 3''' can be found at http://docs.ipisoft.com/''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Changelog</id>
		<title>IPi Recorder Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Changelog"/>
				<updated>2014-11-04T11:13:50Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Recorder]].''&lt;br /&gt;
&lt;br /&gt;
''[[iPi Recorder]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''tools &amp;gt; check for update''' menu item.''&lt;br /&gt;
&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://files.ipisoft.com/iPiRecorderSetup.exe our website].''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.3.30|Jun 14, 2014|http://files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added support for newer model of Wii Remote Plus. This requires [[Using_Wii_Remote_with_Toshiba_Bluetooth_stack|using Toshiba Bluetooth stack]].&lt;br /&gt;
*: Actually, this model has been around for quite a while (since 2012). But it seems that all users, which employed Wii Remotes with our software before, have the older model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.29|Mar 07, 2014|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.29.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on certain hardware configurations, related to audio input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.28|Dec 26, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.28.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed support for PS Move controllers on Windows 8.1 (using Motion-in-Joy drivers).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.27|Oct 04, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.27.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Elevation angle for Kinect and PS Move sphere color can be changed right from on-screen controls (no need to press the '''PROPERTIES''' button). Accessible at any screen, not only at '''Setup'''.&lt;br /&gt;
* The new '''RESET DEVICES''' button at the '''Record''' screen allows to recover from certain errors occurred during recording without the need to return back to the '''Devices''' screen.&lt;br /&gt;
*: When some device switches to error state (usually there is a red message on its screen), use this button to try to recover. Beforehand, check that there is no hardware failure like disconnected cable. If the device does not recover after several tries, return to the '''Devices''' screen or restart the program.&lt;br /&gt;
* Motion controllers shortcuts in tooltips for '''START''' / '''STOP''' / '''EVALUATE''' buttons. For those who forget or does not still know :)&lt;br /&gt;
* Installer now installs Kinect SDK 1.8 (previously was 1.6). Versions 1.6 through 1.8 are supported.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed occasional crashes when opening an iPiVideo file from Windows Explorer.&lt;br /&gt;
* Fixed incorrect camera screen layout after the background evaluation.&lt;br /&gt;
* Improved behavior at recording startup to prevent false ''Hang-up detected'' errors.&lt;br /&gt;
* Necessary components, which are (rarely) not present on a user system, were added to the installer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.25|Sep 10, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.1.25.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Export of video from individual cameras to an AVI file.&lt;br /&gt;
*: Use the '''EXPORT''' button on the '''Converter''' tab to add an export task. Choose iPiVideo file, select the channel corresponding to a camera of interest (use preview to identify it), then specify AVI file name and compression options. Now click '''ADD''' and wait for export to complete, or create the next task. &lt;br /&gt;
*: Currently, only color channel can be exported from depth sensor videos.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed unstable work of ASUS Xtion / Carmine sensors in certain conditions.&lt;br /&gt;
* Prevented unintentional change of Kinect's elevation angle during the application start.&lt;br /&gt;
* Fixed error in connecting Wii Remote controllers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Converter-Tab.png|thumb|400px|New buttons on Converter tab]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Input.png|thumb|400px|Input for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Output.png|thumb|400px|Output for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.24|Jun 11, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.0.24.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Audio recording capability.&lt;br /&gt;
*: Recording is possible with just one of available audio inputs. Select a microphone at the '''Devices''' stage. At the '''Setup''' stage you can change your selection and also set the desired audio quality.&lt;br /&gt;
* Basic file operations: rename, delete, open containing folder.&lt;br /&gt;
*: These operations are available in player, recent records list, conversion tasks list. In recent records list, the only visible action by default is '''Play'''. To see other available actions, press on the vertical ellipsis to the right from the '''Play''' button.&lt;br /&gt;
* Improved synchronization of the cameras during recording.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed handling of the time stamp placeholder in a record's file name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Devices.png|thumb|400px|Available microphones]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Setup.png|thumb|400px|Audio settings and microphone levels]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Player.png|thumb|400px|File operations and sound controls in player]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.6.23|Apr 09, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.6.23.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved performance with '''Motion in Joy''' Bluetooth drivers&lt;br /&gt;
*: This should remove (or at least greatly reduce) freezing issues that some users experienced on Windows 8 when recording with PS Move.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on exhausting the disk space while recording.&lt;br /&gt;
*: The recording ends slightly before reaching critical remaining disk space values. This is especially actual for users employing a RAM drive for recording.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.5.22|Mar 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.5.22.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Compatibility with Kinect SDK '''1.7'''&lt;br /&gt;
*: '''Note:''' Both versions of Kinect SDK are supported: '''1.6''' and '''1.7'''. [[iPi Recorder]] installation program still suggests version '''1.6''' of Kinect SDK. Anyway, you are free to use any of these versions &amp;amp;mdash; tracking quality is the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.4.21|Mar 18, 2013|http://files.ipisoft.com/iPiRecorderSetup.exe-2.1.4.21}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Official support for [http://www.primesense.com/get-your-sensor2/ PrimeSense Carmine sensor].&lt;br /&gt;
*: It was implicitly supported in previous versions recognized as ASUS Xtion Live. Now it is detected separately, though there is an opposite issue of recognizing ASUS Xtion Live [http://reconstructme.net/2012/10/13/asus-xtion-usb-3-0-hotfix/ with updated firmware] as Carmine.&lt;br /&gt;
* Main window size and state (whether it is maximized) are automatically restored on the application startup.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed data cut-off issue when using the background subtraction compression for depth data.&lt;br /&gt;
*: This issue particularly affected feet at the floor.&lt;br /&gt;
* Fixed improper behavior when changing video mode after recording in certain situations.&lt;br /&gt;
* Fixed app crash when setting JPEG compression quality to 0.&lt;br /&gt;
*: Minimum JPEG quality value has been raised to 30 to prevent very low quality recordings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:PrimeSense_Carmine.jpg|thumb|400px|PrimeSense Carmine 1.08]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.20|Jan 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.3.20.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* [[Motion_in_Joy_Installation|Support for '''Motion in Joy''' drivers]]. Тhis enables using PS Move on Windows 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.19|Dec 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.2.19.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Taking advantage of new features of Kinect SDK 1.6:&lt;br /&gt;
** depth data is not limited by 4 meters now&lt;br /&gt;
** color image from Kinect is obtained as raw Bayer rather then decoded RGB which allows to improve performance of recording and reduce size of resulting [[.iPiVideo_file_extension|*.iPiVideo]] file&lt;br /&gt;
** PROPERTY page for Kinect for Windows devices now contains settings for color camera (see screenshot). Note that this feature is not available for Kinect for XBOX&lt;br /&gt;
* Significant performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.2.19-properties_of_Kinect_for_Windows.png|thumb|250px|New properties of Kinect for Windows]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.18|Nov 25, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.1.18.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''Nintendo Wii Remote Plus''' motion controller&lt;br /&gt;
* Moved to Microsoft Kinect SDK '''1.6'''&lt;br /&gt;
*: '''Warning.''' [http://go.microsoft.com/fwlink/?LinkID=262831 Kinect SDK '''1.6'''] should be installed to get support for Kinects with this version of [[iPi Recorder]].&lt;br /&gt;
* Start/stop recording using a motion controller. Hold the button for a couple of seconds to toggle recording. Also works when starting background evaluation.&lt;br /&gt;
** '''Start''' button on PS Move&lt;br /&gt;
** '''A''' button on Wii Remote&lt;br /&gt;
* Indication of battery charge level for motion controllers&lt;br /&gt;
* Sequential background evaluation for depth sensors. This removes infrared interference effects on background picture.&lt;br /&gt;
*: '''Tip'''. In case you are going away from PC when evaluating background, be aware that now for dual sensor configuration, background evaluation lasts about twice the duration setting.&lt;br /&gt;
* Detecting when too many cameras are connected to a single USB controller&lt;br /&gt;
* Optimizing application performance (especially startup time) for the system on which it is installed (using [http://en.wikipedia.org/wiki/Native_Image_Generator NGen])&lt;br /&gt;
*: '''tools &amp;gt; optimize app''' menu item&lt;br /&gt;
* Launching Windows '''Device Manager''' directly from the menu&lt;br /&gt;
*: '''tools &amp;gt; device manager''' menu item&lt;br /&gt;
* Improved persistence of settings for motion controllers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Mixing up of Kinect motor controls occasionally when using PrimeSense drivers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.1.18-battery_indicator.png|thumb|400px|Battery charge level]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.17|Nov 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.0.17.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for motion controllers &amp;amp;mdash; '''Sony PlayStation Move''' and '''Nintendo Wii Remote''' (with '''Motion Plus''')&lt;br /&gt;
*: This enables props/hands tracking in [[iPi Mocap Studio]] (update with these capabilities will be available in the next 2-3 weeks). [[Getting started with motion controllers|See our Getting Started guide]].&lt;br /&gt;
* '''Video information''' panel in player&lt;br /&gt;
*: Expand it from the right edge of the window and explore all information stored in iPiVideo file: camera models, property values used during recording, statistical data, etc.&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Recorder Changelog|changelog]]&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
* Little UI improvements, including:&lt;br /&gt;
** auto hiding [[iPi Recorder User's Guide#On-Screen Controls|on-screen controls]] when the mouse is still for a while&lt;br /&gt;
** auto selecting value for '''devices in a row''' ('''cameras in a row''' in previous versions) depending on the number of devices&lt;br /&gt;
&lt;br /&gt;
* Decreased memory usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi_Recorder_2.1.0.17-motion_controller.png|thumb|400px|Motion controller (right)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi Recorder 2.1.0.17-video info.png|thumb|400px|Video info panel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.15|Oct 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.15.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved alignment of depth and color images.&lt;br /&gt;
*: Device-specific parameters are obtained for each depth sensor and written to iPiVideo file during recording. This gives high accuracy of aligning depth and color images in [[iPi Mocap Studio]]. Implemented both for Microsoft Kinect and ASUS Xtion Live.&lt;br /&gt;
* Opening video in [[iPi Mocap Studio]] with one click.&lt;br /&gt;
*: Each recorded or converted video file in addition to existed '''Play''' button now has '''Open In Studio''' button (icon is letter &amp;quot;S&amp;quot;). Press this button, and (if installed) [[iPi Mocap Studio]] will launch with the '''New Project''' wizard open for the selected video file.&lt;br /&gt;
* New '''help''' menu.&lt;br /&gt;
*: Contains '''user's guide''', '''release notes''' and '''EULA'''.&lt;br /&gt;
* Further performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Frame drops statistics were not counted properly for ASUS Xtions.&lt;br /&gt;
* Under certain circumstances empty video were recorded (containing no frames).&lt;br /&gt;
* The installer won't run on Windows XP x64.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.14|Jul 21, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.14.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Preventing from going to screensaver/stand by mode. Works for [[IPi_Recorder_User's_Guide#Recorder|Recorder]] (starting from [[IPi_Recorder_User's_Guide#Setup|Setup]] stage), [[IPi_Recorder_User's_Guide#Player|Player]] (when playing), [[IPi_Recorder_User's_Guide#Converter|Converter]] (only standby, when converting).&lt;br /&gt;
* JPEG compression is supported for all source camera image formats. Also its performance is improved.&lt;br /&gt;
::'''''Note 1.''''' ''JPEG compression reduces quality of source image. For color cameras (not depth sensors), use it only when really necessary (e.g. your system is low on disk space or writing speed).''&lt;br /&gt;
::'''''Note 2.''''' ''PS Eye videos recorded with JPEG compression would not be read with [[iPi Mocap Studio]] prior to version 2.0.0.137. Please ensure you have updated to compatible version.''&lt;br /&gt;
* Improved performance for PS Eye recording.&lt;br /&gt;
* Default folder for storing recorded videos is set to user's documents folder.&lt;br /&gt;
::'''''Note.''''' ''By an oversight, in previous versions default folder was set to iPi Recorder's installation folder. That is something like &amp;lt;tt&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Local\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows Vista/7) or &amp;lt;tt&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Local Settings\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows XP). Path parts after &amp;lt;tt&amp;gt;Apps\2.0&amp;lt;/tt&amp;gt; contain some &amp;quot;random&amp;quot; characters defined by specific system installation. In case you did not change that default folder, your records might be deleted when updating or uninstalling [[iPi Recorder]]. To be on the safe side, please check if you still have [[.iPiVideo file extension|'''.iPiVideo''']] or [[.iPiMocap file extension|'''.iPiMocap''']] files somewhere under mentioned &amp;lt;tt&amp;gt;...\Apps\2.0&amp;lt;/tt&amp;gt; folder and, if found any, move them to some &amp;quot;normal&amp;quot; location.&lt;br /&gt;
* More reliable counting of frame drops.''&lt;br /&gt;
* Improved error handling.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed the issue causing crash during recording (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6129]).&lt;br /&gt;
* Fixed the issue causing hang up during conversion of certain AVI files (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6172]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.13|Jun 14, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.13.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved speed performance for the '''Background subtraction''' compression method, and depth channel compression. This should help to resolve frame drops issues that some users experience when recording, especially from PS Eye cameras.&lt;br /&gt;
: '''''WARNING.''''' ''[[iPi Mocap Studio]] prior to version '''2.0.0.132''' may not open videos recorded with this release of [[iPi Recorder]]. Ensure that you're using the latest version of [[iPi Mocap Studio]] (see version info in '''Help &amp;gt; About''' window). In case you need an update, try restarting application (an automatic update should launch), or download and run the latest installer from the downloads page at our website. Videos recorded with previous versions of [[iPi Recorder]] can still be opened by any version of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.12|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.12.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Check for version update from the application. To check, open the '''tools''' menu and click the '''CHECK FOR UPDATE''' button. If update is detected, you will be prompted to manually restart the application to perform an update.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed freezing when detecting available cameras after calibration mode was used with PS Eye cameras. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6075].&lt;br /&gt;
* Restored support for '''PSDRV3''' drivers for Kinect on Windows 7, which was silently removed in the previous release. Sorry for inconvenience, folks. However, we strongly recommend to use '''Kinect SDK''' for recording with Kinects on Windows 7. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6078].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.11|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.11.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added the '''tools''' menu. It is located in the top-right corner, where previously the version number was displayed. Currently, the menu contains the version number and the '''SHOW TRACE''' button.&lt;br /&gt;
* Added functionality for displaying the program trace and saving it to a file. To display trace window, press the '''SHOW TRACE''' button located under the '''tools''' menu. Program trace contains diagnostic messages produced by software. When [[iPi Recorder]] is not working properly, you can save the trace and attach to your issue report. It may help us in investigation of the issue.&lt;br /&gt;
* Some performance improvements.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed ignoring changes to output file name in [[IPi_Recorder_User's_Guide#Converter|Converter]]. This issue is discussed in this topic [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6071].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.10|Jun 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.10.exe}}&lt;br /&gt;
&lt;br /&gt;
First public release of [[iPi Recorder|iPi Recorder 2]].&lt;br /&gt;
&lt;br /&gt;
If you're user of '''iPi Recorder 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder</id>
		<title>IPi Recorder</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder"/>
				<updated>2014-11-04T11:13:24Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Recorder'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:R-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.2.3.30 ([[iPi Recorder Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://files.ipisoft.com/iPiRecorderSetup-2.2.3.30.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:R-install-24.png|24px|link=iPi Recorder Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Recorder Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=iPi Recorder User's Guide]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Recorder User's Guide|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Recorder.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Recorder.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''iPi Recorder''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for capturing, playing back and processing video records from multiple cameras and depth sensors. Captured records can be used for motion tracking in [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
iPi Recorder supports the following cameras and depth sensors:&lt;br /&gt;
* Sony Playstation Eye&lt;br /&gt;
* Microsoft Kinect for Windows / Kinect XBOX 360&lt;br /&gt;
* ASUS Xtion / Xtion Live&lt;br /&gt;
* PrimeSense Carmine 1.08&lt;br /&gt;
* Any DirectShow compatible web cameras&lt;br /&gt;
&lt;br /&gt;
Also iPi Recorder supports the following motion controllers for [[Getting_started_with_motion_controllers|hands and props tracking]]:&lt;br /&gt;
* PlayStation Move&lt;br /&gt;
* Wii Remote with MotionPlus&lt;br /&gt;
* Wii Remote Plus, which has MotionPlus integrated&lt;br /&gt;
&lt;br /&gt;
For storing records, the proprietary [[.iPiVideo file extension|'''.iPiVideo''']] file format is used which can be handled only by [http://ipisoft.com/downloads_index.php iPi Soft products]. Earlier versions of the product produced video records in AVI file format. iPi Recorder has the function for converting old AVI records to the new [[.iPiVideo file extension|'''.iPiVideo''']] format.&lt;br /&gt;
&lt;br /&gt;
[[iPi Recorder User's Guide|See user's guide]] for complete information about functions of the software.&lt;br /&gt;
&lt;br /&gt;
iPi Recorder can be [http://ipisoft.com/downloads_index.php downloaded] and used free of charge. In case of any concerns during installing the software please [[iPi Recorder Installation|read the installation instructions]].&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Recorder can be found in the [[iPi Recorder Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio</id>
		<title>IPi Mocap Studio</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio"/>
				<updated>2014-11-04T11:08:17Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table style=&amp;quot;float: right; clear: right; border: 1px solid #AAA; background-color: #F9F9F9; padding: 0.4em; margin-left: 1.5em; margin-bottom: 1.5em; width: 21em; font-size:90%&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&amp;lt;center style=&amp;quot;font-size:110%;margin-bottom: 1em&amp;quot;&amp;gt;'''iPi Mocap Studio'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:S-256.png|128px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Latest version:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.6.1.165 ([[iPi Mocap Studio Changelog|change&amp;amp;nbsp;log]])&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Supported OS:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Windows XP, Vista, 7, 8&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Platforms:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;x86 (32-bit) and&amp;lt;br/&amp;gt;amd64 (64-bit)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;'''Language:'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;English&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table style=&amp;quot;border: none; background-color: #F9F9F9; margin-bottom:4px; margin-top:1em; text-align: left&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Download-24.png|24px|link=http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://files.ipisoft.com/http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe Download]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:S-install-24.png|24px|link=iPi Mocap Studio Installation]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[iPi Mocap Studio Installation|Installation Instructions]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:Book.png|24px|link=Main_Page#Single_Depth_Sensor_Configuration]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Main_Page#Single_Depth_Sensor_Configuration|User's Guide]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:C-64.png|24px|link=http://www.ipisoft.com/EULA_Studio.html]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[http://www.ipisoft.com/EULA_Studio.html End User License Agreement]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;padding:0px 2px;&amp;quot;&amp;gt;[[Image:Keyboard_button.jpg|22px|link=Keyboard_Shortcuts_(iPi_Mocap_Studio)]]&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Keyboard_Shortcuts_(iPi_Mocap_Studio)|Keyboard Shortcuts]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] also known as '''iPi Desktop Motion Capture''' and '''iPi DMC''' is a software program provided by [http://www.ipisoft.com iPi Soft LLC] for tracking an actor's motion by analyzing multi-camera (or depth sensor) video recordings. Input videos are recorded with another tool &amp;amp;mdash; [[iPi Recorder]].&lt;br /&gt;
 &lt;br /&gt;
As an output, [[iPi Mocap Studio]] produces a skeleton animation, that then can be applied to an arbitrary target humanlike character. The software includes features for tuning the final animation, such as jitter removal and trajectory filtering. A number of popular formats is supported for target character import and animation export including '''FBX''', '''BVH''', '''Collada''', '''DMX''' and '''SMD'''.&lt;br /&gt;
&lt;br /&gt;
The software comes in [http://ipisoft.com/products.php several editions] which differ by kind and number of cameras supported for tracking. You can [http://ipisoft.com/downloads_index.php download 30-day trial version] of software for evaluation purposes. In case of any difficulties during installation process please [[iPi Mocap Studio Installation|read the installation instructions]]. If you've decided to purchase, [http://ipisoft.com/sales.php go to the Sales page] and follow the instructions. After purchase, you will get a license key, which enables you to upgrade the trial version to a selected edition of the software.&lt;br /&gt;
&lt;br /&gt;
Information about the latest updates of iPi Mocap Studio can be found in the [[iPi Mocap Studio Changelog|change log]].&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Mocap_Studio_Changelog</id>
		<title>IPi Mocap Studio Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Mocap_Studio_Changelog"/>
				<updated>2014-11-04T01:09:43Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
''[[iPi Mocap Studio]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''Help &amp;gt; Check for Update''' menu item.''&lt;br /&gt;
&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://files.ipisoft.com/iPiMocapStudioSetup.exe our website].''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.165|Sep 19, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.165.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* App crash when trying to open context menu of timeline in calibration project.&lt;br /&gt;
* Handling of certain possible errors in video cards discovery routine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.164|Jul 29, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.164.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* App crash when using the Rotate tool (occurs under very rare conditions).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.1.163|Mar 11, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.1.163.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Displaying the time of the current frame.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Correct handling of FPS when exporting/opening FBX animations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.0.162|Feb 21, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.0.162.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error when opening animation.&lt;br /&gt;
* Help window does not fit to a page width.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.6.0.161|Feb 19, 2014|http://files.ipisoft.com/iPiMocapStudioSetup-2.6.0.161.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* '''iPi Biomech Add-on''' released. &lt;br /&gt;
: This is a tool for in-depth biomechanical analysis of human motions. It includes visualization of tracking data and its export to various formats. &lt;br /&gt;
: '''Note''' that Add-on is not a free update and requires separate license key. 30-days free trial is available. For more information please read [[Biomechanical Analysis|Biomechanical Analysis article]].&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:iPi-Biomech-1-1.jpg|thumb|500px|]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
* Reliable saving of project files ensures that project file will not be corrupted even if system crash occurs during saving operation&lt;br /&gt;
* Increased performance of hands / fingers keyframing&lt;br /&gt;
* User Guides added to '''Help''' menu:&lt;br /&gt;
** Multiple Actors&lt;br /&gt;
** Motion Controllers&lt;br /&gt;
** Hand keyframing&lt;br /&gt;
** Multiple GPUs&lt;br /&gt;
** Batch Processing&lt;br /&gt;
** Biomechanical Analysis&lt;br /&gt;
* '''Minimize''' button added to '''Batch Running''' dialog window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Color picker tool did not work when Move or IK tools were selected&lt;br /&gt;
* Program crash in case when Jitter removal runs with '''View &amp;gt; Pose Mismatch''' option checked&lt;br /&gt;
* Program crash during calibration with '''Auto-detect initial camera positions''' enabled under certain conditions&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.5.1.159|Nov 6, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.5.1.159.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Manual position adjustment of gyro sensors using '''Move''' tool&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Not enough precision of Euler Angles near Gimbal Locks during export to BVH, FBX and SMD. This bug was introduced in the previous version.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.5.0.158|Oct 11, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.5.0.158.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Experimental support for '''triple depth sensor''' configuration. For more information please read [[Getting Started with Triple Depth Sensor Configuration|Getting Started article]]. This functionality is available in [http://ipisoft.com/software/standard-edition Standard edition] only. In other editions you can try it but export will be disabled.&lt;br /&gt;
* List of options for spine flexibility is extended:&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=1 cellpadding=3 cellspacing=0 style=&amp;quot;border: 1px solid #eeeeee;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;New Value&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Appropriate Old Value&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stiff Lower Spine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Stiff Lower Spine&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine (male actor)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Very Flexible Lower Spine (e.g. dancer)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flexible Lower Spine (female actor)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
''The last value is useful for slow plastic motions.''&amp;lt;/center&amp;gt;&lt;br /&gt;
* Batch processing now supports the animation export (as a separate step).&lt;br /&gt;
* Usability improvements of 3D tools:&lt;br /&gt;
** Character skin is transparent for clicks on the elements of the '''Move''' and '''IK''' tools.&lt;br /&gt;
** Hit area is increased for the elements of the '''Move''' and '''IK''' tools.&lt;br /&gt;
** Highlighting active items under the mouse pointer in 3D viewport.&lt;br /&gt;
* Continuity of Euler angles is maintained in exported BVH, FBX and SMD files as described [http://en.wikipedia.org/wiki/Euler_filter here].&lt;br /&gt;
* Indication of unsaved changes in the current project. Request to save changes before operations leading to closing the project (e.g. exit from the program).&lt;br /&gt;
* The '''Close Project''' menu item.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* In rare cases [[iPi Mocap Studio]] crashes during initialization of Sound device.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.4.1.156|Sep 7, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.4.1.156.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Alternative calibration procedure for [[User_Guide_for_Dual_Depth_Sensor_Configuration#Calibration|Dual Depth Sensor Configuration]] using flashlight.&lt;br /&gt;
*: See [[Dual Depth Sensor Calibration using Flashlight|this article]] for details.&lt;br /&gt;
* Further improvements of Jitter Removal.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed bug with support of multiple monitors.&lt;br /&gt;
*Fixed bug with incorrect clavicle position for '''3D Max Biped''' and some other rigs (the rigs with default pose different from T-pose were affected).&lt;br /&gt;
* Fixed bug with mouse clicks in 3D view port after window resizing and/or splitter movements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.4.0.154|Aug 7, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.4.0.154.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* '''Multiple actors''' support ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
*: See [[Getting started with multiple actors|this article]] for details.&lt;br /&gt;
* '''Multiple video cards''' support ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
*: See [[Multiple GPUs|this article]] for details.&lt;br /&gt;
* '''Batch processing''' ([http://ipisoft.com/software/standard-edition Standard edition] only).&lt;br /&gt;
*: See [[Batch Processing|this article]] for details.&lt;br /&gt;
* Removed '''2GB''' file size limitation for video export.&lt;br /&gt;
* Official support for tracking with '''8''' color cameras ([http://ipisoft.com/software/standard-edition Standard edition] only). Support for '''8''' cameras is especially actual for multiple persons tracking.&lt;br /&gt;
*: Recent releases already support 8 PS Eyes, but this feature is marked as &amp;quot;experimental&amp;quot; (there is a corresponding warning). In this release we just remove this warning. Some of our customers successfully track with 8 cameras for a long period of time, so we may consider it as stable now.&lt;br /&gt;
* Minor improvements of tracking accuracy.&lt;br /&gt;
* New '''Jitter Removal''' algorithm now preserves more details of the motion. Default value for  Jitter Removal changed to '''2'''.&lt;br /&gt;
* Inverted mouse wheel behavior in viewport.&lt;br /&gt;
*: A motivation for this change was to make the behavior consistent with multi-touch &amp;quot;pinch to zoom&amp;quot; gesture, as well as with the majority of other apps. In the future releases this may become a user-defined setting. Sorry for inconvenience.&lt;br /&gt;
* Minor improvements in look-and-feel of '''Jitter Removal Options''' dialog.&lt;br /&gt;
* Tabs area width is restored from the previous launch of application (same as with window size).&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;blockquote&amp;gt;New features of [http://ipisoft.com/software/standard-edition Standard edition] can be tried in other editions. When using these features, projects are saved in the [[.iPiMocapTrial_file_extension|trial format]] prohibiting the export of animations.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed video opening error when project and video are located on different drives.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.2.150|Jun 10, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.2.150.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Audio playback support.&lt;br /&gt;
*: [[iPi_Recorder_Changelog#ver._2.2.0.24|Version 2.2.0.24]] or later of [[iPi Recorder]] is required for audio recording.&lt;br /&gt;
* MRU lists for poses in the context menu for a hand key frame.&lt;br /&gt;
*: Recently saved/loaded hand poses are automatically put to the context menu for hand key frames of the corresponding hand, just below the standard poses. So to apply one of those poses you do not need to click '''Edit &amp;gt; Load Pose from File''', then &amp;lt;tt&amp;gt;Ctrl + V&amp;lt;/tt&amp;gt;. Just open context menu for a key frame and choose a pose.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed error when clicking on markers during the calibration process.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.1.149|Apr 06, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.1.149.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for [[Using motion controller for head tracking|the head tracking with a motion controller]]&lt;br /&gt;
* Improvements in '''New Project Wizard''':&lt;br /&gt;
** ability to load actor parameters from file&lt;br /&gt;
** auto loading of scene and actor parameters from the directory containing a video&lt;br /&gt;
* Built-in motion transfer profiles updated for better fingers support&lt;br /&gt;
* Improved '''Refit Pose''' accuracy&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed several issues when running with non-default DPI settings (e.g. 125% fonts)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.148|Mar 08, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.0.148.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error during opening of '''iPiMocap''' projects saved by versions before 2.1.2.141.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.147|Feb 26, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.0.147.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error during export of animation in some formats (''Object reference not set to an instance of an object.'')&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.3.0.146|Feb 25, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.3.0.146.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Hand keyframing (poses for fingers). See [[Getting started with hand keyframing|Getting Started]] guide.&lt;br /&gt;
* Changes in timeline:&lt;br /&gt;
** Multi-colored tracks and items.&lt;br /&gt;
** New context menu, including items for toggling the visibility of particular tracks.&lt;br /&gt;
** '''Zoom''' and '''Scroll to Current Frame''' buttons &amp;amp;mdash; moved to the right side above the timeline.&lt;br /&gt;
** Strobe settings moved to the context menu of the strobe marker, and the strobe track made invisible by default.&lt;br /&gt;
* Tracking option for spine:&lt;br /&gt;
** '''Stiff Lower Spine''' (like version 1.x &amp;amp;mdash; default for new projects)&lt;br /&gt;
** '''Flexible Lower Spine''' (previous default behaviour of version 2.x)&lt;br /&gt;
* Renamed tracking option for shoulders (now with drop-down list instead of checkbox):&lt;br /&gt;
** '''Shoulder position calculated from arm position'''&lt;br /&gt;
** '''Shoulder position tracked from video''' (useful for some movements like boxing or dancing)&lt;br /&gt;
* Improved calibration for dual depth sensors:&lt;br /&gt;
** Removed '''90/180 degrees''' setting (no longer needed &amp;amp;mdash; auto-detected in new version).&lt;br /&gt;
** Better accuracy of the ground detection.&lt;br /&gt;
* Implemented auto-restore of last size and state (normal/maximized) of the main window at application startup.&lt;br /&gt;
* Undo also restores previous bone selection.&lt;br /&gt;
* Initially active tab for calibration projects is now set to '''Calibration'''; for action projects to '''Tracking'''.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* When using the '''IK''' tool, bone selection using the '''Select''' drop-down menu or skeleton navigation keys was not working properly.&lt;br /&gt;
* [[iPi Mocap Studio]] crashed when UAC screen was shown during tracking.&lt;br /&gt;
* Orbit around the selected bone of imported target character (&amp;lt;tt&amp;gt;Ctrl +&amp;lt;/tt&amp;gt; right button drag) was not working properly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.145|Jan 18, 2013|http://files.ipisoft.com/iPiMocapStudioSetup-2.2.1.145.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Tracking improvements:&lt;br /&gt;
** ''Much'' improved shoulder tracking.&lt;br /&gt;
** Improved spine tracking.&lt;br /&gt;
** Improved head tracking for RGB cameras (with support for head rotations around Y axis).&lt;br /&gt;
*** ''Note that head tracking significantly slows down tracking speed. Head tracking is optional, you can turn it off in tracking options.''&lt;br /&gt;
** New '''&amp;quot;Refine&amp;quot;''' functionality (useful for cleanup).&lt;br /&gt;
* UI improvements:&lt;br /&gt;
** Timeline zoom and scrolling.&lt;br /&gt;
** Color picker tools for actor appearance items.&lt;br /&gt;
** Additional capabilities in 3D Viewport navigation:&lt;br /&gt;
*** Left mouse button drag &amp;amp;mdash; move view (the same as middle mouse button drag).&lt;br /&gt;
*** &amp;lt;tt&amp;gt;Shift&amp;lt;/tt&amp;gt; + right mouse button drag &amp;amp;mdash; rotate view around viewpoint.&lt;br /&gt;
*** &amp;lt;tt&amp;gt;Ctrl&amp;lt;/tt&amp;gt; + right mouse button drag &amp;amp;mdash; orbit view around selected bone (extremely helpful in case of fingers position editing).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-refine-pass.png|thumb|300px|Refine Pass]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-color-picker-tools.png|thumb|300px|Color Picker Tools]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:ipi-mocap-studio-timeline-zoom.png|thumb|600px|Time Line Zoom]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.144|Dec 13, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.2.0.144.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''hand/prop tracking''' using data recorded from motion controllers. See [[Getting started with motion controllers#Tracking|Getting Started]] guide.&lt;br /&gt;
*: '''Warning.''' Projects with motion controller data cannot be open by previous versions of [[iPi Mocap Studio]].&lt;br /&gt;
* Long-awaited '''Undo/Redo''' for manual editing and for automatic processing. Standard shortcuts &amp;lt;tt&amp;gt;Ctrl+Z&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;Ctrl+Y&amp;lt;/tt&amp;gt; work.&lt;br /&gt;
* Additional commands for working with pose (under menu '''Edit'''):&lt;br /&gt;
** Copy pose of selected bone's children (and all descendants) only. Available only as menu item. Useful for copying hand poses (without rotation of hand's joint itself).&lt;br /&gt;
** Paste pose to all frames within ROI (&amp;lt;tt&amp;gt;Ctrl+Shift+V&amp;lt;/tt&amp;gt;).&lt;br /&gt;
** Save pose to a file from the Clipboard (&amp;lt;tt&amp;gt;Ctrl+P&amp;lt;/tt&amp;gt;). Using this and the following command, you can make a sort of a pose library.&lt;br /&gt;
** Load pose from a file to the Clipboard (&amp;lt;tt&amp;gt;Ctrl+L&amp;lt;/tt&amp;gt;).&lt;br /&gt;
* Navigating through skeleton using the keyboard:&lt;br /&gt;
** Go to parent bone (&amp;lt;tt&amp;gt;[&amp;lt;/tt&amp;gt;)&lt;br /&gt;
** Go to child bone (&amp;lt;tt&amp;gt;]&amp;lt;/tt&amp;gt;). Moves selection to a first child. If there are no children, moves to a next sibling bone (or parent's sibling, etc). Makes a full walk around the skeleton.&lt;br /&gt;
** Cycle through bones of the same level of hierarchy (&amp;lt;tt&amp;gt;Shift+[&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;Shift+]&amp;lt;/tt&amp;gt;)&lt;br /&gt;
* Improved skeleton visualization. Joint size and bone thickness are proportional to bone length. Now fingers are much easier to edit.&lt;br /&gt;
* Improved calibration accuracy for dual depth sensor configuration.&lt;br /&gt;
* Improved accuracy of feet tracking with PS Eyes.&lt;br /&gt;
* Improved actor's model.&lt;br /&gt;
* Menu item '''Help &amp;gt; Keyboard Shortcuts''' shows all keyboard shortcuts in one place. The same information is available as [[Keyboard_Shortcuts_(iPi_Mocap_Studio)|a wiki page]].&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Opening video causes ''Device does not support multi-level texture width and height values that are not powers of 2.'' error with some video cards.&lt;br /&gt;
* Running calibration with ROI less than 8 frames crashes the app.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.143|Nov 23, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.3.143.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* New items in '''Edit''' menu for coping parts of body position:&lt;br /&gt;
** '''Copy Pose of Selected Bone''' &amp;amp;mdash; copies rotations for selected bone to Clipboard.  For paste use '''Paste Pose''' menu item.&lt;br /&gt;
** '''Copy Pose of Selected Bone with Children''' &amp;amp;mdash; copies rotations for selected bone and all its children to Clipboard. For paste use '''Paste Pose''' menu item.&lt;br /&gt;
* If video from depth sensors like MS Kinect or ASUS Xtion has RGB channel then now you can colorize 3D point cloud using data from RGB camera. To turn on this feature please use '''View &amp;gt; Color Point Cloud with RGB Data''' menu item.&lt;br /&gt;
* Added &amp;lt;tt&amp;gt;iPiMocap:&amp;lt;/tt&amp;gt; namespace only for MotionBuilder-optimized FBX output ('''Export &amp;gt; For MotionBuilder (FBX, BVH)''' menu item).&lt;br /&gt;
* Improved look and feel of Open and Save file dialogs for modern operating systems like Windows 7.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;[[Image:color-point-cloud-with-rgb-data.png|thumb|400px|Color Point Cloud with RGB Data]]&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Incorrect import of characters with 3D MAX Biped bone naming conventions (in particular, CryEngine default characters).&lt;br /&gt;
* Export as DMX produces incorrect DMX file if in windows localization setting coma is selected as decimal symbol.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.142|Nov 08, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.2.142.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Importing of some target characters doesn't work.&lt;br /&gt;
* Version is not visible in About box.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.141|Nov 07, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.2.141.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added support for Valve [https://developer.valvesoftware.com/wiki/DMX '''DMX''' format] export/import for use with [http://www.sourcefilmmaker.com/ Source Film Maker].&lt;br /&gt;
* Fixed the issue with bone naming in FBX (removed &amp;quot;iPi:&amp;quot; prefix).&lt;br /&gt;
* Improved point cloud visualization for depth data from Kinect and Xtion sensors.&lt;br /&gt;
* New default background color in 3D viewport.&lt;br /&gt;
* Size of application files is significantly reduced (3x times) which saves disk space and improves speed of automatic updates.&lt;br /&gt;
* Added ability to activate license key for all OS users (to know how please contact our support).&lt;br /&gt;
* Minor UI improvements and bug fixes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.140|Oct 13, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.1.140.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved spine tracking. Removed the problem with unnatural spine position when stooping down&lt;br /&gt;
* Improved jitter removal for torso and head&lt;br /&gt;
* Precise bone selection using dropdown menu of '''Select''' toolbar button&lt;br /&gt;
* MRU list for projects, available in menu and toolbar&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Mocap Studio Changelog|changelog]]&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
&lt;br /&gt;
* Small UI improvements:&lt;br /&gt;
** Current frame number made editable for quick goto&lt;br /&gt;
** Merged '''Play''' and '''Pause''' buttons&lt;br /&gt;
** Highlighting selected bones when editing motion transfer profile&lt;br /&gt;
** Alphabetical sorting and removing of items in MRU lists&lt;br /&gt;
** '''Export animation XXX''' menu items moved to submenu, '''Export animation XXX''' buttons merged to single dropdown button&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-select-bone.png|thumb|300px|Select bone]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-MRU-projects-menu.png|thumb|300px|MRU project list]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Studio-140-merged-export-animation.png|thumb|300px|Export animation button]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.139|Sep 30, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.1.0.139.exe}}&lt;br /&gt;
&lt;br /&gt;
[[File:IPi Studio new features-2.1.0.139.png|thumb|UI changes]]&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* '''Head tracking'''. Enabled by the '''Enable head tracking''' checkbox on the '''Tracking''' tab.&lt;br /&gt;
:: '''''Note.''''' ''This version does not track face orientation, that is head rotation around Y axis.''&lt;br /&gt;
* Switched places of '''Track Forward''' and '''Track Backward''' buttons. The new placement is more intuitive, but may cause confusion for existing users.&lt;br /&gt;
* Improvements in '''Jitter Removal'''.&lt;br /&gt;
* Simplified rules for auto-adjusting the '''Region of Interest'''. Now it's touched only if the tracking starts when the current position is outside the ROI.&lt;br /&gt;
* More compact project files.&lt;br /&gt;
:: '''''Note.''''' ''Projects saved by this version can not be opened by the previous releases.''&lt;br /&gt;
* Bundled user guides are displayed within the new built-in viewer.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Error when running '''Jitter Removal''' while current position is outside of the '''Region of Interest'''.&lt;br /&gt;
* Error on opening project in certain circumstances.&lt;br /&gt;
* Installation program won't run on Windows XP x64.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.1.138|Aug 04, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.1.138.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Refines in actor model including skeleton proportions.&lt;br /&gt;
:: '''''Note.''''' ''Existing projects should be re-tracked with new model to take advantages of new version.''&lt;br /&gt;
* Alignment of color video to depth point cloud for single and dual Kinect/Xtion projects. This alignment is based on internal calibration data from depth sensor and should work fine for various depth sensors. &lt;br /&gt;
::'''''Note.''''' ''To turn off this alignment one can use '''View &amp;gt; Align Color Video to Depth''' menu item.''&lt;br /&gt;
* Coloring of depth data in [[iPi Mocap Studio]] now is like coloring in [[iPi Recorder]].&lt;br /&gt;
* For single and dual Kinect/Xtion projects background is hidden by default if color video is available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.137|Jul 19, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.137.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''JPEG''' encoded Bayer tracks in video. Update of [[iPi Recorder]] with support for '''JPEG''' compression for PS Eyes will be published within a couple of days.&lt;br /&gt;
* Improvements in '''FBX''' import concerning character skinning.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed error in clavicle retargeting.&lt;br /&gt;
* Fixed issue in installer with .NET Framework installation on Windows Vista and later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.135|Jul 03, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.135.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Experimental support for '''7-8''' color cameras. Auto detection of initial camera positions is not currently working well for these configurations, so it is disabled. This feature is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6132].&lt;br /&gt;
* Improved unexpected errors handling.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed error in activation code. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6154] and [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6158].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.134|Jun 30, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.134.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for any order of Euler angles in '''FBX''' export. This is especially useful for '''LightWave''' users.&lt;br /&gt;
* Unexpected error dialog. If an unexpected error occurs in the application, this dialog appears just before the application is terminated. It presents you a debug information. If you provide us with this information when reporting an error, this could greatly help us in investigating your issue.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Decreased memory footprint during calibration (specifically, marker detection).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.133|Jun 17, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.133.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Check for update from application. Press the '''Help &amp;gt; Check For Update''' menu item. For details, see [[iPi Recorder Changelog#ver. 2.0.0.12]] release notes.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed rounding error causing incorrect value of frames per second. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6113].&lt;br /&gt;
* Fixed incorrect background processing. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6115].&lt;br /&gt;
* Fixed application failures when returning from logon screen and standby mode. This issue was primarily discussed by email. Partial discussion is in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6110].&lt;br /&gt;
* Fixed ignoring the '''Export T-pose in first frame''' option and '''Recenter coordinate system on character in first frame''' checkboxes. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6117].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.132|Jun 13, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.132.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* List of most recently used target characters along with motion transfer profiles.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed several issues in exporting/importing animations for 3D MAX and MotionBuilder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.131|Jun 07, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.131.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed coordinate system bug in tracking the left hand.&lt;br /&gt;
* Fixed startup error occurring on some WinXP/Vista computers. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6077].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.130|Jun 02, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.130.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Different menu item and toolbar button for creating new project ('''File &amp;gt; New project…''' and '''New''' respectively).&lt;br /&gt;
* '''File &amp;gt; Open''' is renamed to '''File &amp;gt; Open project…''' and now opens only project files.&lt;br /&gt;
* '''File &amp;gt; Import animation''' menu item is renamed to '''File &amp;gt; Open animation…'''&lt;br /&gt;
* Now visibility of tabs, toolbar buttons and menu items depends on project type.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Application installer is slightly updated (some users have experienced troubles with previous one).&lt;br /&gt;
* Bug fix in behavior of '''Scene Scale''' slider for multi-camera calibration projects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.129|Jun 01, 2012|http://files.ipisoft.com/iPiMocapStudioSetup-2.0.0.129.exe}}&lt;br /&gt;
&lt;br /&gt;
First public release of [[iPi Mocap Studio|iPi Mocap Studio 2]].&lt;br /&gt;
&lt;br /&gt;
If you're user of '''iPi Studio 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* New project file format, incompatible with old one. The new format has important changes required for support of multiple actor capture and props capture in future versions.&lt;br /&gt;
* New character model with optimizations for female characters.&lt;br /&gt;
* New skeleton.&lt;br /&gt;
* New video format ([[.iPiVideo file extension|'''.iPiVideo''']]). Old videos can be converted to new format using [[iPi Recorder#Converter]].&lt;br /&gt;
* '''New project''' wizard.&lt;br /&gt;
* Improved foot tracking.&lt;br /&gt;
* Improved shoulder tracking.&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Mocap Studio]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Changelog</id>
		<title>IPi Recorder Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Changelog"/>
				<updated>2014-11-04T01:06:44Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Recorder]].''&lt;br /&gt;
&lt;br /&gt;
''[[iPi Recorder]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''tools &amp;gt; check for update''' menu item.''&lt;br /&gt;
&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://files.ipisoft.com/iPiRecorderSetup.exe our website].''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.3.30|Jun 14, 2014|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.30.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added support for newer model of Wii Remote Plus. This requires [[Using_Wii_Remote_with_Toshiba_Bluetooth_stack|using Toshiba Bluetooth stack]].&lt;br /&gt;
*: Actually, this model has been around for quite a while (since 2012). But it seems that all users, which employed Wii Remotes with our software before, have the older model.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.29|Mar 07, 2014|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.29.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on certain hardware configurations, related to audio input.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.28|Dec 26, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.28.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed support for PS Move controllers on Windows 8.1 (using Motion-in-Joy drivers).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.27|Oct 04, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.27.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Elevation angle for Kinect and PS Move sphere color can be changed right from on-screen controls (no need to press the '''PROPERTIES''' button). Accessible at any screen, not only at '''Setup'''.&lt;br /&gt;
* The new '''RESET DEVICES''' button at the '''Record''' screen allows to recover from certain errors occurred during recording without the need to return back to the '''Devices''' screen.&lt;br /&gt;
*: When some device switches to error state (usually there is a red message on its screen), use this button to try to recover. Beforehand, check that there is no hardware failure like disconnected cable. If the device does not recover after several tries, return to the '''Devices''' screen or restart the program.&lt;br /&gt;
* Motion controllers shortcuts in tooltips for '''START''' / '''STOP''' / '''EVALUATE''' buttons. For those who forget or does not still know :)&lt;br /&gt;
* Installer now installs Kinect SDK 1.8 (previously was 1.6). Versions 1.6 through 1.8 are supported.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed occasional crashes when opening an iPiVideo file from Windows Explorer.&lt;br /&gt;
* Fixed incorrect camera screen layout after the background evaluation.&lt;br /&gt;
* Improved behavior at recording startup to prevent false ''Hang-up detected'' errors.&lt;br /&gt;
* Necessary components, which are (rarely) not present on a user system, were added to the installer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.25|Sep 10, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.1.25.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Export of video from individual cameras to an AVI file.&lt;br /&gt;
*: Use the '''EXPORT''' button on the '''Converter''' tab to add an export task. Choose iPiVideo file, select the channel corresponding to a camera of interest (use preview to identify it), then specify AVI file name and compression options. Now click '''ADD''' and wait for export to complete, or create the next task. &lt;br /&gt;
*: Currently, only color channel can be exported from depth sensor videos.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed unstable work of ASUS Xtion / Carmine sensors in certain conditions.&lt;br /&gt;
* Prevented unintentional change of Kinect's elevation angle during the application start.&lt;br /&gt;
* Fixed error in connecting Wii Remote controllers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Converter-Tab.png|thumb|400px|New buttons on Converter tab]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Input.png|thumb|400px|Input for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Output.png|thumb|400px|Output for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.24|Jun 11, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.0.24.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Audio recording capability.&lt;br /&gt;
*: Recording is possible with just one of available audio inputs. Select a microphone at the '''Devices''' stage. At the '''Setup''' stage you can change your selection and also set the desired audio quality.&lt;br /&gt;
* Basic file operations: rename, delete, open containing folder.&lt;br /&gt;
*: These operations are available in player, recent records list, conversion tasks list. In recent records list, the only visible action by default is '''Play'''. To see other available actions, press on the vertical ellipsis to the right from the '''Play''' button.&lt;br /&gt;
* Improved synchronization of the cameras during recording.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed handling of the time stamp placeholder in a record's file name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Devices.png|thumb|400px|Available microphones]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Setup.png|thumb|400px|Audio settings and microphone levels]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Player.png|thumb|400px|File operations and sound controls in player]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.6.23|Apr 09, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.6.23.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved performance with '''Motion in Joy''' Bluetooth drivers&lt;br /&gt;
*: This should remove (or at least greatly reduce) freezing issues that some users experienced on Windows 8 when recording with PS Move.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on exhausting the disk space while recording.&lt;br /&gt;
*: The recording ends slightly before reaching critical remaining disk space values. This is especially actual for users employing a RAM drive for recording.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.5.22|Mar 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.5.22.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Compatibility with Kinect SDK '''1.7'''&lt;br /&gt;
*: '''Note:''' Both versions of Kinect SDK are supported: '''1.6''' and '''1.7'''. [[iPi Recorder]] installation program still suggests version '''1.6''' of Kinect SDK. Anyway, you are free to use any of these versions &amp;amp;mdash; tracking quality is the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.4.21|Mar 18, 2013|http://files.ipisoft.com/iPiRecorderSetup.exe-2.1.4.21}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Official support for [http://www.primesense.com/get-your-sensor2/ PrimeSense Carmine sensor].&lt;br /&gt;
*: It was implicitly supported in previous versions recognized as ASUS Xtion Live. Now it is detected separately, though there is an opposite issue of recognizing ASUS Xtion Live [http://reconstructme.net/2012/10/13/asus-xtion-usb-3-0-hotfix/ with updated firmware] as Carmine.&lt;br /&gt;
* Main window size and state (whether it is maximized) are automatically restored on the application startup.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed data cut-off issue when using the background subtraction compression for depth data.&lt;br /&gt;
*: This issue particularly affected feet at the floor.&lt;br /&gt;
* Fixed improper behavior when changing video mode after recording in certain situations.&lt;br /&gt;
* Fixed app crash when setting JPEG compression quality to 0.&lt;br /&gt;
*: Minimum JPEG quality value has been raised to 30 to prevent very low quality recordings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:PrimeSense_Carmine.jpg|thumb|400px|PrimeSense Carmine 1.08]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.20|Jan 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.3.20.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* [[Motion_in_Joy_Installation|Support for '''Motion in Joy''' drivers]]. Тhis enables using PS Move on Windows 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.19|Dec 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.2.19.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Taking advantage of new features of Kinect SDK 1.6:&lt;br /&gt;
** depth data is not limited by 4 meters now&lt;br /&gt;
** color image from Kinect is obtained as raw Bayer rather then decoded RGB which allows to improve performance of recording and reduce size of resulting [[.iPiVideo_file_extension|*.iPiVideo]] file&lt;br /&gt;
** PROPERTY page for Kinect for Windows devices now contains settings for color camera (see screenshot). Note that this feature is not available for Kinect for XBOX&lt;br /&gt;
* Significant performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.2.19-properties_of_Kinect_for_Windows.png|thumb|250px|New properties of Kinect for Windows]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.18|Nov 25, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.1.18.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''Nintendo Wii Remote Plus''' motion controller&lt;br /&gt;
* Moved to Microsoft Kinect SDK '''1.6'''&lt;br /&gt;
*: '''Warning.''' [http://go.microsoft.com/fwlink/?LinkID=262831 Kinect SDK '''1.6'''] should be installed to get support for Kinects with this version of [[iPi Recorder]].&lt;br /&gt;
* Start/stop recording using a motion controller. Hold the button for a couple of seconds to toggle recording. Also works when starting background evaluation.&lt;br /&gt;
** '''Start''' button on PS Move&lt;br /&gt;
** '''A''' button on Wii Remote&lt;br /&gt;
* Indication of battery charge level for motion controllers&lt;br /&gt;
* Sequential background evaluation for depth sensors. This removes infrared interference effects on background picture.&lt;br /&gt;
*: '''Tip'''. In case you are going away from PC when evaluating background, be aware that now for dual sensor configuration, background evaluation lasts about twice the duration setting.&lt;br /&gt;
* Detecting when too many cameras are connected to a single USB controller&lt;br /&gt;
* Optimizing application performance (especially startup time) for the system on which it is installed (using [http://en.wikipedia.org/wiki/Native_Image_Generator NGen])&lt;br /&gt;
*: '''tools &amp;gt; optimize app''' menu item&lt;br /&gt;
* Launching Windows '''Device Manager''' directly from the menu&lt;br /&gt;
*: '''tools &amp;gt; device manager''' menu item&lt;br /&gt;
* Improved persistence of settings for motion controllers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Mixing up of Kinect motor controls occasionally when using PrimeSense drivers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.1.18-battery_indicator.png|thumb|400px|Battery charge level]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.17|Nov 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.0.17.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for motion controllers &amp;amp;mdash; '''Sony PlayStation Move''' and '''Nintendo Wii Remote''' (with '''Motion Plus''')&lt;br /&gt;
*: This enables props/hands tracking in [[iPi Mocap Studio]] (update with these capabilities will be available in the next 2-3 weeks). [[Getting started with motion controllers|See our Getting Started guide]].&lt;br /&gt;
* '''Video information''' panel in player&lt;br /&gt;
*: Expand it from the right edge of the window and explore all information stored in iPiVideo file: camera models, property values used during recording, statistical data, etc.&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Recorder Changelog|changelog]]&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
* Little UI improvements, including:&lt;br /&gt;
** auto hiding [[iPi Recorder User's Guide#On-Screen Controls|on-screen controls]] when the mouse is still for a while&lt;br /&gt;
** auto selecting value for '''devices in a row''' ('''cameras in a row''' in previous versions) depending on the number of devices&lt;br /&gt;
&lt;br /&gt;
* Decreased memory usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi_Recorder_2.1.0.17-motion_controller.png|thumb|400px|Motion controller (right)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi Recorder 2.1.0.17-video info.png|thumb|400px|Video info panel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.15|Oct 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.15.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved alignment of depth and color images.&lt;br /&gt;
*: Device-specific parameters are obtained for each depth sensor and written to iPiVideo file during recording. This gives high accuracy of aligning depth and color images in [[iPi Mocap Studio]]. Implemented both for Microsoft Kinect and ASUS Xtion Live.&lt;br /&gt;
* Opening video in [[iPi Mocap Studio]] with one click.&lt;br /&gt;
*: Each recorded or converted video file in addition to existed '''Play''' button now has '''Open In Studio''' button (icon is letter &amp;quot;S&amp;quot;). Press this button, and (if installed) [[iPi Mocap Studio]] will launch with the '''New Project''' wizard open for the selected video file.&lt;br /&gt;
* New '''help''' menu.&lt;br /&gt;
*: Contains '''user's guide''', '''release notes''' and '''EULA'''.&lt;br /&gt;
* Further performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Frame drops statistics were not counted properly for ASUS Xtions.&lt;br /&gt;
* Under certain circumstances empty video were recorded (containing no frames).&lt;br /&gt;
* The installer won't run on Windows XP x64.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.14|Jul 21, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.14.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Preventing from going to screensaver/stand by mode. Works for [[IPi_Recorder_User's_Guide#Recorder|Recorder]] (starting from [[IPi_Recorder_User's_Guide#Setup|Setup]] stage), [[IPi_Recorder_User's_Guide#Player|Player]] (when playing), [[IPi_Recorder_User's_Guide#Converter|Converter]] (only standby, when converting).&lt;br /&gt;
* JPEG compression is supported for all source camera image formats. Also its performance is improved.&lt;br /&gt;
::'''''Note 1.''''' ''JPEG compression reduces quality of source image. For color cameras (not depth sensors), use it only when really necessary (e.g. your system is low on disk space or writing speed).''&lt;br /&gt;
::'''''Note 2.''''' ''PS Eye videos recorded with JPEG compression would not be read with [[iPi Mocap Studio]] prior to version 2.0.0.137. Please ensure you have updated to compatible version.''&lt;br /&gt;
* Improved performance for PS Eye recording.&lt;br /&gt;
* Default folder for storing recorded videos is set to user's documents folder.&lt;br /&gt;
::'''''Note.''''' ''By an oversight, in previous versions default folder was set to iPi Recorder's installation folder. That is something like &amp;lt;tt&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Local\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows Vista/7) or &amp;lt;tt&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Local Settings\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows XP). Path parts after &amp;lt;tt&amp;gt;Apps\2.0&amp;lt;/tt&amp;gt; contain some &amp;quot;random&amp;quot; characters defined by specific system installation. In case you did not change that default folder, your records might be deleted when updating or uninstalling [[iPi Recorder]]. To be on the safe side, please check if you still have [[.iPiVideo file extension|'''.iPiVideo''']] or [[.iPiMocap file extension|'''.iPiMocap''']] files somewhere under mentioned &amp;lt;tt&amp;gt;...\Apps\2.0&amp;lt;/tt&amp;gt; folder and, if found any, move them to some &amp;quot;normal&amp;quot; location.&lt;br /&gt;
* More reliable counting of frame drops.''&lt;br /&gt;
* Improved error handling.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed the issue causing crash during recording (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6129]).&lt;br /&gt;
* Fixed the issue causing hang up during conversion of certain AVI files (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6172]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.13|Jun 14, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.13.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved speed performance for the '''Background subtraction''' compression method, and depth channel compression. This should help to resolve frame drops issues that some users experience when recording, especially from PS Eye cameras.&lt;br /&gt;
: '''''WARNING.''''' ''[[iPi Mocap Studio]] prior to version '''2.0.0.132''' may not open videos recorded with this release of [[iPi Recorder]]. Ensure that you're using the latest version of [[iPi Mocap Studio]] (see version info in '''Help &amp;gt; About''' window). In case you need an update, try restarting application (an automatic update should launch), or download and run the latest installer from the downloads page at our website. Videos recorded with previous versions of [[iPi Recorder]] can still be opened by any version of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.12|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.12.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Check for version update from the application. To check, open the '''tools''' menu and click the '''CHECK FOR UPDATE''' button. If update is detected, you will be prompted to manually restart the application to perform an update.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed freezing when detecting available cameras after calibration mode was used with PS Eye cameras. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6075].&lt;br /&gt;
* Restored support for '''PSDRV3''' drivers for Kinect on Windows 7, which was silently removed in the previous release. Sorry for inconvenience, folks. However, we strongly recommend to use '''Kinect SDK''' for recording with Kinects on Windows 7. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6078].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.11|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.11.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added the '''tools''' menu. It is located in the top-right corner, where previously the version number was displayed. Currently, the menu contains the version number and the '''SHOW TRACE''' button.&lt;br /&gt;
* Added functionality for displaying the program trace and saving it to a file. To display trace window, press the '''SHOW TRACE''' button located under the '''tools''' menu. Program trace contains diagnostic messages produced by software. When [[iPi Recorder]] is not working properly, you can save the trace and attach to your issue report. It may help us in investigation of the issue.&lt;br /&gt;
* Some performance improvements.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed ignoring changes to output file name in [[IPi_Recorder_User's_Guide#Converter|Converter]]. This issue is discussed in this topic [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6071].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.10|Jun 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.10.exe}}&lt;br /&gt;
&lt;br /&gt;
First public release of [[iPi Recorder|iPi Recorder 2]].&lt;br /&gt;
&lt;br /&gt;
If you're user of '''iPi Recorder 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Main_Page</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Main_Page"/>
				<updated>2014-03-03T18:50:35Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: moving biomech to bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Header --&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%; margin:1em 0 0 0; background:none; border-spacing: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width: 59%; border:1px solid #ddd; background:#f9f9f9; vertical-align:top; color:#000; padding:0.2em&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;table border=0 style=&amp;quot;background:#f9f9f9; margin:.3em .5em; text-align:center&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td colspan=3&amp;gt;&amp;lt;div style=&amp;quot;font-size:122%; padding-bottom:.8em; padding-top:.3em&amp;quot;&amp;gt;'''iPi Motion Capture''' consists of two products:&amp;lt;/div&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td rowspan=2&amp;gt;[[Image:R-256.png|96px|link=iPi Recorder]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;text-align:left; padding-left:.4em; padding-right:1.3em; vertical-align:top;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;'''[[iPi Recorder|iPi RECORDER]]'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:95%; color:#444444;&amp;quot;&amp;gt;''free software for making records''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td rowspan=2&amp;gt;[[Image:S-256.png|96px|link=iPi Mocap Studio]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;text-align:right; padding-left:1.3em; padding-right:.4em; vertical-align:bottom;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:95%; color:#444444;&amp;quot;&amp;gt;''paid software for processing records''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size:110%;&amp;quot;&amp;gt;'''[[iPi Mocap Studio|iPi MOCAP STUDIO]]'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td colspan=3&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-top:1.2em; font-size:95%; border:1px dashed #aaaaaa;&amp;quot;&amp;gt;[http://ipisoft.com/store Editions]&amp;amp;nbsp;([http://ipisoft.com/store/compare-editions compare])&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;| &amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[http://ipisoft.com/download '''Downloads''']&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;|&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;[[License|Licensing Policy]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 2%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td style=&amp;quot;width: 39%; border:1px solid #F7D4C0; background:#FFFFF7; vertical-align:center; color:#000; padding:0.2em; text-align:center;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[http://ipisoft.com/gallery/ Gallery of Demo Videos]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[http://ipisoft.com/pr/iPi_Motion_Capture_Brochure.pdf Product Brochure]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[FAQ|Frequently Asked Questions]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;width:50%; height:1px; border-top:1px solid #BC967E; margin:0.7em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[http://blog.ipisoft.com Monthly Competition: Win Standard License]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;width:50%; height:1px; border-top:1px solid #BC967E; margin:0.7em;&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;span style=&amp;quot;color:#BC967E; font-size:110%&amp;quot;&amp;gt;f e a t u r e d &amp;amp;nbsp;&amp;amp;nbsp; a r t i c l e s :&amp;lt;/span&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Getting Started with Triple Depth Sensor Configuration|Triple Depth Sensor Conf.]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Batch Processing]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Multiple GPUs]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Troubleshooting]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;'''Possible Configurations:'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- General --&amp;gt;&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%; margin:1em 0 0 0; background:none; border-spacing: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width: 49%; border:1px solid #cef2e0; background:#f5fffa; vertical-align:top; color:#000; padding:0.2em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Single Kinect --&amp;gt;&lt;br /&gt;
&amp;lt;h2 id=&amp;quot;mp-tfa-h2&amp;quot; style=&amp;quot;margin:3px 3px 12px 3px; background:#cef2e0; font-size:120%; font-weight:bold; border:1px solid #a3bfb1; text-align:center; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Single Depth Sensor Configuration&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:Kinect-small.png|150px|link=User Guide for Single Depth Sensor Configuration]]&amp;lt;/center&amp;gt;&lt;br /&gt;
''&amp;lt;p style=&amp;quot;font-size:95%; color:#444444; padding-left:0.4em; padding-right:0.4em; text-align:justify; margin:3px;&amp;quot;&amp;gt;iPi Soft uses its own tracking algorithms that give much better accuracy than other [http://en.wikipedia.org/wiki/Kinect Kinect]/[http://www.asus.com/Multimedia/Motion_Sensor/Xtion_PRO_LIVE Xtion]/[http://www.primesense.com/get-your-sensor2/ Carmine]-based mocaps available in the market. This configuration is very easy to use, as it does not require calibration. For those who haven't had experience with mocap systems before, it is a good option to start from.&amp;lt;/p&amp;gt;''&lt;br /&gt;
* [[Quick Start Guide for Single Depth Sensor Configuration|Quick Start Guide]]&lt;br /&gt;
* [[User Guide for Single Depth Sensor Configuration|User Guide]]&lt;br /&gt;
* [[Sample video and project (single depth sensor)|Sample video and project]]&lt;br /&gt;
* &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[iPi Recorder System Requirments for iPi MoCap with Single Depth Sensor|System Requirements for Recording]]&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[iPi Studio System Requirements|System Requirements for Processing]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:8px 3px; font-size:95%; border:1px dashed #a3bfb1; text-align:right; color:#006600; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/software/express-edition Express], [http://ipisoft.com/software/basic-edition Basic], [http://ipisoft.com/software/standard-edition Standard]  '''[[Editions Comparison|(?)]]'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width: 2%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width: 49% ; height:100%; border:1px solid #cedff2; background:#f5faff; vertical-align:top; color:#000; padding:0.2em &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Dual Kinect --&amp;gt;&lt;br /&gt;
&amp;lt;h2 id=&amp;quot;mp-tfa-h2&amp;quot; style=&amp;quot;margin:3px 3px 12px 3px; background:#cedff2; font-size:120%; font-weight:bold; border:1px solid #a3b0bf; text-align:center; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt;Dual Depth Sensor Configuration&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:Kinect-small.png|130px|link=User Guide for Dual Depth Sensor Configuration]]&amp;amp;nbsp;&amp;amp;nbsp; [[Image:Kinect-small.png|130px|link=User Guide for Dual Depth Sensor Configuration]]&amp;lt;/center&amp;gt;&lt;br /&gt;
''&amp;lt;p style=&amp;quot;font-size:95%; color:#444444; padding-left:0.4em; padding-right:0.4em; text-align:justify; margin:15px 3px;&amp;quot;&amp;gt;Dual-[http://en.wikipedia.org/wiki/Kinect Kinect]/[http://www.asus.com/Multimedia/Motion_Sensor/Xtion_PRO_LIVE Xtion]/[http://www.primesense.com/get-your-sensor2/ Carmine] configuration combines ease of use and flexibility of a single Kinect/Xtion/Carmine with power of multi-camera system. With two Microsoft Kinects, or ASUS Xtions, or PrimeSense Carmines animators can accurately capture complex motions including 360-degrees turns.&amp;lt;/p&amp;gt;''&lt;br /&gt;
* [[Quick Start Guide for Dual Depth Sensor Configuration|Quick Start Guide]]&lt;br /&gt;
* [[User Guide for Dual Depth Sensor Configuration|User Guide]]&lt;br /&gt;
* [[Sample video and project (dual depth sensor)|Sample video and project]]&lt;br /&gt;
* [http://nycppnews.com/2012/02/12/joe-herman-reviews-ipi-softs-markerless-motion-capture-system Review by Joe Herman]&lt;br /&gt;
* &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[iPi Recorder System Requirments for Two Depth Sensors|System Requirements for Recording]]&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[iPi Studio System Requirements|System Requirements for Processing]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px; font-size:95%; border:1px dashed #a3bfb1; text-align:right; color:#000066; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/software/basic-edition Basic], [http://ipisoft.com/software/standard-edition Standard]  '''[[Editions Comparison|(?)]]''' &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr style=&amp;quot;height:1em&amp;quot;&amp;gt;&amp;lt;td colspan=3&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td  style=&amp;quot;width: 49% ; height:100%; border:1px solid #ddcef2; background:#faf5ff; vertical-align:top; color:#000; padding:0.2em &amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Multiple MS Eye --&amp;gt;&lt;br /&gt;
&amp;lt;h2 id=&amp;quot;mp-tfa-h2&amp;quot; style=&amp;quot;margin:3px 3px 12px 3px; background:#ddcef2; font-size:120%; font-weight:bold; border:1px solid #ddcef2; text-align:center; color:#000; padding:0.2em 0.4em&amp;quot;&amp;gt; Multiple PS Eye Cameras Configuration &amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:PSEye-small.png|80px|link=User Guide for Multiple PlayStation Eye Cameras Configuration]]&amp;amp;nbsp;&amp;amp;nbsp;[[Image:PSEye-small.png|80px|link=User Guide for Multiple PlayStation Eye Cameras Configuration]]&amp;amp;nbsp;&amp;amp;nbsp;[[Image:PSEye-small.png|80px|link=User Guide for Multiple PlayStation Eye Cameras Configuration]]&amp;lt;/center&amp;gt;&lt;br /&gt;
''&amp;lt;p style=&amp;quot;font-size:95%; color:#444444; padding-left:0.4em; padding-right:0.4em; text-align:justify; margin:15px 3px;&amp;quot;&amp;gt;[http://en.wikipedia.org/wiki/PlayStation_Eye Sony PS Eye] cameras are recommended as they give very good quality of video at up to 60 fps. Other cameras like webcams or DirectShow-compatible USB or FireWire cameras may be used but are not recommended. The configuration with 3 to 8 [http://en.wikipedia.org/wiki/PlayStation_Eye Sony PS Eye] cameras is the most powerful option. It allows you to track very complex motions in a big capture area (up to '''20 by 20 feet''' or '''7 by 7 meters''').&amp;lt;/p&amp;gt;''&lt;br /&gt;
* [[Quick Start Guide for Multiple PlayStation Eye Cameras Configuration|Quick Start Guide]]&lt;br /&gt;
* [[Cameras and accessories]]&lt;br /&gt;
* [[User Guide for Multiple PlayStation Eye Cameras Configuration|User Guide]]&lt;br /&gt;
* [[Sample_video_and_project_(four_PS_Eye)|Sample video and project]]&lt;br /&gt;
* &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[iPi Recorder System Requirements for Multiple PlayStation Eye Cameras System|System Requirements for Recording]]&amp;lt;/font&amp;gt;&lt;br /&gt;
* &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;[[iPi Studio System Requirements|System Requirements for Processing]]&amp;lt;/font&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px; font-size:95%; border:1px dashed #ddcef2; text-align:right; color:#330066; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/software/basic-edition Basic]  &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;(up to 4 cams)&amp;lt;/font&amp;gt;, [http://ipisoft.com/software/standard-edition Standard] &amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;(up to 8 cams)&amp;lt;/font&amp;gt;  '''[[Editions Comparison|(?)]]'''&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width: 2%&amp;quot;&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width: 49%; border:1px solid #f2cee0; background:#fff5fa; vertical-align:top; color:#000; padding:0.2em&amp;quot; &amp;gt;&lt;br /&gt;
&amp;lt;!-- Post processing --&amp;gt;&lt;br /&gt;
&amp;lt;h2 id=&amp;quot;mp-tfa-h2&amp;quot; style=&amp;quot;margin:3px 3px 12px 3px; background:#f2cee0; font-size:110%; font-weight:bold; border:1px solid #bfa3b1; text-align:center; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;Integrated Clean-Up and Motion Transfer&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:ipi-motion-transfer-small.png|180px|link=Animation export and motion transfer]]&amp;lt;/center&amp;gt;&lt;br /&gt;
''&amp;lt;p style=&amp;quot;font-size:95%; color:#444444; padding-left:0.4em; padding-right:0.4em; text-align:justify; margin:15px 3px;&amp;quot;&amp;gt;[[iPi Mocap Studio]] includes integrated animation clean-up and motion transfer. So you do not necessarily need expensive third-party software like [http://usa.autodesk.com/adsk/servlet/pc/index?id=13581855&amp;amp;siteID=123112 Motion Builder]. These tools are included in all [[Editions Comparison|editions]].&amp;lt;/p&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
* [[Clean-up]]&lt;br /&gt;
&lt;br /&gt;
* [[Animation export and motion transfer]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;'''Advanced Features:'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table style=&amp;quot;width: 100%; margin:1em 0 0 0; background:none; border-spacing: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;!-- The first row --&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:30%; vertical-align:top; background:#fcfcfc; border:1px solid #ddd; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!-- Multiple Actors --&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-bottom:1px solid #cacaca; background:white; font-size:120%; font-weight:500; text-align:center; color:#777777; padding:0.2em 0.4em; margin:-8px -8px 0px -8px;&amp;quot;&amp;gt;Multiple Actors&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;padding:0.8em;&amp;quot;&amp;gt;[[Image:multiple_actors_pic.png|link=Getting started with multiple actors]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:0.1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;amp;nbsp;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Getting started with multiple actors|User Guide]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;amp;nbsp;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px 0px 3px; font-size:90%; border:1px dashed #cacaca; text-align:right; color:#777777; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/software/standard-edition Standard] &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width:4%&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td style=&amp;quot;width:30%; vertical-align:top; background:#fcfcfc; border:1px solid #ddd; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!-- Motion Controllers --&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-bottom:1px solid #cacaca; background:white; font-size:120%; font-weight:500; text-align:center; color:#777777; padding:0.2em 0.4em; margin:-8px -8px 0px -8px&amp;quot;&amp;gt;Motion Controllers&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;padding:0.8em;&amp;quot;&amp;gt;[[Image:motion_controllers_pic.png|link=Getting started with motion controllers]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:0.1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Getting started with motion controllers|User Guide]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Using motion controller for head tracking|Using for Head Tracking]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Motion in Joy Installation|Motion in Joy]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px 0px 3px; font-size:90%; border:1px dashed #cacaca; text-align:right; color:#777777; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/store All] &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width:4%&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td style=&amp;quot;width:30%; vertical-align:top; background:#fcfcfc; border:1px solid #ddd; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!-- Keyframing --&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-bottom:1px solid #cacaca; background:white; font-size:120%; font-weight:500; text-align:center; color:#777777; padding:0.2em 0.4em; margin:-8px -8px 0px -8px&amp;quot;&amp;gt;Keyframing&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;padding:0.8em;&amp;quot;&amp;gt;[[Image:keyframing_pic.png|link=Getting started with hand keyframing]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:0.1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;amp;nbsp;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Getting started with hand keyframing|User Guide]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;amp;nbsp;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px 0px 3px; font-size:90%; border:1px dashed #cacaca; text-align:right; color:#777777; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/store All] &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;!-- Separator --&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td colspan=&amp;quot;5&amp;quot; style=&amp;quot;height:1.5em;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;!-- The second row --&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;width:30%; vertical-align:top; background:#fcfcfc; border:1px solid #ddd; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!-- Multiple GPUs --&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-bottom:1px solid #cacaca; background:white; font-size:120%; font-weight:500; text-align:center; color:#777777; padding:0.2em 0.4em; margin:-8px -8px 0px -8px;&amp;quot;&amp;gt;Multiple GPUs&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;padding:0.8em;&amp;quot;&amp;gt;[[Image:multiple_gpus_pic.png|link=Multiple GPUs]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:0.1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Multiple GPUs|User Guide]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px 0px 3px; font-size:90%; border:1px dashed #cacaca; text-align:right; color:#777777; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/software/standard-edition Standard] &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width:4%&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td style=&amp;quot;width:30%; vertical-align:top; background:#fcfcfc; border:1px solid #ddd; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!-- Batch Processing --&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-bottom:1px solid #cacaca;background:white; font-size:120%; font-weight:500; text-align:center; color:#777777; padding:0.2em 0.4em; margin:-8px -8px 0px -8px;&amp;quot;&amp;gt;Batch Processing&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;padding:0.8em;&amp;quot;&amp;gt;[[Image:batch_pic.png|link=Batch Processing]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:0.1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Batch Processing|User Guide]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px 0px 3px; font-size:90%; border:1px dashed #cacaca; text-align:right; color:#777777; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/software/standard-edition Standard] &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/td&amp;gt;&amp;lt;td style=&amp;quot;width:4%&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td style=&amp;quot;width:30%; vertical-align:top; background:#fcfcfc; border:1px solid #ddd; padding:8px;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;!-- Audio Recording --&amp;gt;&lt;br /&gt;
&amp;lt;h2 style=&amp;quot;border-bottom:1px solid #cacaca; background:white; font-size:120%; font-weight:500; text-align:center; color:#777777; padding:0.2em 0.4em; margin:-8px -8px 0px -8px&amp;quot;&amp;gt;Audio Recording&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;div style=&amp;quot;padding:0.8em;&amp;quot;&amp;gt;[[Image:audio_recording_pic.png|link=Audio Recording]]&amp;lt;/div&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;padding:0.1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[Audio Recording|User Guide]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin:8px 3px 0px 3px; font-size:90%; border:1px dashed #cacaca; text-align:right; color:#777777; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/store All] &amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;width: 100%; border:1px solid #fec112; background:#fffbf0; vertical-align:top; color:#000; padding:0.2em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- Biomech Add-on --&amp;gt;&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot; style=&amp;quot;width: 100%;background:#fffbf0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td valign=&amp;quot;top&amp;quot; style=&amp;quot;width: 100%&amp;quot; colspan=2&amp;gt;&lt;br /&gt;
&amp;lt;h2 id=&amp;quot;mp-tfa-h2&amp;quot; style=&amp;quot;margin:3px 3px 0px 3px; background:#fdddaa; font-size:120%; font-weight:bold; border:1px solid #f8991d; text-align:center; color:#000; padding:0.2em 0.4em;&amp;quot;&amp;gt;iPi Biomech Add-on&amp;lt;/h2&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
[[Image:Biomech-Plot-2.png]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;font-size:95%; color:#444444; padding-left:0.4em; padding-right:0.4em; text-align:justify; margin:3px 3px 0px 3px;&amp;quot;&amp;gt;''iPi Studio now includes functionality for in-depth biomechanical analysis of human motions.'' ('''Note''' that Add-on is not a free update and requires separate license key. 30-days free trial is available.)&amp;lt;/p&amp;gt;&lt;br /&gt;
* Includes visualization of tracked motion data&lt;br /&gt;
* Includes export of motion data to Excel and MATLAB, as well as export of point clouds&lt;br /&gt;
&lt;br /&gt;
* See [[Biomechanical Analysis|iPi Biomech Add-on User Guide]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td colspan=2&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:0px 3px 8px 3px; font-size:95%; border:1px dashed #f8991d; text-align:right; color:#885510; padding:0.2em 0.4em;&amp;quot;&amp;gt;'''Editions:''' [http://ipisoft.com/store All]'''&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;font color=&amp;quot;#444444&amp;quot;&amp;gt;'''Printable Documentation'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[User Guide for Single Depth Sensor Configuration (printable version)]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[User Guide for Dual Depth Sensor Configuration (printable version)]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;[[User Guide for Multiple PlayStation Eye Cameras Configuration (printable version)]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__ __NOEDITSECTION__ __NOTITLE__&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Quick_Start_Guide_for_Multiple_PlayStation_Eye_Cameras_Configuration</id>
		<title>Quick Start Guide for Multiple PlayStation Eye Cameras Configuration</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Quick_Start_Guide_for_Multiple_PlayStation_Eye_Cameras_Configuration"/>
				<updated>2014-02-19T16:14:55Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the impatient:&lt;br /&gt;
* Get the [[Cameras and accessories|cameras]] (a minimum of 3 PlayStation Eye cameras recommended), cables, tripods, computer and a flashlight (Mini Maglite recommended). &lt;br /&gt;
* [http://www.ipisoft.com/downloads_index.php Download iPi Recorder and iPi Mocap Studio] &lt;br /&gt;
* [[IPi_Recorder_Installation|Install iPi Recorder]] and [[IPi_Mocap_Studio_installation|iPi Mocap Studio]]  &lt;br /&gt;
* Find a suitable space (13 feet by 13 feet minimum, preferably with light walls and bright lighting).&lt;br /&gt;
* Actor should be dressed in solid-color clothing. Recommended clothing: long-sleeve shirt, blue jeans or trousers, black shoes. Deep, saturated colors are preferable. &lt;br /&gt;
* Point cameras at the actor, connect the cables and use [[iPi Recorder]] to record synchronized multi-camera video. &lt;br /&gt;
* Switch [[iPi Recorder]] to &amp;quot;Calibration mode&amp;quot; and wave the flashlight (with its reflector removed) in view of cameras to record calibration video. Don’t move the flashlight too quickly. Switch off &amp;quot;Calibration mode&amp;quot;.&lt;br /&gt;
* Record a video of actor’s performance. Start from a T-pose. Then goes actor’s performance. &lt;br /&gt;
* Refer to [http://www.ipisoft.com/video_tutorials.php video tutorials] for instructions on how to process calibration video and actor performance video. &lt;br /&gt;
* Import your character into [[iPi Mocap Studio]] (File &amp;gt; Import Target Character) to adapt the animation for your character rig. Export your animation in a desired format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
For more details see [[User Guide for Multiple PlayStation Eye Cameras Configuration]].&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Quick_Start_Guide_for_Dual_Depth_Sensor_Configuration</id>
		<title>Quick Start Guide for Dual Depth Sensor Configuration</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Quick_Start_Guide_for_Dual_Depth_Sensor_Configuration"/>
				<updated>2014-02-19T16:13:30Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For the impatient:&lt;br /&gt;
* Get two Microsoft Kinect sensors&amp;lt;!--[XBOX] (for XBOX with separate power adapter or for Windows)[XBOX]--&amp;gt;, or ASUS Xtion Live sensors, or PrimeSense Carmine 1.08 sensors&lt;br /&gt;
** To choose see [[Depth Sensors Comparison]]&lt;br /&gt;
* Get computer with DirectX 10 videocard and at least two USB 2.0 or 3.0 controllers&lt;br /&gt;
* [http://www.ipisoft.com/downloads_index.php Download iPi Recorder and iPi Mocap Studio] &lt;br /&gt;
* [[IPi_Recorder_Installation|Install iPi Recorder]] and [[IPi_Mocap_Studio_installation|iPi Mocap Studio]]  &lt;br /&gt;
* Find a suitable space (9 by 5 feet minimum)&lt;br /&gt;
* Actor should be dressed in casual slim clothing, avoid shiny fabrics&lt;br /&gt;
* Connect depth sensors to PC&lt;br /&gt;
** Note that both sensors can't be connected through one and the same USB 2.0/3.0 controller&lt;br /&gt;
* Point them at the actor (the angle between two depth sensors can be in the range 60-90 degrees, or near to 180 degrees)&lt;br /&gt;
* For calibration, take flat rectangular cardboard, and use [[iPi Recorder]] to record calibration video&lt;br /&gt;
* Please ensure that the calibration board is visible in both sensors. Turn the calibration board to the left and to the right, holding it vertically in front of yourself on outstretched arms.&lt;br /&gt;
* Record video of actor's performance. Please ensure that the whole body including arms and legs is visible during the performance in both sensors. Start from a T-pose. Then goes actor’s performance.&lt;br /&gt;
* Run [[iPi Mocap Studio]] to process actor performance video&lt;br /&gt;
* Import your character into [[iPi Mocap Studio]] (File &amp;gt;Import Target Character) to adapt the animation for your character rig&lt;br /&gt;
* [[Animation export and motion transfer|Export your animation in a desired format]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
For more details see [[User Guide for Dual Depth Sensor Configuration]].&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Processing_video_file_in_iPiStudio</id>
		<title>Processing video file in iPiStudio</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Processing_video_file_in_iPiStudio"/>
				<updated>2014-02-19T16:12:31Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Open multi-camera video in [[iPi Mocap Studio]]. Load scene configuration from file. &lt;br /&gt;
&lt;br /&gt;
Adjust the '''Region of Interest''' (ROI). (Region of Interest should cover the part of video that contains the motion).&lt;br /&gt;
&lt;br /&gt;
Go to T-pose frame. Using character '''Move'''/'''Rotate''' controls, roughly align the model with the image of actor in one view. Adjust character height and proportions (on '''Actor''' tab) to correspond to actor.&lt;br /&gt;
&lt;br /&gt;
Push the '''Analyze Appearance''' button on '''Actor''' tab to automatically adjust model's colors. For the multi-camera video, '''Analyze Appearance''' button uses only one (current) camera. This makes it easier to align model with image. You can refine actor appearance by alternating '''Refit Pose''' and '''Analyze Appearance'''. Also you can edit the colors manually or with the eyedropper tool.&lt;br /&gt;
&lt;br /&gt;
Go to the first frame of '''Region of Interest''' (ROI). Push the '''Refit Pose''' button on '''Tracking''' tab. If initial pose was recognized incorrectly, you can roughly adjust it manually and use auto-fit again.&lt;br /&gt;
&lt;br /&gt;
Push the '''Track Forward''' button on '''Tracking''' tab.&lt;br /&gt;
&lt;br /&gt;
You can save your motion capture project to a file. If your project is saved to a file, then the system will auto-save it after each processed frame during tracking. &lt;br /&gt;
&lt;br /&gt;
Refer to video tutorial for tips on video processing:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;iframe title=&amp;quot;YouTube video player&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;390&amp;quot; src=&amp;quot;http://www.youtube.com/embed/EEe-A1TJatU&amp;quot; frameborder=&amp;quot;0&amp;quot; allowfullscreen&amp;gt;&amp;lt;/iframe&amp;gt;&amp;lt;/html&amp;gt;&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Processing_a_video_from_a_depth_sensor</id>
		<title>Processing a video from a depth sensor</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Processing_a_video_from_a_depth_sensor"/>
				<updated>2014-02-19T16:10:30Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* Run [[iPi Mocap Studio]]&lt;br /&gt;
* Press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt; or push '''New''' button on toolbar to create new project&lt;br /&gt;
* Choose recorded [[.iPiVideo file extension|'''*.iPiVideo''']] file&lt;br /&gt;
* After video opened, background will be calculated automatically and position of camera will be detected based on floor plane.&lt;br /&gt;
* Make sure, that floor is detected correctly:&lt;br /&gt;
*# Right mouse button down on 3d view port area&lt;br /&gt;
*# Move mouse, as a result 3d scene will be rotated&lt;br /&gt;
*# Right mouse button up&lt;br /&gt;
*# Visually control that 3d points from floor are located on ground plane which is marked by squared grid&lt;br /&gt;
&lt;br /&gt;
[[Image:KSensor-process-step2.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
::'''Note''' that you always can get back to the camera point of view by pressing &amp;lt;tt&amp;gt;'''1'''&amp;lt;/tt&amp;gt; key  on keyboard or pushing “Camera 1” button on toolbar&lt;br /&gt;
&lt;br /&gt;
* Save created project by pressing &amp;lt;tt&amp;gt;Ctrl+S&amp;lt;/tt&amp;gt; or pushing button '''Save''' on toolbar&lt;br /&gt;
* Position timeline slider to the frame where actor is in T-pose&lt;br /&gt;
* Adjust actor height using appropriate slider on tab '''Actor'''&lt;br /&gt;
* Select '''Move''' tool on toolbar.&lt;br /&gt;
* Move actor model to left or right to match roughly actor silhouette on video. Note that actor model can look smaller due to its position along axis of view. Don’t pay attention to it on this step.&lt;br /&gt;
&lt;br /&gt;
[[Image:KSensor-process-step3.png|center|600px]]&lt;br /&gt;
&lt;br /&gt;
* Switch to '''Tracking''' tab and push '''Refit pose''' button.&lt;br /&gt;
* As a result model should be matched with actor image from video. If it does not happen then delete result using item '''Edit &amp;gt; Delete pose''' from main menu and repeat above actions.&lt;br /&gt;
&lt;br /&gt;
[[Image:KSensor-process-step4.png|center|600px]]&lt;br /&gt;
&lt;br /&gt;
* Using the slider right to the button '''Show Skin''' in toolbar, make sure that morph of model corresponds to the actor image. If no, than adjust chest/bust/waist/hips/belly morph using appropriate sliders from '''Actor''' tab.&lt;br /&gt;
&lt;br /&gt;
[[Image:KSensor-process-step4a.png|center]]&lt;br /&gt;
&lt;br /&gt;
* Set the beginning of '''Region-of-Interest''' (ROI) to the current frame with T-pose by pressing &amp;lt;tt&amp;gt;'''I'''&amp;lt;/tt&amp;gt; key on keyboard or by double-clicking on the left edge of ROI bar under timeline.&lt;br /&gt;
* Switch to '''Tracking''' tab, change tracking options ('''Head tracking''', '''Shoulders''' and '''Spine''') if required.&lt;br /&gt;
* To start tracking just push '''Track Forward''' button.&lt;br /&gt;
&lt;br /&gt;
[[Image:KSensor-process-step5.png|center|600px|Click to enlarge]]&lt;br /&gt;
&lt;br /&gt;
* Wait and watch...&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Multiple_GPUs</id>
		<title>Multiple GPUs</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Multiple_GPUs"/>
				<updated>2014-02-19T16:07:59Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: /* How to Configure Multiple GPUs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction to Multiple GPUs in [[iPi Mocap Studio]] ==&lt;br /&gt;
Starting with version 2.4 of [[iPi Mocap Studio]], you can use multiple GPUs to speed up tracking.&lt;br /&gt;
You should be aware of the following limitations:&lt;br /&gt;
* You can use only '''1''', '''2''' or '''4''' GPUs inside one PC. Other configurations (for example, 3 GPUs) are not supported.&lt;br /&gt;
* Currently we recommend using only single-GPU video cards (e.g. '''NVidia GTX 780'''). iPi Soft never tested multi-GPU video cards like '''NVidia GTX 690''', and it is not known if there is a way to disable SLI/Crossfire for multi-GPU video card (to make it usable in [[iPi Mocap Studio]]).&lt;br /&gt;
* For best efficiency, all GPUs must be of approximately the same performance. [[iPi Mocap Studio]] cannot balance load for multiple GPUs with different performance levels, so mixing low-end and high-end GPUs will result in very poor performance.&lt;br /&gt;
* Due to synchronization overhead, performance scaling is not linear. Performance gain diminishes with the number of GPUs.  Using second identical GPU will speed up tracking approximately by a factor of '''1.6''' (instead of factor of 2, as one might expect).&lt;br /&gt;
* Performance gain is more noticeable for large number of cameras (for example, '''8''' cameras). If you are using just 1 Kinect camera (or other single depth sensor), you may experience negligible performance improvement from a multi-GPU configuration.&lt;br /&gt;
* Combining multiple low-end GPUs makes little sense. You may achieve much better performance by upgrading to a single high-end gaming GPU like '''NVidia GTX 780'''.&lt;br /&gt;
* Multiple GPUs usage is available only in [http://ipisoft.com/software/standard-edition STANDARD edition]. In other editions you can try this functionality but in this case all results will be saved in [[.iPiMocapTrial_file_extension|restricted trial format]] which prohibits export of result animation.&lt;br /&gt;
&lt;br /&gt;
== How to Configure Multiple GPUs ==&lt;br /&gt;
[[Image:Disable_SLI.png|thumb|How to disable SLI (click to enlarge)]]&lt;br /&gt;
[[Image:Extend_desktop.png|thumb|How to extend Windows desktop (click to enlarge)]]&lt;br /&gt;
To configure your multiple video cards for use in [[iPi Mocap Studio]], you should perform the following steps:&lt;br /&gt;
# Disable '''SLI''' or '''Crossfire'''&lt;br /&gt;
# Extend Windows desktop to use additional video adapters. Go to the following path in '''Windows Control Panel''': &amp;lt;blockquote&amp;gt;Control Panel &amp;gt; Appearance and Personalization &amp;gt; Display &amp;gt; Screen Resolution&amp;lt;/blockquote&amp;gt; and select '''Multiple displays: Extend these displays''' for your additional video cards. Click '''Apply''' button.&lt;br /&gt;
# Restart [[iPi Mocap Studio]]. Now it should be able to use your additional GPUs.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPi_Recorder_Changelog</id>
		<title>IPi Recorder Changelog</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPi_Recorder_Changelog"/>
				<updated>2014-02-19T16:03:35Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;color:#222222; border:dashed 1px gray; padding:4pt; margin:0.5em; background-color:#FAFAFA&amp;quot;&amp;gt;&lt;br /&gt;
''Here you can find history of recent versions of [[iPi Recorder]].''&lt;br /&gt;
&lt;br /&gt;
''[[iPi Recorder]] has built-in auto update functionality. Auto update feature is configured so that checks for update are made once per day. It helps to reduce the start time of the application. If you want to update ASAP &amp;amp;mdash; you can use the '''tools &amp;gt; check for update''' menu item.''&lt;br /&gt;
&lt;br /&gt;
''Note that both these features require Internet connection. Alternatively (in case of troubles with auto update), you can download and run the updated installation program from [http://files.ipisoft.com/iPiRecorderSetup.exe our website].''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.28|Dec 26, 2013|http://files.ipisoft.com/iPiRecorderSetup.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed support for PS Move controllers on Windows 8.1 (using Motion-in-Joy drivers).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.2.27|Oct 04, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.2.27.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Elevation angle for Kinect and PS Move sphere color can be changed right from on-screen controls (no need to press the '''PROPERTIES''' button). Accessible at any screen, not only at '''Setup'''.&lt;br /&gt;
* The new '''RESET DEVICES''' button at the '''Record''' screen allows to recover from certain errors occurred during recording without the need to return back to the '''Devices''' screen.&lt;br /&gt;
*: When some device switches to error state (usually there is a red message on its screen), use this button to try to recover. Beforehand, check that there is no hardware failure like disconnected cable. If the device does not recover after several tries, return to the '''Devices''' screen or restart the program.&lt;br /&gt;
* Motion controllers shortcuts in tooltips for '''START''' / '''STOP''' / '''EVALUATE''' buttons. For those who forget or does not still know :)&lt;br /&gt;
* Installer now installs Kinect SDK 1.8 (previously was 1.6). Versions 1.6 through 1.8 are supported.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed occasional crashes when opening an iPiVideo file from Windows Explorer.&lt;br /&gt;
* Fixed incorrect camera screen layout after the background evaluation.&lt;br /&gt;
* Improved behavior at recording startup to prevent false ''Hang-up detected'' errors.&lt;br /&gt;
* Necessary components, which are (rarely) not present on a user system, were added to the installer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.1.25|Sep 10, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.1.25.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Export of video from individual cameras to an AVI file.&lt;br /&gt;
*: Use the '''EXPORT''' button on the '''Converter''' tab to add an export task. Choose iPiVideo file, select the channel corresponding to a camera of interest (use preview to identify it), then specify AVI file name and compression options. Now click '''ADD''' and wait for export to complete, or create the next task. &lt;br /&gt;
*: Currently, only color channel can be exported from depth sensor videos.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed unstable work of ASUS Xtion / Carmine sensors in certain conditions.&lt;br /&gt;
* Prevented unintentional change of Kinect's elevation angle during the application start.&lt;br /&gt;
* Fixed error in connecting Wii Remote controllers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Converter-Tab.png|thumb|400px|New buttons on Converter tab]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Input.png|thumb|400px|Input for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.1.25-Export-Output.png|thumb|400px|Output for an export task]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.2.0.24|Jun 11, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.2.0.24.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Audio recording capability.&lt;br /&gt;
*: Recording is possible with just one of available audio inputs. Select a microphone at the '''Devices''' stage. At the '''Setup''' stage you can change your selection and also set the desired audio quality.&lt;br /&gt;
* Basic file operations: rename, delete, open containing folder.&lt;br /&gt;
*: These operations are available in player, recent records list, conversion tasks list. In recent records list, the only visible action by default is '''Play'''. To see other available actions, press on the vertical ellipsis to the right from the '''Play''' button.&lt;br /&gt;
* Improved synchronization of the cameras during recording.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed handling of the time stamp placeholder in a record's file name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Devices.png|thumb|400px|Available microphones]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Mic-Setup.png|thumb|400px|Audio settings and microphone levels]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Recorder-2.2.0.24-Player.png|thumb|400px|File operations and sound controls in player]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.6.23|Apr 09, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.6.23.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved performance with '''Motion in Joy''' Bluetooth drivers&lt;br /&gt;
*: This should remove (or at least greatly reduce) freezing issues that some users experienced on Windows 8 when recording with PS Move.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed app crash on exhausting the disk space while recording.&lt;br /&gt;
*: The recording ends slightly before reaching critical remaining disk space values. This is especially actual for users employing a RAM drive for recording.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.5.22|Mar 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.5.22.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Compatibility with Kinect SDK '''1.7'''&lt;br /&gt;
*: '''Note:''' Both versions of Kinect SDK are supported: '''1.6''' and '''1.7'''. [[iPi Recorder]] installation program still suggests version '''1.6''' of Kinect SDK. Anyway, you are free to use any of these versions &amp;amp;mdash; tracking quality is the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.4.21|Mar 18, 2013|http://files.ipisoft.com/iPiRecorderSetup.exe-2.1.4.21}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Official support for [http://www.primesense.com/get-your-sensor2/ PrimeSense Carmine sensor].&lt;br /&gt;
*: It was implicitly supported in previous versions recognized as ASUS Xtion Live. Now it is detected separately, though there is an opposite issue of recognizing ASUS Xtion Live [http://reconstructme.net/2012/10/13/asus-xtion-usb-3-0-hotfix/ with updated firmware] as Carmine.&lt;br /&gt;
* Main window size and state (whether it is maximized) are automatically restored on the application startup.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed data cut-off issue when using the background subtraction compression for depth data.&lt;br /&gt;
*: This issue particularly affected feet at the floor.&lt;br /&gt;
* Fixed improper behavior when changing video mode after recording in certain situations.&lt;br /&gt;
* Fixed app crash when setting JPEG compression quality to 0.&lt;br /&gt;
*: Minimum JPEG quality value has been raised to 30 to prevent very low quality recordings.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:PrimeSense_Carmine.jpg|thumb|400px|PrimeSense Carmine 1.08]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.3.20|Jan 22, 2013|http://files.ipisoft.com/iPiRecorderSetup-2.1.3.20.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* [[Motion_in_Joy_Installation|Support for '''Motion in Joy''' drivers]]. Тhis enables using PS Move on Windows 8.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.2.19|Dec 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.2.19.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Taking advantage of new features of Kinect SDK 1.6:&lt;br /&gt;
** depth data is not limited by 4 meters now&lt;br /&gt;
** color image from Kinect is obtained as raw Bayer rather then decoded RGB which allows to improve performance of recording and reduce size of resulting [[.iPiVideo_file_extension|*.iPiVideo]] file&lt;br /&gt;
** PROPERTY page for Kinect for Windows devices now contains settings for color camera (see screenshot). Note that this feature is not available for Kinect for XBOX&lt;br /&gt;
* Significant performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.2.19-properties_of_Kinect_for_Windows.png|thumb|250px|New properties of Kinect for Windows]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.1.18|Nov 25, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.1.18.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for '''Nintendo Wii Remote Plus''' motion controller&lt;br /&gt;
* Moved to Microsoft Kinect SDK '''1.6'''&lt;br /&gt;
*: '''Warning.''' [http://go.microsoft.com/fwlink/?LinkID=262831 Kinect SDK '''1.6'''] should be installed to get support for Kinects with this version of [[iPi Recorder]].&lt;br /&gt;
* Start/stop recording using a motion controller. Hold the button for a couple of seconds to toggle recording. Also works when starting background evaluation.&lt;br /&gt;
** '''Start''' button on PS Move&lt;br /&gt;
** '''A''' button on Wii Remote&lt;br /&gt;
* Indication of battery charge level for motion controllers&lt;br /&gt;
* Sequential background evaluation for depth sensors. This removes infrared interference effects on background picture.&lt;br /&gt;
*: '''Tip'''. In case you are going away from PC when evaluating background, be aware that now for dual sensor configuration, background evaluation lasts about twice the duration setting.&lt;br /&gt;
* Detecting when too many cameras are connected to a single USB controller&lt;br /&gt;
* Optimizing application performance (especially startup time) for the system on which it is installed (using [http://en.wikipedia.org/wiki/Native_Image_Generator NGen])&lt;br /&gt;
*: '''tools &amp;gt; optimize app''' menu item&lt;br /&gt;
* Launching Windows '''Device Manager''' directly from the menu&lt;br /&gt;
*: '''tools &amp;gt; device manager''' menu item&lt;br /&gt;
* Improved persistence of settings for motion controllers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Mixing up of Kinect motor controls occasionally when using PrimeSense drivers&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi_Recorder_2.1.1.18-battery_indicator.png|thumb|400px|Battery charge level]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.1.0.17|Nov 03, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.1.0.17.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Support for motion controllers &amp;amp;mdash; '''Sony PlayStation Move''' and '''Nintendo Wii Remote''' (with '''Motion Plus''')&lt;br /&gt;
*: This enables props/hands tracking in [[iPi Mocap Studio]] (update with these capabilities will be available in the next 2-3 weeks). [[Getting started with motion controllers|See our Getting Started guide]].&lt;br /&gt;
* '''Video information''' panel in player&lt;br /&gt;
*: Expand it from the right edge of the window and explore all information stored in iPiVideo file: camera models, property values used during recording, statistical data, etc.&lt;br /&gt;
* Nice '''Check for update''' window with link to [[iPi Recorder Changelog|changelog]]&lt;br /&gt;
* Showing release notes at first launch of new version&lt;br /&gt;
* Little UI improvements, including:&lt;br /&gt;
** auto hiding [[iPi Recorder User's Guide#On-Screen Controls|on-screen controls]] when the mouse is still for a while&lt;br /&gt;
** auto selecting value for '''devices in a row''' ('''cameras in a row''' in previous versions) depending on the number of devices&lt;br /&gt;
&lt;br /&gt;
* Decreased memory usage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=&amp;quot;0&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi_Recorder_2.1.0.17-motion_controller.png|thumb|400px|Motion controller (right)]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:IPi Recorder 2.1.0.17-video info.png|thumb|400px|Video info panel]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.15|Oct 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.15.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved alignment of depth and color images.&lt;br /&gt;
*: Device-specific parameters are obtained for each depth sensor and written to iPiVideo file during recording. This gives high accuracy of aligning depth and color images in [[iPi Mocap Studio]]. Implemented both for Microsoft Kinect and ASUS Xtion Live.&lt;br /&gt;
* Opening video in [[iPi Mocap Studio]] with one click.&lt;br /&gt;
*: Each recorded or converted video file in addition to existed '''Play''' button now has '''Open In Studio''' button (icon is letter &amp;quot;S&amp;quot;). Press this button, and (if installed) [[iPi Mocap Studio]] will launch with the '''New Project''' wizard open for the selected video file.&lt;br /&gt;
* New '''help''' menu.&lt;br /&gt;
*: Contains '''user's guide''', '''release notes''' and '''EULA'''.&lt;br /&gt;
* Further performance improvements&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Frame drops statistics were not counted properly for ASUS Xtions.&lt;br /&gt;
* Under certain circumstances empty video were recorded (containing no frames).&lt;br /&gt;
* The installer won't run on Windows XP x64.&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.14|Jul 21, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.14.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Preventing from going to screensaver/stand by mode. Works for [[IPi_Recorder_User's_Guide#Recorder|Recorder]] (starting from [[IPi_Recorder_User's_Guide#Setup|Setup]] stage), [[IPi_Recorder_User's_Guide#Player|Player]] (when playing), [[IPi_Recorder_User's_Guide#Converter|Converter]] (only standby, when converting).&lt;br /&gt;
* JPEG compression is supported for all source camera image formats. Also its performance is improved.&lt;br /&gt;
::'''''Note 1.''''' ''JPEG compression reduces quality of source image. For color cameras (not depth sensors), use it only when really necessary (e.g. your system is low on disk space or writing speed).''&lt;br /&gt;
::'''''Note 2.''''' ''PS Eye videos recorded with JPEG compression would not be read with [[iPi Mocap Studio]] prior to version 2.0.0.137. Please ensure you have updated to compatible version.''&lt;br /&gt;
* Improved performance for PS Eye recording.&lt;br /&gt;
* Default folder for storing recorded videos is set to user's documents folder.&lt;br /&gt;
::'''''Note.''''' ''By an oversight, in previous versions default folder was set to iPi Recorder's installation folder. That is something like &amp;lt;tt&amp;gt;C:\Users\&amp;lt;username&amp;gt;\AppData\Local\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows Vista/7) or &amp;lt;tt&amp;gt;C:\Documents and Settings\&amp;lt;username&amp;gt;\Local Settings\Apps\2.0\B5TATZ4A.47Z\CN6K71PK.J0W\ipir..tion_dd200afcf7b6b7ee_0002.0000_c0485bd65ddfb5d4&amp;lt;/tt&amp;gt; (on Windows XP). Path parts after &amp;lt;tt&amp;gt;Apps\2.0&amp;lt;/tt&amp;gt; contain some &amp;quot;random&amp;quot; characters defined by specific system installation. In case you did not change that default folder, your records might be deleted when updating or uninstalling [[iPi Recorder]]. To be on the safe side, please check if you still have [[.iPiVideo file extension|'''.iPiVideo''']] or [[.iPiMocap file extension|'''.iPiMocap''']] files somewhere under mentioned &amp;lt;tt&amp;gt;...\Apps\2.0&amp;lt;/tt&amp;gt; folder and, if found any, move them to some &amp;quot;normal&amp;quot; location.&lt;br /&gt;
* More reliable counting of frame drops.''&lt;br /&gt;
* Improved error handling.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed the issue causing crash during recording (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6129]).&lt;br /&gt;
* Fixed the issue causing hang up during conversion of certain AVI files (see [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6172]).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.13|Jun 14, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.13.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Improved speed performance for the '''Background subtraction''' compression method, and depth channel compression. This should help to resolve frame drops issues that some users experience when recording, especially from PS Eye cameras.&lt;br /&gt;
: '''''WARNING.''''' ''[[iPi Mocap Studio]] prior to version '''2.0.0.132''' may not open videos recorded with this release of [[iPi Recorder]]. Ensure that you're using the latest version of [[iPi Mocap Studio]] (see version info in '''Help &amp;gt; About''' window). In case you need an update, try restarting application (an automatic update should launch), or download and run the latest installer from the downloads page at our website. Videos recorded with previous versions of [[iPi Recorder]] can still be opened by any version of [[iPi Mocap Studio]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.12|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.12.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Check for version update from the application. To check, open the '''tools''' menu and click the '''CHECK FOR UPDATE''' button. If update is detected, you will be prompted to manually restart the application to perform an update.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed freezing when detecting available cameras after calibration mode was used with PS Eye cameras. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6075].&lt;br /&gt;
* Restored support for '''PSDRV3''' drivers for Kinect on Windows 7, which was silently removed in the previous release. Sorry for inconvenience, folks. However, we strongly recommend to use '''Kinect SDK''' for recording with Kinects on Windows 7. This issue is discussed in [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6078].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.11|Jun 05, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.11.exe}}&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;N E W &amp;amp;nbsp;&amp;amp;nbsp; F E A T U R E S:&lt;br /&gt;
* Added the '''tools''' menu. It is located in the top-right corner, where previously the version number was displayed. Currently, the menu contains the version number and the '''SHOW TRACE''' button.&lt;br /&gt;
* Added functionality for displaying the program trace and saving it to a file. To display trace window, press the '''SHOW TRACE''' button located under the '''tools''' menu. Program trace contains diagnostic messages produced by software. When [[iPi Recorder]] is not working properly, you can save the trace and attach to your issue report. It may help us in investigation of the issue.&lt;br /&gt;
* Some performance improvements.&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;B U G &amp;amp;nbsp;&amp;amp;nbsp; F I X E S:&lt;br /&gt;
* Fixed ignoring changes to output file name in [[IPi_Recorder_User's_Guide#Converter|Converter]]. This issue is discussed in this topic [http://forum.ipisoft.com/viewtopic.php?f=5&amp;amp;t=6071].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{VersionShortInfo|2.0.0.10|Jun 01, 2012|http://files.ipisoft.com/iPiRecorderSetup-2.0.0.10.exe}}&lt;br /&gt;
&lt;br /&gt;
First public release of [[iPi Recorder|iPi Recorder 2]].&lt;br /&gt;
&lt;br /&gt;
If you're user of '''iPi Recorder 1.x''' then please visit [[Migration from v1.x to v2.0]] article.&lt;br /&gt;
&lt;br /&gt;
[[Category:iPi Recorder]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/IPiRecorder_System_Requirements</id>
		<title>IPiRecorder System Requirements</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/IPiRecorder_System_Requirements"/>
				<updated>2014-02-19T15:27:16Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At a minimum, [[iPi Recorder]] requires a system with the following:&lt;br /&gt;
&lt;br /&gt;
* CPU: x86 compatible (Intel Pentium 4 or higher, AMD Athlon or higher)&lt;br /&gt;
* Operating system: Windows 7, Windows Vista, Windows XP&lt;br /&gt;
* .NET Framework version 3.5 SP1&lt;br /&gt;
* Single-camera &amp;amp;mdash; MS Kinect sensor with USB cable&lt;br /&gt;
* Multi-camera &amp;amp;mdash; Sony PlayStation 3 Eye camera recommended. Other cameras like webcams or DirectShow-compatible USB or FireWire cameras may be used but are not recommended. For details please see: [[Cameras and accessories]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Huge_Files_Sharing_Using_uTorrent</id>
		<title>Huge Files Sharing Using uTorrent</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Huge_Files_Sharing_Using_uTorrent"/>
				<updated>2014-02-19T15:26:12Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Why ==&lt;br /&gt;
&lt;br /&gt;
Most of file sharing services like [http://en.wikipedia.org/wiki/Dropbox_(service) Dropbox] have maximum file size limit. Event when this limit is '''1GB''' it's often not enough for [[.iPiVideo file extension|iPiVideo]] files which can be several gigabytes in size. In this case it's convenient to use [http://en.wikipedia.org/wiki/%CE%9CTorrent µTorrent] &amp;amp;mdash; free tiny BitTorrent client.&lt;br /&gt;
&lt;br /&gt;
== How to &amp;quot;send&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* Download and install '''free µTorrent client''' (if you don't already have it): http://www.utorrent.com/downloads&lt;br /&gt;
&lt;br /&gt;
* Run '''µTorrent''' and choose '''File &amp;gt; Create New Torrent...''' menu item or simply press &amp;lt;tt&amp;gt;Ctrl+N&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTorrent-CreateNewTorrent-menu.png]]&lt;br /&gt;
&lt;br /&gt;
* In the '''Create New Torrent''' dialog perform the following actions:&lt;br /&gt;
# Choose what to share:&lt;br /&gt;
#* To share single file click '''Add file''' button and then select desired file in the '''Select a file''' dialog.&lt;br /&gt;
#* Or you can share the whole directory. To do this click '''Add directory''' button and then select desired directory (aka folder) in the '''Select a folder''' dialog.&lt;br /&gt;
# Clear '''Trackers''' field for security reason.&lt;br /&gt;
# Leave all other options in their default state (see screenshot below).&lt;br /&gt;
# Click '''Create and save as...''' button.&lt;br /&gt;
# Choose file name for your torrent file in the '''Select where to save .torrent''' dialog.&lt;br /&gt;
# Click '''Yes''' as answer to the question&lt;br /&gt;
#: ''Please enter a valid tracker URL. Do you want to continue without having any trackers?''&lt;br /&gt;
# Wait while '''µTorrent''' scans your files to be shared. It can take up to a few minutes depends on file(s) size(s) and disk speed.&lt;br /&gt;
# Click '''Close''' button when done.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTorrent-CreateNewTorrent-dlg.png]]&lt;br /&gt;
&lt;br /&gt;
* Right click on the torrent just created and choose '''Copy Magnet URI''' menu item.&lt;br /&gt;
[[Image:UTorrent-CopyMagnetURI.png]]&lt;br /&gt;
&lt;br /&gt;
* Now in your clipboard is URI which should be sent to your recipient by e-mail or Skype chat. To paste this URI to e-mail or chat text simply press &amp;lt;tt&amp;gt;Ctrl+V&amp;lt;/tt&amp;gt;. This URI looks like the following:&lt;br /&gt;
 magnet:?xt=urn:btih:7A69DFC963394ACB28FFC573B42F64C5B72BA5B7&amp;amp;dn=YourFileOrDirectoryName&lt;br /&gt;
&lt;br /&gt;
* Please don't turn off computer or close '''µTorrent''' application until your recipient notifies you about finishing of downloading.&lt;br /&gt;
&lt;br /&gt;
* Note that you can restrict upload speed with the aid of '''Bandwidth Allocation &amp;gt; Upload Limit''' context menu item.&lt;br /&gt;
&lt;br /&gt;
* After successful download by your recipient you can delete this torrent in '''µTorrent''' application.&lt;br /&gt;
&lt;br /&gt;
== How to &amp;quot;receive&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
* As soon as you obtain '''magnet URI''' from sender (see above), run '''µTorrent''' and select '''File &amp;gt; Add Torrent from URL...''' menu item or simply press &amp;lt;tt&amp;gt;Ctrl+U&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTorrent-AddTorrentFromURL-menu.png]]&lt;br /&gt;
&lt;br /&gt;
* Paste received '''magnet URI''' to the '''Add Torrent from URL''' dialog box and click '''OK''' button.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTorrent-AddTorrentFromURL-dlg.png]]&lt;br /&gt;
&lt;br /&gt;
* '''Add New Torrent''' dialog should appear. Select folder for saving the torrent files. You can leave all options in their default values and click '''OK''' button.&lt;br /&gt;
&lt;br /&gt;
* Downloading of torrent content should start. You will be informed about finishing.&lt;br /&gt;
&lt;br /&gt;
== Frequently Asked Questions ==&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Is it secure?&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, it's almost secure. Torrent can be downloaded only by person who has a full link which is complex and random enough to be guessed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Is it legal?&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, if you use BitTorrent technology to exchange non-pirate content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' Is it fast?&lt;br /&gt;
&lt;br /&gt;
'''A:''' It depends on your internet provider upload speed and download speed on the recipient's side. But it's definitely faster than first uploading to file sharing hosting and then downloading from there.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/How-to</id>
		<title>How-to</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/How-to"/>
				<updated>2014-02-19T15:16:07Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: /* How do I change scene orientation? For example, what if I want my 3D character to stand in the coordinate system origin (0, 0, 0) and face Z-axis direction? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== How do I change scene orientation? For example, what if I want my 3D character to stand in the coordinate system origin (0, 0, 0) and face Z-axis direction? ===&lt;br /&gt;
&lt;br /&gt;
Click the '''Recenter Coordinate System on Character''' button on '''Scene''' tab, or check the '''Recenter coordinate system on character in first frame''' option on '''Export''' tab.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/FAQ</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/FAQ"/>
				<updated>2014-02-19T15:13:24Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Questions ==&lt;br /&gt;
&lt;br /&gt;
'''Q: How the ''iPi'' is meaned to be pronounced?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' It's /ʌɪ'pʌɪ/. The second syllable is the letter 'π' of the Greek alphabet, as you can see in our logo.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: How come Kinect games and OpenNI don't track motions nearly as﻿ good as this? Is this like a better software?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes. We use our own computer vision algorithms that give higher tracking accuracy. But this comes at a cost of slower processing time (not real-time).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: How does it work?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' By means of tricky computer vision algorithms and GPU-accelerated calculations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What technical support options are available?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Currently we offer email-based technical support. You should receive tech support contact details with your purchase. Also you can get tech support via our [http://forum.ipisoft.com User Forum].  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Does the price include hardware?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. Price includes software only. Customers have to purchase cameras and other equipment separately.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What does &amp;quot;iPi DMC&amp;quot; means?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;iPi DMC&amp;quot; is the abbreviation of &amp;quot;iPi Desktop Motion Capture&amp;quot;. The system consists of two main components:&lt;br /&gt;
* [[iPi Recorder]] &amp;amp;mdash; a tool for recording video from web cameras and depth sensors;&lt;br /&gt;
* [[iPi Mocap Studio]] &amp;amp;mdash; software application for processing pre-recorded video and exporting resulting animation.&lt;br /&gt;
&lt;br /&gt;
== Purchase FAQ ==&lt;br /&gt;
&lt;br /&gt;
'''Q: How can I buy?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can buy online: http://ipisoft.com/store. Please find the list of available payment options [http://www.ipisoft.com/store/purchasing/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Do you have any discounts?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, we always offer volume discounts, educational discounts and have special promotion campaigns from time to time. Information about discounts can be found at http://ipisoft.com/store &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: How can I get volume discount?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Just specify number of licenses in &amp;quot;Qty&amp;quot; field at the top of the on-line order form, and push &amp;quot;Update&amp;quot; button to make sure the price was changed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Who is eligible for educational discount?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' iPi Soft educational discounted software is available for students, faculty members, and institutions.  Please look at http://ipisoft.com/store/edu for details.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: How can I get educational discount?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Please refer to http://ipisoft.com/store/edu for instruction how to apply.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: I'm a student now and I'm going to purchase iPi products with educational discount. Can I use the product for commercial project and / or after my graduation?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, sorry. The educational license is limited to use in an educational context, either for self-education or use in an educational institution for teaching purposes. It cannot be used for commercial, professional or for-profit purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: I have promotion coupon code. How can I use it?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Please put the promotion code into &amp;quot;Your coupon code&amp;quot; field at the bottom of on-line order from, and push &amp;quot;Update&amp;quot; button to make sure the price was changed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: I want to pay in a currency other than USD. But I found that the currency conversion rate is much higher than what I expected to have. Why is that?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We use Share-It international payments gateway to sell our software. If you want to pay in currency other than product price currency (USD) they add about 10% to the cost as their insurance from currency rates fluctuations. Proper way to avoid this overhead expense &amp;amp;mdash; please make order in USD (you can select order currency at the top of the order form). If you pay by card or PayPal, internal rates of payment system will be applied. They are usually very close to real exchange rates.&lt;br /&gt;
&lt;br /&gt;
== Product Features ==&lt;br /&gt;
&lt;br /&gt;
'''Q: Which configuration do you recommend: [[User Guide for Dual Depth Sensor Configuration|Dual depth sensors]] or [[User Guide for Multiple PlayStation Eye Cameras Configuration|Multiple Sony PS Eye]]?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' There is no straighforward answer to this question, there are pros and cons each option: [[Dual Depth Sensors vs Sony PS Eye Comparison]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What is the difference between editions?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Editions Comparison|detailed editions comparison]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Is tracking realtime?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Not yet. You should capture video first and process the video offline after that. Speed of processing depends on video card (this is a [http://en.wikipedia.org/wiki/GPGPU GPGPU] application so [[Cameras and accessories#Video_Card|a fast video card is recommended]]). &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Does iPi Motion Capture support facial mocap?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, not yet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can hands be tracked by iPi Motion Capture?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes. Hands tracking is possible with the help of [[Getting started with motion controllers|motion controllers]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can fingers be tracked by iPi Motion Capture?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, not yet. Resolution of consumer-class cameras is not enough for that. But you can use build-in keyframing tools for fingers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What about head tracking?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Head tracking is supported both with optical tracking, and with the help of [[Using motion controller for head tracking|motion controllers]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What output formats are supported by iPi Motion Capture?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [[iPi Mocap Studio]] can export animations in many popular formats. For a full list please see [[Animation export and motion transfer]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Is FBX format supported?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I retarget captured animation to my own character?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes. [[iPi Mocap Studio]] has built-in motion transfer. For more info please see [[Animation export and motion transfer]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I use two or three depth sensors with iPi Motion Capture?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can use two depth sensors (Kinect/Xtion/Carmine) with iPi Motion Capture (supported in [http://ipisoft.com/software/basic-edition Basic] and [http://ipisoft.com/software/standard-edition Standard] editions). Three or more depth sensors are not currently supported.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I mix Kinect with other cameras in multi-camera set-up?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can mix Microsoft Kinect, ASUS Xtion (Live), and PrimeSense Carmine depth sensors. But you cannot mix depth sensors with color cameras. However, for better results, it is strongly recommended to use devices of the same model in multi-camera configuration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I use USB cameras of different models in multi-camera set-up?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Not recommended. For best results all cameras should be the same model. Moreover, we strongly recommend to use Sony PS Eye camera, as it has much better quality for markerless mocap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I use high-resolution cameras to improve tracking quality?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. For our software higher resolution does not give much benefit, but highly increases required data bandwidth. As this is markerless technology, we do not need to track small markers, and 640 x 480 resolution will work as good as HD. For motion capture fps (frames per second) is much more critical parameter for tracking accuracy. [http://en.wikipedia.org/wiki/PlayStation_Eye Sony PS Eye] camera, that allows to record at 60 fps with low distortions, is currently most recommended model.&lt;br /&gt;
&lt;br /&gt;
== Installation and Activation, Licensing policy ==&lt;br /&gt;
&lt;br /&gt;
'''Q: Do you offer free trial?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes. 30-days free trial is available for download from http://ipisoft.com/download/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What are trial version limitations?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' Trial has full functionality of the [http://ipisoft.com/software/basic-edition Basic Edition]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: How can I install the system?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the installation instructions for [[iPi Recorder Installation|iPi Recorder]] and [[iPi Mocap Studio Installation|iPi Mocap Studio]]. '''iPi Recorder''' is used to capture video, '''iPi Mocap Studio''' is used for tracking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: How can I get and activate the license key for trial?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' Just run [[iPi Mocap Studio]], and follow on-screen instructions.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q: How can I purchase a full license key?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Please purchase the product on-line http://ipisoft.com/store/ . You will get license key by e-mail.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I install the system on several computers with one license key?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. According to our [http://wiki.ipisoft.com/License licensing policy], one license key is strictly for use on a single computer. But you can transfer your license key from one computer to another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: I'm a student now and I'm going to purchase iPi products with educational discount. Can I use the product for commercial project and / or after my graduation?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, sorry. The educational license is limited to use in an educational context, either for self-education or use in an educational institution for teaching purposes. It cannot be used for commercial, professional or for-profit purposes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I give my license key to a friend or collegue?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Please do not do that. This is a violation of the licensing terms. Your license key can be banned if you abuse license terms. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Do I need to pay for new versions of software?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Purchased license includes at least one year of free updates within the same major version (e.g. 2.x). Next major version is given for free to customers who made their purchase within 3 months before release. Others will be given 50% discount within 6 months after next version release.&lt;br /&gt;
&lt;br /&gt;
== System Requirements and Hardware ==&lt;br /&gt;
&lt;br /&gt;
=== All editions ===&lt;br /&gt;
&lt;br /&gt;
'''Q: What hardware do I need to use the system?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You need:&lt;br /&gt;
* PC with DirectX10-compatible graphics card (supporting Shader Model 4.0)&lt;br /&gt;
* Cameras (type and number of cameras depend on edition you use)&lt;br /&gt;
* Cables to connect cameras to computer&lt;br /&gt;
* Tripods to position cameras (optional)&lt;br /&gt;
* Depending on type and number of cameras you may also need additional USB controller&lt;br /&gt;
&lt;br /&gt;
Details can be found in our Wiki articles:&lt;br /&gt;
&lt;br /&gt;
{{:System Requirements Links}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What is the cost of hardware necessary to use the system?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Presuming you already have a PC with DirectX 10-compatible GPU (with Shader Model 4.0 support), &lt;br /&gt;
&lt;br /&gt;
For Express Edition:&lt;br /&gt;
* You will need Kinect sensor, the cost is around $110&lt;br /&gt;
For Bacis Edition (4 Sony PS Eye cameras):&lt;br /&gt;
* Sony PS Eye cameras + USB cables, the total cost is around $160&lt;br /&gt;
* Tripods (optional), the cost is around $50 (4 items)&lt;br /&gt;
For Bacis Edition (Dual-Kinect configuration):&lt;br /&gt;
* 2 Kinect sensors, the price is around $120 (you need 2 items)&lt;br /&gt;
* Kinect floor stand (optional), the price is around $15 (2 items)&lt;br /&gt;
For Standard Edition (5 &amp;amp;mdash; 8 Sony PS Eye cameras):&lt;br /&gt;
* Sony PS Eye camras + USB cables, the total cost is around $240 for 6 cameras configuration&lt;br /&gt;
* USB controller, the cost is around $30&lt;br /&gt;
* Tripods (optional), the cost is around $80 (5 &amp;amp;mdash; 8 items)&lt;br /&gt;
* (optional) extra HDD for video recording (so that you do not record on your system drive), the cost may be around $50&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Is there a version for Mac?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' To run this software on a Mac you need to install Windows on your Mac using [http://support.apple.com/kb/HT1461 Boot Camp] or similar solution.&lt;br /&gt;
&lt;br /&gt;
=== Kinect Support (All  Editions) ===&lt;br /&gt;
&lt;br /&gt;
'''Q:''' '''What drivers for Kinect are used in iPi Motion Capture?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' On Windows XP and Vista we use a lightweight solution based on the driver from PrimeSense (psdrv3.sys) to communicate with device via USB. Protocol implementation is our own. On Windows 7 and later we can use either the same solution or Microsoft KinectSDK driver (which is recommended).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q:''' '''Is this driver compatible with OpenNI and Brekel plugin?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes. If you have already installed PrimeSense's OpenNI drivers for Kinect then there is no need to install drivers again thus you can choose not to install any Kinect drivers during [[iPi Recorder Installation|iPi Recorder Installation]].&lt;br /&gt;
&lt;br /&gt;
=== Basic and Standard Editions ===&lt;br /&gt;
&lt;br /&gt;
'''Q: Can I use cameras other than Sony PlayStation 3 Eye?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Not recommended (although technically possible). Sony PlayStation 3 Eye cameras have [[Cameras and accessories#Cameras|multiple advantages]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What if I use expensive professional high-resolution cameras?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. For our software higher resolution does not give much benefit, bit gighly increases required data bandwidth. As this is markerless technology, we do not need to track small markers, and 640 x 480 resolution will work as good as HD. For motion capture fps (frames per second) is much more critical parameter for tracking accuracy. [http://en.wikipedia.org/wiki/PlayStation_Eye Sony PS Eye] camera, that allows to record at 60 fps with low distortions, is currently most recommended model.&lt;br /&gt;
&lt;br /&gt;
== How-to ==&lt;br /&gt;
&lt;br /&gt;
'''Q: How do I change scene orientation? For example, what if I want my 3D character to stand in the coordinate system origin (0, 0, 0) and face Z-axis direction?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the &amp;quot;Recenter Coordinate System on Character&amp;quot; button on &amp;quot;Scene&amp;quot; tab, or check the &amp;quot;Recenter coordinate system on character in first frame&amp;quot; option on &amp;quot;Export&amp;quot; tab.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Editions_Comparison</id>
		<title>Editions Comparison</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Editions_Comparison"/>
				<updated>2014-02-19T15:08:07Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;blockquote&amp;gt;Handy comparison tables can be found on [http://ipisoft.com/store/compare-editions '''our web site'''].&amp;lt;br/&amp;gt;This article only provides with answers on the most common questions regarding editions and their difference.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Which configuration do you recommend: [[User Guide for Dual Depth Sensor Configuration|Dual depth sensors]] or [[User Guide for Multiple PlayStation Eye Cameras Configuration|Multiple Sony PS Eye]]?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' There is no straighforward answer to this question, there are pros and cons each option: [[Dual Depth Sensors vs Sony PS Eye Comparison]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What is the difference between [http://ipisoft.com/software/express-edition Express Edition] and other editions?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://ipisoft.com/software/express-edition Express Edition]:&lt;br /&gt;
* supports only 1 depth sensor&lt;br /&gt;
* capture volume will be 7 by 7 feet (approx. 2 by 2 meters)&lt;br /&gt;
* you will not be able to track complex motions that include rotations because of self occlusion. &lt;br /&gt;
* but you will not need multi-camera system calibration, that makes [http://ipisoft.com/software/express-edition Express Edition] much easier in operation compared to other editions (that are multi-camera)&lt;br /&gt;
[http://ipisoft.com/software/basic-edition Basic] and [http://ipisoft.com/software/standard-edition Standard] Editions:&lt;br /&gt;
* support of 1 depth sensor is included in [http://ipisoft.com/software/basic-edition Basic] and [http://ipisoft.com/software/standard-edition Standard] Editions as well&lt;br /&gt;
* support of 2 depth sensors will allow you to capture more complex motions than with 1 depth sensor, including rotations &lt;br /&gt;
* Sony PS Eye cameras-based set-up is the most powerful option: it will allow you to capture very complex motions in much bigger capture volume &amp;amp;mdash; 20 by 20 feet (approx. 7 by 7 meters)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: Why should I pay for [http://ipisoft.com/software/express-edition Express Edition] when there are many cheaper solutions supporting 1 Kinect?''' &lt;br /&gt;
&lt;br /&gt;
'''A:''' iPi Motion Capture uses our own markerless tracking algorithms that give much better tracking quality than standard Kinect algorithms. You will not have that awful jitter that makes motions look ridiculously unrealistic.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What is the difference between [http://ipisoft.com/software/basic-edition Basic Edition] and [http://ipisoft.com/software/standard-edition Standard Edition]?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://ipisoft.com/software/standard-edition Standard] and [http://ipisoft.com/software/basic-edition Basic] both support dual depth sensor configuration, and other basic motion capture features. They differ by features:&lt;br /&gt;
* Maximum number of Sony PS Eye cameras (or other compatible cameras). [http://ipisoft.com/software/basic-edition Basic] supports 3 or 4 cameras, [http://ipisoft.com/software/standard-edition Standard] supports 3 to 8 cameras. 6 &amp;amp;mdash; 8 -cameras set-up will allow you to track wider range of complex motions (including rotations, like fighting, dancing etc.) with good quality (more robust, more accurate). &lt;br /&gt;
* [http://ipisoft.com/software/standard-edition Standard Edition] supports [[Getting_started_with_multiple_actors|multiple persons tracking]].&lt;br /&gt;
* [http://ipisoft.com/software/standard-edition Standard Edition] supports [[multiple GPUs]] usage.&lt;br /&gt;
* [http://ipisoft.com/software/standard-edition Standard Edition] provides [[Batch Processing]] functionality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: What is the minimum space required for capture?'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' For 1 or 2 depth sensors you will need 9 by 5 feet (2.7 by 1.5 meters). For webcameras-based multi-camera system you will need 13 by 13 feet (4 by 4 meters)&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Dual_Depth_Sensors_vs_Sony_PS_Eye_Comparison</id>
		<title>Dual Depth Sensors vs Sony PS Eye Comparison</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Dual_Depth_Sensors_vs_Sony_PS_Eye_Comparison"/>
				<updated>2014-02-19T15:07:26Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is no straightforward answer to the questions which is better &amp;amp;mdash; Dual Depth Sensor or Sony PS Eye Cameras configuration. The accuracy of tracking is almost the same. Pros and cons summary:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
! Cameras !! Pros !! Cons&lt;br /&gt;
|-&lt;br /&gt;
| Dual Depth Sensors || &lt;br /&gt;
* Easier to set-up and calibrate  &lt;br /&gt;
* Require less space due to wider angle of view, minimum required space is 9 x 5 feet ( = 2.7 x 1.5 meters)&lt;br /&gt;
* No requirements to clothes color&lt;br /&gt;
|| &lt;br /&gt;
* Capture area is limited with 7 x 7 feet ( = 2 x 2 meters)&lt;br /&gt;
* Framerate is only 30 fps (more tracking errors on fast motions)&lt;br /&gt;
* More problems with occlusion (especially for complex motions including rotations)&lt;br /&gt;
* Cannot be used outdoors&lt;br /&gt;
|-&lt;br /&gt;
| Sony PS Eye (3 to 8 cameras) || &lt;br /&gt;
* More accurate tracking for head and feet &lt;br /&gt;
* MUCH bigger capture area, up to 20 by 20 feet ( = 7 by 7 meters)&lt;br /&gt;
* 60 fps framerate allow to track very fast motions&lt;br /&gt;
* Less problems with occlusion (especially for 6 &amp;amp;mdash; 8 cameras)&lt;br /&gt;
* Allows outdoor capture (not in sunny weather though)&lt;br /&gt;
||&lt;br /&gt;
* Set-up and calibration takes more time&lt;br /&gt;
* More issues with [[USB controllers]] (you need 3 USB controllers for 6 cameras, and 4 USB controllers for 8 cameras)&lt;br /&gt;
* You need more space, minimum required space is 13 x 13 feet ( = 4 x 4 meters)&lt;br /&gt;
* Higher requirements for HDD speed&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
If you choose to go with depth sensors, see also [[Depth Sensors Comparison|the comparison of different models]].&lt;br /&gt;
&lt;br /&gt;
== General Recommendations ==&lt;br /&gt;
* Dual Depth Sensor configuration is very practical, it is easier to use and able to track many kinds of motions. We can recommend it if:&lt;br /&gt;
** Your room is not very big (less than 20 x 20 feet = 6 x 6 meters)&lt;br /&gt;
** You do not need to track fast complex motions like energetic dancing, acrobatics, etc.&lt;br /&gt;
** You do not need to track 2 actors&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Sony PS Eye cameras is the most powerful option, but you have to invest more time in learning. We can recommend it if:&lt;br /&gt;
** 7 x 7 feet ( = 2 x 2 meters) capture area is not enough for your motions, and your room is bigger than 20 x 20 feet ( =  6 x 6 meters)&lt;br /&gt;
** You plan to track fast complex motions like energetic dancing, acrobatics, etc.&lt;br /&gt;
** You plan to track 2 actors&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Clean-up</id>
		<title>Clean-up</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Clean-up"/>
				<updated>2014-02-19T15:04:29Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Once initial tracking is performed on all (or part) of your video, you can begin cleaning out tracking errors (if any). Post-processing should be applied after clean-up.  &lt;br /&gt;
&lt;br /&gt;
=== Cleaning up tracking gaps ===&lt;br /&gt;
&lt;br /&gt;
Tracking errors usually happen in a few specific video frames and propagate to multiple subsequent frames, resulting in tracking gaps. Examples of problematic frames:&lt;br /&gt;
* Occlusion (like one hand not visible in any of the cameras)&lt;br /&gt;
* Indistinctive pose (like hands folded on chest).&lt;br /&gt;
* Very fast motion with motion blur. &lt;br /&gt;
To clean up a sequence of incorrect frames (a tracking gap), you should use backward tracking:&lt;br /&gt;
# Go toward the last frame of tracking gap, to a frame where actor pose is distinctive (no occlusion, no motion blur etc.). &lt;br /&gt;
# If necessary, use '''Rotate''', '''Move''' and '''IK''' (Inverse Kinematics) tools to edit character pose to match actor pose on video. &lt;br /&gt;
# Turn off '''Trajectory Filtering''' (set it to zero) so that it does not interfere with your editing. &lt;br /&gt;
# Click '''Refit Pose''' button to get a better fit of character pose.&lt;br /&gt;
# Click '''Track Backward''' button. &lt;br /&gt;
# Stop backward tracking as soon as it comes close to the nearest good frame.&lt;br /&gt;
# If necessary, go back to remaining parts of tracking gap and use forward and backward tracking to clean them up. &lt;br /&gt;
&lt;br /&gt;
=== Cleaning up individual frames ===&lt;br /&gt;
&lt;br /&gt;
To clean up individual frames you should use a combination of editing tools ('''Rotate''', '''Move''' and '''I'''nverse '''K'''inematics) and '''Refit Pose''' button. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''Note:''' after '''Refit Pose''' operation [[iPi Mocap Studio]] automatically applies '''Trajectory Filtering''' to produce a smooth transition between frames. As the result, pose in current frame is affected by nearby frames. This may look confusing. If you want to see exact result of '''Refit Pose''' operation in current frame you should turn off '''Trajectory Filtering''' (set it to zero), but do not forget to change it back to suitable value later.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Tracking errors that cannot be cleaned up using iPi Studio ===&lt;br /&gt;
&lt;br /&gt;
Not all tracking errors can be cleaned up in [[iPi Mocap Studio]] using automatic tracking and '''Refit Pose''' button. &lt;br /&gt;
* Frames immediately affected by occlusion sometimes cannot be corrected. Recommended workarounds:&lt;br /&gt;
** Manually edit problematic poses (not using '''Refit Pose''' button).&lt;br /&gt;
** Record a new video of the motion and try to minimize occlusion. &lt;br /&gt;
** Record a new video of the motion using more cameras. &lt;br /&gt;
* Frames immediately affected by motion blur sometimes cannot be corrected. Recommended workarounds:&lt;br /&gt;
** Manually edit problematic poses (not using '''Refit Pose''' button).&lt;br /&gt;
** Edit problematic poses in some external animation editor. &lt;br /&gt;
** Record a new video of the motion using higher framerate. &lt;br /&gt;
* Frames affected by strong shadows on the floor sometimes cannot be corrected. Typical example is push-ups. This is a limitation of current version of markerless mocap technology. iPi Soft is working to improve tracking in future versions of [[iPi Mocap Studio]]. &lt;br /&gt;
* Some other poses can be recognized incorrectly by [[iPi Mocap Studio]]. This is a limitation of current version of markerless mocap technology. iPi Soft is working to improve tracking in future versions of [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
=== Tracking refinement ===&lt;br /&gt;
&lt;br /&gt;
After the primary tracking and cleanup are complete, you can optionally run the '''Refine''' pass (see '''Refine Forward''' and '''Refine Backward''' buttons). It slightly improves accuracy of pose matching, and can automatically correct minor tracking errors. However, it takes a bit more time than the primary tracking, so it is not recommended for quick-and-dirty tests.&lt;br /&gt;
&lt;br /&gt;
'''Important.''' '''Refine''' should be applied with the same tracking parameters (e.g. feet tracking, head tracking) as the primary tracking in order not to lose previously tracked data.&lt;br /&gt;
&lt;br /&gt;
'''Important.''' '''Refine''' should be applied before motion controller data. Also, if you plan to manually edit the animation (not related to automatic cleanup with '''Refit Pose'''), then also do this after applying '''Refine'''.&lt;br /&gt;
&lt;br /&gt;
In contrast to the primary tracking, this pass does no pose prediction, and bases its computations solely on the current pose in a frame. Essentially, running '''Refine''' is equal to automatically applying '''Refit Pose''' to a range of frames which were previously tracked.&lt;br /&gt;
&lt;br /&gt;
=== Post-processing: Jitter Removal ===&lt;br /&gt;
&lt;br /&gt;
'''Jitter Removal''' filter is a powerful post-processing filter. It should be applied after cleaning up tracking gaps and errors.&lt;br /&gt;
 &lt;br /&gt;
It is recommended that you always apply '''Jitter Removal''' filter before exporting animation. &lt;br /&gt;
&lt;br /&gt;
'''Jitter Removal''' filter suppresses unwanted noise and at the same time preserves sharp, dynamic motions. By design, this filter should be applied to relatively large segments of animation (no less than 50 frames). &lt;br /&gt;
&lt;br /&gt;
Range of frames affected by '''Jitter Removal''' is controlled by current '''Region of Interest''' (ROI).&lt;br /&gt;
 &lt;br /&gt;
You can configure '''Jitter Removal''' options for specific body parts. Default setting for '''Jitter Removal''' “aggressiveness” is 1 (one tick of corresponding slider). Oftentimes, you can get better results by applying a slightly more aggressive '''Jitter Removal''' for torso and legs. Alternatively, you may want to use less aggressive '''Jitter Removal''' settings for sharp motions like martial arts moves. &lt;br /&gt;
&lt;br /&gt;
'''Jitter Removal''' filter makes an internal backup of all data produced by tracking and clean up stages. Therefore, you can re-apply '''Jitter Removal''' multiple times. Each subsequent run works off original tracking/clean-up results and overrides previous runs. &lt;br /&gt;
&lt;br /&gt;
=== Post-processing: Trajectory Filtering ===&lt;br /&gt;
&lt;br /&gt;
'''Trajectory Filter''' is a traditional digital signal filter. Its purpose is to filter out minor noise that remains after '''Jitter Removal''' filter. &lt;br /&gt;
&lt;br /&gt;
'''Trajectory Filter''' is very fast. It is applied on-the-fly to current '''Region of Interest''' (ROI).&lt;br /&gt;
&lt;br /&gt;
Default setting for '''Trajectory Filter''' is 1. Higher settings result in multiple passes of '''Trajectory Filter'''. It is recommended that you leave it at the default setting. &lt;br /&gt;
&lt;br /&gt;
'''Trajectory Filter''' can be useful for “gluing” together multiple segments of animation processed with different '''Jitter Removal''' options: change the '''Region of Interest''' (ROI) to cover all of your motion (e.g. multiple segments processed with different jitter removal setting); change '''Trajectory Filtering''' setting to 0 (zero); then change it back to 1 (or other suitable value).&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Cameras_and_accessories</id>
		<title>Cameras and accessories</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Cameras_and_accessories"/>
				<updated>2014-02-19T14:57:48Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can order software and hardware as one package from [http://www.camvfx.com/category/36050116 CamVFX], our official US Reseller.&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can [http://www.ipisoft.com/orderhardware.php select and order] items you need separately.&lt;br /&gt;
&lt;br /&gt;
== Cameras ==&lt;br /&gt;
&lt;br /&gt;
Recommended camera for use with iPi Motion Capture is [http://www.amazon.com/gp/product/B000VTQ3LU/ref=as_li_tf_tl?ie=UTF8&amp;amp;tag=wwwipisoftcom-20&amp;amp;linkCode=as2&amp;amp;camp=217145&amp;amp;creative=399369&amp;amp;creativeASIN=B000VTQ3LU Sony PlayStation Eye for PS3].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Playstation_eye_small2.jpg]]&lt;br /&gt;
&lt;br /&gt;
The following properties make it a preferred camera for motion capture: &lt;br /&gt;
*	High frame rate &amp;amp;mdash; up to 60 frames per second (important for reducing motion blur and capturing fast motions like dancing, boxing or running). &lt;br /&gt;
*	Fully automatic configuration with excellent auto-exposure and auto-gain.&lt;br /&gt;
*	Very good low-light sensitivity.&lt;br /&gt;
*	Low-distortion wide-angle fixed optics.&lt;br /&gt;
*	Efficient protocol for image transfer (saves more than 50% of USB bandwidth when compared to other webcams). &lt;br /&gt;
*	Low cost (under $40).&lt;br /&gt;
The only downside of PlayStation Eye is its lack of tripod mounting screw. A possible solution is to use sticky tape to fix it to tripods.&lt;br /&gt;
&lt;br /&gt;
You can use other webcams with iPi Motion Capture but please be aware that most webcams are not capable of capturing video at frame rates higher than 15 frames per second. Some webcams like Logitech Webcam Pro 9000 can reliably capture video at 30 frames per second.&lt;br /&gt;
&lt;br /&gt;
== Cables ==&lt;br /&gt;
&lt;br /&gt;
For distances over 5m, you should use [http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&amp;amp;field-keywords=active+USB+2.0+extension+cable&amp;amp;x=14&amp;amp;y=22 active USB 2.0 extension cables]. You can daisy-chain multiple active USB 2.0 extension cables for distances longer than 10m. &lt;br /&gt;
&lt;br /&gt;
[[File:Active_USB_cable.jpg]] &lt;br /&gt;
&lt;br /&gt;
When combining active and [http://www.amazon.com/s/ref=nb_sb_noss?url=search-alias%3Daps&amp;amp;field-keywords=USB+2.0+EXTENSION+CABLE+TYPE+A+MALE+to+TYPE+A+FEMALE&amp;amp;x=5&amp;amp;y=19 passive cables], make sure that connection order is correct (computer-&amp;gt;active cable-&amp;gt;passive cable-&amp;gt;camera).&lt;br /&gt;
&lt;br /&gt;
== Tripods ==&lt;br /&gt;
&lt;br /&gt;
Inexpensive 40- or 50-inch tripods like &lt;br /&gt;
[http://www.amazon.com/gp/product/B001T9N0L2/ref=as_li_tf_tl?ie=UTF8&amp;amp;tag=wwwipisoftcom-20&amp;amp;linkCode=as2&amp;amp;camp=217145&amp;amp;creative=399369&amp;amp;creativeASIN=B001T9N0L2]&lt;br /&gt;
should be fine for use with iPi Desktop Motion Capture. It is recommended to place at least one of the cameras reasonably high (2 or 3 meters high) so you may need a high (72 inch or higher) tripod like [http://www.amazon.com/gp/product/B003ASZXBK/ref=as_li_tf_tl?ie=UTF8&amp;amp;tag=wwwipisoftcom-20&amp;amp;linkCode=as2&amp;amp;camp=217145&amp;amp;creative=399373&amp;amp;creativeASIN=B003ASZXBK] or some kind of ad hoc wall mounting solution.&lt;br /&gt;
&lt;br /&gt;
[[File:Tripod.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mini Maglite (or other flashlight) for calibration ==&lt;br /&gt;
&lt;br /&gt;
You will need a small bright object for calibration. It is recommended to get [http://www.amazon.com/gp/product/B00002N6SL/ref=as_li_tf_tl?ie=UTF8&amp;amp;tag=wwwipisoftcom-20&amp;amp;linkCode=as2&amp;amp;camp=217145&amp;amp;creative=399369&amp;amp;creativeASIN=B00002N6SL Mini Maglite] (or other similar flashlight) for that purpose.&lt;br /&gt;
&lt;br /&gt;
[[File:Maglite.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Video Card ==&lt;br /&gt;
&lt;br /&gt;
iPi Desktop Motion Capture relies on [http://http://en.wikipedia.org/wiki/Gpu GPU] for calculations. Therefore, it is recommended to use a fast GPU for processing recorded videos. As a minimum, you need a Shader Model  4.0-compatible (DirectX 10-compatible) GPU. '''Intel integrated graphics is not supported'''&lt;br /&gt;
&lt;br /&gt;
Please be aware that desktop GPUs are dramatically faster than notebook GPUs (due to apparent thermal constraints in notebook PCs). &lt;br /&gt;
&lt;br /&gt;
You can check expected tracking speed for various GPU model [http://ipisoft.com/pr/GPU_speed_v_13_04.pdf here].&lt;br /&gt;
&lt;br /&gt;
You can [http://www.ipisoft.com/store/gpu/ Compare and Order] recommended GPU from Amazon.&lt;br /&gt;
&lt;br /&gt;
Professional GPUs like NVIDIA Quadro or ATI FireGL are not recommended due to high price and lack of performance advantage. You should understand that Quadro/FireGL video cards are designed for very specific professional OpenGL-based workloads. Their main advantage is high image quality in OpenGL rendering. iPi Desktop Motion Capture needs raw 32-bit floating point performance and does not benefit from image quality features of Quadro/FireGL video cards. For best performance, use top gaming-class NVIDIA GeForce or ATI Radeon video cards.&lt;br /&gt;
&lt;br /&gt;
== USB controllers ==&lt;br /&gt;
&lt;br /&gt;
Under certain circumstances you may need to get [[USB controllers|additional USB controller]].&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Calibration_Definition</id>
		<title>Calibration Definition</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Calibration_Definition"/>
				<updated>2014-02-19T14:56:20Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Calibration is a process of computing accurate camera positions and orientations from a video of user waving a small glowing object (called “marker”). This step is essential and required for multi-camera system setup. &lt;br /&gt;
&lt;br /&gt;
'''Important.''' Once you calibrated the camera system, you should not move your cameras for subsequent video shoots. If you move at least one camera, you need to perform calibration again.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Batch_Processing</id>
		<title>Batch Processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Batch_Processing"/>
				<updated>2014-02-19T14:55:15Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: /* Execution of Batch Processing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
Starting from version 2.4, [[iPi Mocap Studio]] supports '''Batch Processing'''.&lt;br /&gt;
&lt;br /&gt;
[[Batch Processing]] is a tool useful in the following cases:&lt;br /&gt;
# Many steps are required to obtain final result. For instance, the following sequence of processing steps is quite common to obtain high quality results:&lt;br /&gt;
#* '''Track Forward''' starting from the first frame of Region-of-Interest.&lt;br /&gt;
#* '''Refine Backward''' starting from the last frame of Region-of-Interest.&lt;br /&gt;
#* '''Jitter Removal''' with '''2''' as smoothing value for all body parts.&lt;br /&gt;
#* One more '''Refine Backward''' starting from the last frame of Region-of-Interest.&lt;br /&gt;
#* One more '''Jitter Removal''' with '''1''' as smoothing value for all body parts.&lt;br /&gt;
# Processing of many takes and/or many video files&lt;br /&gt;
# Experimenting with different processing and post-processing settings for one and the same source video. For example:&lt;br /&gt;
#* Tracking with various options for shoulders, spine, head and foot.&lt;br /&gt;
#* Jitter Removal with various values of smoothing.&lt;br /&gt;
#* Trying of various actor parameters like actor's height and body mass index.&lt;br /&gt;
&lt;br /&gt;
In all these cases [[Batch Processing]] allows you to avoid waiting when current processing step is completed to click button(s) to start the next step. Instead of being &amp;quot;babysitter&amp;quot; for [[iPi Mocap Studio]] now you can record a set of all required actions to batch and then start them by one click.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''Note.''' [[Batch Processing]] is available only in [http://ipisoft.com/software/standard-edition STANDARD edition]. In other editions you can try this functionality, but the results of [[Batch Processing]] will be saved in [[.iPiMocapTrial_file_extension|restricted trial format]] which prohibits export of animation.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glossary ===&lt;br /&gt;
&lt;br /&gt;
;Processing Pass (or just Pass): Processing operation on Region-of-Interest for Mocap project. Currently the following passes are available:&lt;br /&gt;
::* Calibration (for color cameras and for depth sensors)&lt;br /&gt;
::* Track Forward/Backward&lt;br /&gt;
::* Refine Forward/Backward&lt;br /&gt;
::* Apply Jitter Removal&lt;br /&gt;
::* Apply Motion Data for Gyro Sensor&lt;br /&gt;
&lt;br /&gt;
;Batch Step (or just Step): Element of batch. Consists of the following information:&lt;br /&gt;
::* Input Mocap project file name&lt;br /&gt;
::* Output Mocap project file name (by default is the same as input)&lt;br /&gt;
::* Processing Pass (see above)&lt;br /&gt;
::* Values of Parameters of the Pass&lt;br /&gt;
::* Current Timeline Position (or just Frame)&lt;br /&gt;
::* Region-of-Interest&lt;br /&gt;
&lt;br /&gt;
;Batch: Sequence of Batch Steps. Can be saved to disk, loaded from disk, executed.&lt;br /&gt;
&lt;br /&gt;
=== Batch Creation ===&lt;br /&gt;
&lt;br /&gt;
# Switch to '''Batch''' tab.&lt;br /&gt;
# If required, clear current batch by clicking '''New''' button on the top of the tab.&lt;br /&gt;
# Click '''Record to Batch''' button (or press '''&amp;lt;tt&amp;gt;Ctrl+Shift+B&amp;lt;/tt&amp;gt;''' on the keyboard).&lt;br /&gt;
# Red ball should appear in the '''Batch''' tab header.&lt;br /&gt;
#: [[Image:batch_creation_1-4.png]]&lt;br /&gt;
# Open existing [[.iPiMocap_file_extension|iPiMocap project]] or create new one and save it to disk.&lt;br /&gt;
#: &amp;lt;blockquote&amp;gt;'''Note.''' Batch processing works with project files on disk. Thus before adding new steps for project to batch, the project should be saved to disk.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
# Make all required settings for interested processing pass like Region-of-Interest, current position on time-line (current frame) and other parameters specific for the processing pass. The settings should be the same as if you were going to perform the processing pass right now.&lt;br /&gt;
# Press the button which corresponds to the interested pass.&lt;br /&gt;
#: &amp;lt;blockquote&amp;gt;'''Note.''' During &amp;quot;Recording to Batch&amp;quot; such buttons are highlighted with pink background color.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
# You will be prompted on the required action: '''Add to Batch''' or '''Perform Now'''. Choose the first option if your need to add the pass to the current batch.&lt;br /&gt;
#: [[Image:batch_creation_7-8.png]]&lt;br /&gt;
# If needed, you can change output file name for project and/or choose input project file name from available alternatives. To do it click buttons to the right of '''input''' and '''output''' fields respectively.&lt;br /&gt;
# Also you can check values of the parameters specific for the pass by clicking &amp;quot;'''i'''&amp;quot; button to the right of the '''pass''' field.&lt;br /&gt;
#: [[Image:batch_creation_9-10.png]]&lt;br /&gt;
# Repeat steps starting from 5 or 6 for all required processing passes, Regions-of-Interest and projects.&lt;br /&gt;
# To complete &amp;quot;Recording to Batch&amp;quot; click '''Stop Batch Recording''' button on the '''Batch''' tab or press '''&amp;lt;tt&amp;gt;Ctrl+Shift+B&amp;lt;/tt&amp;gt;''' on the keyboard.&lt;br /&gt;
# Optionally, you can save resulted batch to file on disk by clicking '''Save...''' button on the top of the '''Batch''' tab.&lt;br /&gt;
#: [[Image:batch_creation_12-13.png]]&lt;br /&gt;
&lt;br /&gt;
=== Batch Editing ===&lt;br /&gt;
&lt;br /&gt;
The following editing operations are available for batch steps:&lt;br /&gt;
# Delete step.&lt;br /&gt;
# Move step up/down in the batch sequence.&lt;br /&gt;
#: [[Image:batch_edit_del_and_move.png]]&lt;br /&gt;
# Change destination file name. It's required if you want to save results of different processing stages to different files or if you're experimenting with different settings thus results for alternative settings should be in separate project files.&lt;br /&gt;
#: [[Image:batch_edit_output.png]]&lt;br /&gt;
# Choose source project from the list. This list consists of all unique output file names of previous steps in the batch which have the same source project as their input. It allows to set alternative processing chains for one and the same source project.&lt;br /&gt;
#: [[Image:batch_edit_input.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''Note.''' Undo/redo functionality is available for all manipulations with batch.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Execution of Batch Processing ===&lt;br /&gt;
&lt;br /&gt;
Batch can be executed as soon as the following conditions are valid:&lt;br /&gt;
* Current batch is not empty and contains at least one uncompleted step.&lt;br /&gt;
&lt;br /&gt;
To execute batch processing just click '''Run Batch''' button on the bottom of '''Batch''' tab. As a result all processing passes from batch steps will be performed one after another.&lt;br /&gt;
&lt;br /&gt;
[[Image:batch_execution.png]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''Note.''' If required, you can break batch execution by clicking '''Stop''' button.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After batch execution, for all executed steps additional information will appear:&lt;br /&gt;
; status: Status of the step after batch execution. Can be one of the following:&lt;br /&gt;
:* &amp;lt;tt&amp;gt;PROCESSED&amp;lt;/tt&amp;gt; &amp;amp;mdash; processing pass completed successfully.&lt;br /&gt;
:* &amp;lt;tt&amp;gt;ERROR&amp;lt;/tt&amp;gt; &amp;amp;mdash; processing pass can't be performed due to error. To get additional information about error you can click &amp;quot;'''i'''&amp;quot; button on the right of status field.&lt;br /&gt;
:* &amp;lt;tt&amp;gt;CANCELED&amp;lt;/tt&amp;gt; &amp;amp;mdash; batch execution was stopped by user while this step was in processing.&lt;br /&gt;
; date: Date of step execution.&lt;br /&gt;
; time: Time period of step execution.&lt;br /&gt;
&lt;br /&gt;
[[Image:batch_after_execution.png]]&lt;br /&gt;
&lt;br /&gt;
=== How it Works ===&lt;br /&gt;
During batch execution the following actions are performed for each batch step:&lt;br /&gt;
* Loading project from file specified as &amp;quot;input&amp;quot;.&lt;br /&gt;
* Adjusting of Region-of-Interest to the interval specified in the batch step.&lt;br /&gt;
* Moving timeline position to the frame specified in the batch step.&lt;br /&gt;
* Changing parameters of the processing pass to values saved in batch step.&lt;br /&gt;
* Saving project to file specified as &amp;quot;output&amp;quot;.&lt;br /&gt;
* Starting appropriate processing pass.&lt;br /&gt;
* As soon as pass completes, saving project to file specified as &amp;quot;output&amp;quot;.&lt;br /&gt;
* Switching to the next batch step if exists.&lt;br /&gt;
&lt;br /&gt;
Some consequences:&lt;br /&gt;
# If you produce and save some changes in the Mocap project after batch creation but before batch execution and this project is used in the batch, then these changes will affect batch execution in spite of the fact that batch was created before.&lt;br /&gt;
# Actor(s) properties are not saved in parameters of tracking passes. Thus, to experiment with different actor parameters like height, you need to save all interesting combinations to different project files and add processing steps to the batch for each of these files.&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Biomechanical_Analysis</id>
		<title>Biomechanical Analysis</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Biomechanical_Analysis"/>
				<updated>2014-02-19T14:53:29Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Introduction ===&lt;br /&gt;
&lt;br /&gt;
Starting from version 2.6, [[iPi Mocap Studio]] includes '''iPi Biomech Add-on'''.&lt;br /&gt;
&lt;br /&gt;
'''iPi Biomech Add-on''' is a convenient tool for in-depth biomechanical analysis of human motions. It includes visualization of tracking data and its export to various formats. It can be used for:&lt;br /&gt;
* Gait analysis and rehabilitation&lt;br /&gt;
* Sports motion analysis&lt;br /&gt;
* Research in 3D human kinematics&lt;br /&gt;
Markerless tracking technology does not require clumsy suits, and work in real-life environments like regular office. &lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: top;&amp;quot;&amp;gt;&lt;br /&gt;
With '''iPi Biomech Add-on''' you can:&lt;br /&gt;
&lt;br /&gt;
* Get '''Linear and Angular Quantities''' for selected bones, including&lt;br /&gt;
** Linear coordinate, velocity, acceleration&lt;br /&gt;
** [http://en.wikipedia.org/wiki/Euler_angles Euler angles], [http://en.wikipedia.org/wiki/Angular_velocity angular velocity] and [http://en.wikipedia.org/wiki/Angular_acceleration angular acceleration]&lt;br /&gt;
** [http://en.wikipedia.org/wiki/Quaternion Quaternions] and [http://en.wikipedia.org/wiki/Rotation_matrix Rotation matrices]&lt;br /&gt;
* Select convenient '''coordinate systems'''&lt;br /&gt;
** Linear: Absolute (relative to floor), Relative to parent joint, Relative to center of mass&lt;br /&gt;
** Angular: Absolute (relative to floor), Relative to parent joint&lt;br /&gt;
* Select '''[http://en.wikipedia.org/wiki/Euler_angles#Conventions Euler angles system]'''&lt;br /&gt;
* '''Plot''' values of selected '''Quantities''' for selected bones&lt;br /&gt;
* '''Export''' bones motion data to file&lt;br /&gt;
** [http://en.wikipedia.org/wiki/Tab-separated_values Tab-separated text] format (for Excel)&lt;br /&gt;
** [http://www.mathworks.com/help/pdf_doc/matlab/matfile_format.pdf MATLAB] format&lt;br /&gt;
&lt;br /&gt;
* '''Export point clouds''' obtained from depth sensors to file&lt;br /&gt;
**[http://pointclouds.org/documentation/tutorials/pcd_file_format.php PCD] format&lt;br /&gt;
**[http://www.mathworks.com/help/pdf_doc/matlab/matfile_format.pdf MATLAB] format&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:iPi-Biomech-1-1.jpg|thumb|500px|]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''Note.''' '''iPi Biomech Add-on''' requires separate license key, which you need to activate in addition to [[iPi Mocap Studio]] license key. 30-days free trial provided. &amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Glossary ===&lt;br /&gt;
&lt;br /&gt;
;Linear quantities: Quantities derived from linear coordinate of the joint which connects bone to it's parent bone, including:&lt;br /&gt;
::* Coordinate&lt;br /&gt;
::* Velocity &lt;br /&gt;
::* Acceleration&lt;br /&gt;
&lt;br /&gt;
;Angular quantities: Quantities derived from bones's Euler angle, including:&lt;br /&gt;
::* [http://en.wikipedia.org/wiki/Euler_angles Euler angle]&lt;br /&gt;
::* [http://en.wikipedia.org/wiki/Angular_velocity Angular velocity]&lt;br /&gt;
::* [http://en.wikipedia.org/wiki/Angular_acceleration Angular acceleration]&lt;br /&gt;
::* [http://en.wikipedia.org/wiki/Quaternion Quaternions]&lt;br /&gt;
::* [http://en.wikipedia.org/wiki/Rotation_matrix Rotation matrices]&lt;br /&gt;
&lt;br /&gt;
;Linear coordinate system: Coordinate system used for '''linear quantities''', can be:&lt;br /&gt;
::* Absolute (relative to ground) &amp;amp;mdash; axes are shown by selecting Move tool; center is automatically set during calibration (it's z-coordinate is always 0)&lt;br /&gt;
::* Relative to center of mass &amp;amp;mdash; axes are shown by selecting Move tool; center is in the actor model's center of mass&lt;br /&gt;
::* Relative to parent joint &amp;amp;mdash; axes are shown by selecting Move tool; center coincides with the coordinates of the parent bone &lt;br /&gt;
&lt;br /&gt;
;Angular coordinate system: Coordinate system used for '''angular quantities''', can be:&lt;br /&gt;
::* Absolute (relative to ground) &amp;amp;mdash; in this system rotations are defined relative to ground&lt;br /&gt;
::* Local (Relative to parent bone) &amp;amp;mdash; in this system rotations are defined relative to the parent bone&lt;br /&gt;
&lt;br /&gt;
;Euler angles system: Set of rotations which defines Euler angles, see [http://en.wikipedia.org/wiki/Euler_angles#Conventions here]&lt;br /&gt;
&lt;br /&gt;
;Unit: Measurement unit of physical quantity&lt;br /&gt;
&lt;br /&gt;
=== License and Trial ===&lt;br /&gt;
&lt;br /&gt;
'''iPi Biomech Add-on''' requires separate license key, which you need to activate in addition to [[iPi Mocap Studio]] license key. You can order your license [http://ipisoft.com/biomech here], or activate 30-days free trial. As soon as you install (or auto-update to) version 2.6 or higher, '''Biomech''' tab will appear in [[iPi Mocap Studio]] control panel. Follow the steps below to start working with '''iPi Biomech Add-on'''&lt;br /&gt;
# Switch to '''Biomech''' tab.&lt;br /&gt;
# Press '''Activate''' button&lt;br /&gt;
# Press '''Start 30-days Free Trial Period''' or '''Enter Biomech License Key''' and follow further on-screen instructions&lt;br /&gt;
#: [[Image:iPi-Biomech-2-1.png|600px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;'''Note.''' If you do not have [[iPi Mocap Studio]] license key, you can order it [http://ipisoft.com/store here] or activate 30-days free trial. If your Studio trial has expired, you will not be able to export biomech data as well as animation. But you can still plot biomech data.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Select Data for Analysis ===&lt;br /&gt;
First you need to select data that you will analyze&lt;br /&gt;
# Select bones&lt;br /&gt;
#* (1) Check corresponding bones to include them in analysis&lt;br /&gt;
#* (2) On the top of the list you can see &amp;quot;special&amp;quot; bones &amp;amp;mdash; ''Center of mass'', ''Center of mass projection to the ground''. The rest of the list are the bones from the internal iPi rig.&lt;br /&gt;
#* (3) You can include finger bones into analysis by expanding hand bone (RHand and / or LHand). However, fingers are not tracked due to insufficient resolution of off-the-shelf cameras, so they just keep attached to hand joint (RHand or LHand), remaining in default position related to hand&lt;br /&gt;
#* (4) You can select all bones by clicking to the checkbox in the header. Fingers will be included only if the hand bone is expanded.&lt;br /&gt;
#* (5) You can change bones listbox height using splitter at the bottom.&lt;br /&gt;
#: [[Image:iPi-Biomech-2-2.png|400px]]&lt;br /&gt;
# Select '''linear quantities''' for analysis&lt;br /&gt;
# Select output '''units''' for each quantity&lt;br /&gt;
# Select '''linear coordinate system'''&lt;br /&gt;
# Select '''angular quantities''' for analysis&lt;br /&gt;
# Select output '''units''' for each quantity&lt;br /&gt;
# Select '''angular coordinate system'''&lt;br /&gt;
# Select '''Euler angles system'''&lt;br /&gt;
#: [[Image:iPi-Biomech-2-3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Plot Data ===&lt;br /&gt;
You can plot values of the selected '''quantities''' for the selected bones within the ''Region-of-Interest'' (except Quaternions and Rotation matrices, as it makes no sense to see them on plots due to their physical meaning).&lt;br /&gt;
# Select the ''Region-of-Interest''&lt;br /&gt;
# Press '''Plot Selected Data''' button&lt;br /&gt;
#: Plot window will be opened. If it is already opened it's contents will be updated. In the Plot window you see bones in rows and '''quantities''' in columns. Plot controls:&lt;br /&gt;
# '''Plot controls''' button shows plot control keys (focus should be set to '''Plot''' window).&lt;br /&gt;
#:'''Mouse wheel''' &amp;amp;mdash; zoom in / out for the horizontal axis&lt;br /&gt;
#:''''Page Up' key''' &amp;amp;mdash; zoom in for the horizontal axis&lt;br /&gt;
#:''''Page Down' key''' &amp;amp;mdash; zoom out for the horizontal axis&lt;br /&gt;
#:'''Right mouse button drag over plots''' &amp;amp;mdash; horizontal shift of all plots                               &lt;br /&gt;
#:'''Left mouse button drag over table header title''' &amp;amp;mdash; change columns order&lt;br /&gt;
#:''''Right arrow' key''' &amp;amp;mdash; shift all plots to the left&lt;br /&gt;
#:''''Left arrow' key''' &amp;amp;mdash; shift all plots to the right&lt;br /&gt;
#:'''Left mouse key click''' &amp;amp;mdash; show plot values for particular frame&lt;br /&gt;
#:''''A' key''' &amp;amp;mdash; cancel zoom and shift, restore initial state of all plots&lt;br /&gt;
# '''Reload plot data''' reloads plot's data. Useful when selection of bones, '''quantities''', ''Region-of-Interest'' changed or any tracking / refined / filtering applied to motion data. You will get the same effect if you press '''Plot''' button.&lt;br /&gt;
# '''Scroll to current frame''' button shifts all plots along horizontal axis, in order to make current frame visible in the plot area. Nothing happens, if current frame is already visible on plots.&lt;br /&gt;
# '''Show / hide series''' button allows to select particular components of the corresponding '''quantity''' that will be shown on graph.&lt;br /&gt;
#: [[Image:iPi-Biomech-2-4.png|700px]]&lt;br /&gt;
&lt;br /&gt;
=== Export Motion Data ===&lt;br /&gt;
To export values of the selected '''quantities''' for the selected bones within the ''Region-of-Interest'':&lt;br /&gt;
# Select the ''Region-of-Interest''&lt;br /&gt;
# Press '''Export Selected Data''' button&lt;br /&gt;
# Select export option:&lt;br /&gt;
#* ''Tab-separated text file'': text format easily importable to Excel. Header will contain information on parameters such as '''coordinate systems''' and '''units'''&lt;br /&gt;
#* ''Copy to clipboard / paste to Excel'': text data will be copied to clipboard. You just need to open empty Excel sheet and paste data to it. Information on parameters such as '''coordinate systems''' and '''units''' will be in the top rows.&lt;br /&gt;
#* ''MATLAB file'': binary file in [http://www.mathworks.com/help/pdf_doc/matlab/matfile_format.pdf MATLAB] format.&lt;br /&gt;
#: [[Image:iPi-Biomech-2-5.png|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Export Point Cloud ===&lt;br /&gt;
To export point cloud captured with depth sensors within the ''Region-of-Interest'':&lt;br /&gt;
# Select the ''Region-of-Interest''&lt;br /&gt;
# Select the cameras you want to export point cloud from (if you select several cameras, you will get one aggregate point cloud)&lt;br /&gt;
# Turn on / off background subtraction (if checked, background will not be included in point cloud)&lt;br /&gt;
# Turn on / off RGB export (if checked, color information will be added to points)&lt;br /&gt;
# Press '''Export Selected Data''' button&lt;br /&gt;
# Select export option:&lt;br /&gt;
#* ''One point cloud from current frame (PCD)'': export single point cloud from the current frame to a file in [http://pointclouds.org/documentation/tutorials/pcd_file_format.php PCD] format&lt;br /&gt;
#* ''All frames of ROI (multiple PCD files)'': export multiple point clouds (one point cloud from each frame of the ''Region-of-Interest'') to [http://pointclouds.org/documentation/tutorials/pcd_file_format.php PCD] format, each point cloud is saved to a separate file&lt;br /&gt;
#* ''One point cloud from current frame (MAT)'': export single point cloud from the current frame to a file in [http://www.mathworks.com/help/pdf_doc/matlab/matfile_format.pdf MATLAB] format&lt;br /&gt;
#* ''All frames of ROI (MAT)'': export multiple point clouds (one point cloud from each frame of the ''Region-of-Interest'') to a file in [http://www.mathworks.com/help/pdf_doc/matlab/matfile_format.pdf MATLAB] format &lt;br /&gt;
#: [[Image:iPi-Biomech-2-6.png|400px]]&lt;br /&gt;
&lt;br /&gt;
=== Biomech Export Profile  ===&lt;br /&gt;
You can save all interface settings '''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(1)&amp;lt;/span&amp;gt;''' to an XML file, and later load them from the file '''&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;(2)&amp;lt;/span&amp;gt;'''. It is useful if you work with several projects that require to analyze different bones and / or '''quantities'''. The following settings are stored:&lt;br /&gt;
* Selected bones, bones list view height&lt;br /&gt;
* Selected '''quantities''', '''coordinate systems''', '''euler angles system''', '''units'''&lt;br /&gt;
* Settings of point cloud export&lt;br /&gt;
* Plot window settings (order on columns, visible series, window size and position)&lt;br /&gt;
: [[Image:iPi-Biomech-2-7.png|400px]]&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/Animation_export_and_motion_transfer</id>
		<title>Animation export and motion transfer</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/Animation_export_and_motion_transfer"/>
				<updated>2014-02-19T14:51:17Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Use '''File &amp;gt; Export Animation''' menu item to export all animation frames from within Region of Interest (ROI). &lt;br /&gt;
&lt;br /&gt;
To export animation for specific take, right-click on take and select '''Export Animation''' item from pop-up menu.&lt;br /&gt;
&lt;br /&gt;
=== Default iPi Character Rig ===&lt;br /&gt;
&lt;br /&gt;
The default skeleton in [[iPi Mocap Studio]] is optimized for markerless motion capture. It may or may not be suitable as a skeleton for your character. Default iPi skeleton in T-pose has non-zero rotations for all joints. Please note that default iPi skeleton with zero rotations does not represent a meaningful pose and looks like a random pile of bones. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:default_rig.jpg|thumb|350px|Default rig]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:default_rig_with_names.png|thumb|350px|Bone names]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By default [[iPi Mocap Studio]] exports a T-pose (or a reasonable default pose for custom rig after motion transfer) in the first frame of animation. In case when it is not desired switch off '''Export T-pose in first frame''' checkbox.&lt;br /&gt;
&lt;br /&gt;
=== Motion Transfer and Custom Rigs ===&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] has integrated motion transfer technology. You can import your character into iPi Studio via '''File &amp;gt; Import Target Character''' menu item and your motion will be transferred to your character. You may need to assign bone mappings on the '''Export''' tab for motion transfer to work correctly. You can save your motion transfer profile to XML file for future use. [[iPi Mocap Studio]] has pre-configured motion transfer profiles for many popular rigs (see below). If you export animation to format different from format your target character was imported in, only rig will be exported. If you use the same format for export, skin will be exported as well.&lt;br /&gt;
&lt;br /&gt;
=== MotionBuilder ===&lt;br /&gt;
&lt;br /&gt;
Use the '''Export Animation for MotionBuilder''' menu item to export your motion in MotionBuilder-friendly BVH format. MotionBuilder-friendly skeleton in T-pose has zero rotations for all joints, with bone names consistent with MotionBuilder conventions. This format may also be convenient for use with other apps like Blender. &lt;br /&gt;
&lt;br /&gt;
=== 3D MAX Biped ===&lt;br /&gt;
&lt;br /&gt;
Use the '''Export Animation for 3D MAX''' menu item to export your motion in 3D MAX-friendly BVH format. &lt;br /&gt;
&lt;br /&gt;
Create a Biped character in 3D MAX ('''Create &amp;gt; Systems &amp;gt; Biped'''). Go to '''Motion''' tab. Click '''Motion Capture''' button and import your BVH file.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_3dmax_step1.png|thumb|400px|Step 1]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_3dmax_step2.png|thumb|300px|Step 2]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_3dmax_step3.png|thumb|500px|Step 3]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_3dmax_step4.png|thumb|200px|Step 4]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our user '''Cra0kalo''' created an example [http://www.ipisoft.com/forum/viewtopic.php?f=2&amp;amp;t=4928 Valve Biped rig for use with 3D MAX]. It may be useful if you work with Valve Source Engine characters.&lt;br /&gt;
&lt;br /&gt;
=== Maya ===&lt;br /&gt;
&lt;br /&gt;
Latest versions of Maya (starting with Maya 2011) have a powerful biped animation subsystem called &amp;quot;HumanIK&amp;quot;. Animations exported from [[iPi Mocap Studio]] in MotionBuilder-friendly format (the '''Export Animation for MotionBuilder''' menu item) should work fine with Maya 2011 and HumanIK. The following video tutorials can be helpful: &lt;br /&gt;
&lt;br /&gt;
* [http://vimeo.com/57823600 Maya HumanIK Mocap retarget with iPi Mocap Studio, by Wes McDermott]&lt;br /&gt;
* [http://www.youtube.com/watch?v=l1hV8BqsCEA Non-Destructive Live Retargeting — Maya 2011 New Features]&lt;br /&gt;
* [http://vimeo.com/24351989 Motion Capture Workflow With Maya 2011]&lt;br /&gt;
* [http://www.youtube.com/watch?v=IP6AwFNkmm8 Humanik Maya 2012 Part 6]&lt;br /&gt;
&lt;br /&gt;
For older versions of Maya please see the [[#Motion Transfer and Custom Rigs]] section. Recommended format for import/export with older versions of Maya is FBX.&lt;br /&gt;
&lt;br /&gt;
=== FBX ===&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] supports FBX format for import/export of animations and characters. By default, [[iPi Mocap Studio]] exports animations in FBX 6.0 format using FBX SDK 2012. If your target character is in FBX 7.0 or newer format, [[iPi Mocap Studio]] will export retargeted animation in FBX 2012 format. &lt;br /&gt;
&lt;br /&gt;
Some applications do not use latest FBX SDK and may have problems importing newer version FBX files. In case of problems, your can use Autodesk's free [http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&amp;amp;id=10775855 FBX Converter] to convert your animation file to appropriate FBX version. &lt;br /&gt;
&lt;br /&gt;
=== COLLADA ===&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] supports [http://collada.org COLLADA] format for import/export of animations and characters. Current version of [[iPi Mocap Studio]] exports COLLADA animations as matrices. In case if you encounter incompatibilities with other applications' implementation of COLLADA format, we recommend using Autodesk's free [http://usa.autodesk.com/adsk/servlet/pc/item?siteID=123112&amp;amp;id=10775855 FBX Converter] to convert your data between FBX and COLLADA formats. FBX is known to be more universally supported in many 3D graphics packages. &lt;br /&gt;
&lt;br /&gt;
=== LightWave ===&lt;br /&gt;
&lt;br /&gt;
Recommended format for importing target characters from LightWave to iPi Studio is FBX. Recommended format for bringing animations from [[iPi Mocap Studio]] to LightWave is BVH or FBX. &lt;br /&gt;
&lt;br /&gt;
=== SoftImage|XSI ===&lt;br /&gt;
&lt;br /&gt;
Our user Eric Cosky published a tutorial on using [[iPi Mocap Studio]] with SoftImage|XSI:&lt;br /&gt;
&lt;br /&gt;
http://www.ipisoft.com/forum/viewtopic.php?f=13&amp;amp;p=9660#p9660&lt;br /&gt;
&lt;br /&gt;
=== Poser ===&lt;br /&gt;
&lt;br /&gt;
Export your poser character in T-pose in BVH format ('''File &amp;gt; Export'''). Import your Poser character skeleton into [[iPi Mocap Studio]] ('''File &amp;gt; Import Target Character'''). Your animation will be transferred to your Poser character. Now you can use '''File &amp;gt; Export Animation''' to export your animation in BVH format for Poser.&lt;br /&gt;
&lt;br /&gt;
Poser 8 has a bug with incorrect wrists animation import. The bug can be reproduced as follows: export Poser 8 character in T-pose in BVH format; import your character back into Poser 8; note how wrists are twisted unnaturally as the result. &lt;br /&gt;
&lt;br /&gt;
A workaround for wrists bug is to chop off wrists from your Poser 8 skeleton (for instance using BVHacker) before importing Poser 8 target character into [[iPi Mocap Studio]]. Missing wrists should not cause any problems during motion transfer in [[iPi Mocap Studio]] if your BVH file is edited correctly. Poser will ignore missing wrists when importing resulting motion so the resulting motion will look right in Poser (wrists in default pose as expected).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_poser_step1.png|thumb|400px|Step 1]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_poser_step2.png|thumb|400px|Step 2]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_poser_step3.png|thumb|400px|Step 3]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_poser_step4.png|thumb|400px|Step 4]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== DAZ 3D ===&lt;br /&gt;
&lt;br /&gt;
The workflow for DAZ 3D is very similar to Poser. Import your DAZ 3D character skeleton into [[iPi Mocap Studio]] ('''File &amp;gt; Import Target Character'''). Your animation will be transferred to your DAZ 3D character. Now you can use '''File &amp;gt; Export Animation''' to export your animation in BVH format for DAZ 3D.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT''': You can use DAZ character in COLLADA (.dae) format for preview, but it is strongly recommended that you use DAZ character in BVH format for motion transfer. DAZ3D has a problem with COLLADA (.dae) format: DAZ3D Studio does not export all bones into COLLADA (.dae). In particular, the following bones are not exported: '''eyeBrow''', '''bodyMorphs'''. DAZ3D Studio does not use bone names when importing motions; instead, DAZ3D Studio just takes rotations from the list of angles as though it was a flat list with exactly the same positions as in DAZ3D internal skeleton. As the result, when you transfer the motion to a COLLADA character and import it back into DAZ3D, the motion will look wrong. [[iPi Mocap Studio]] displays a warning about this. To avoid this problem, import your DAZ target character in BVH format - DAZ3D Studio is known to export characters in BVH format correctly (with all bones).&lt;br /&gt;
&lt;br /&gt;
You can improve accuracy of motion transfer by doing some additional preparation of your DAZ 3D skeleton in BVH format. For DAZ 3D Michael 4.0 and similar characters, you may need to clamp thigh joint rotation to zero to avoid unnatural leg bending. For DAZ 3D Victoria 4.0, you may need to adjust foot joint rotation to change the default “high heels“ foot pose to a more natural foot pose. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_daz3d_step1.png|thumb|400px|Step 1]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_daz3d_step2.png|thumb|400px|Step 2]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_daz3d_step3.png|thumb|400px|Step 3]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_daz3d_step4.png|thumb|400px|Step 4]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_daz3d_step5.png|thumb|400px|Step 5]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== iClone ===&lt;br /&gt;
&lt;br /&gt;
Current version of iPi Studio can only export animation in iClone-compatible BVH format. The iMotion format is not supported as of yet. That means you will need iClone PRO to be able to import the motion into iClone. Standard and EX versions of iClone do not have BVH Converter and therefore cannot import BVH files. &lt;br /&gt;
&lt;br /&gt;
Workflow for iClone is straightforward. Export your animation using '''Export Animation for iClone''' menu item. Go to '''Animation''' tab in iClone and launch BVH Converter. Import your BVH file with Default profile, click '''Convert''' and save the resulting animation in iMotion format. Now your animation can be applied to iClone characters. &lt;br /&gt;
&lt;br /&gt;
iClone expects an animation sampled at 15 frames per seconds. For other frame rates, you may need to create a custom BVH Converter profile by copying Default profile and editing '''Frame Rate''' setting. &lt;br /&gt;
&lt;br /&gt;
BVH Converted in iClone 4 has a bug that causes distortion of legs animation. [[iPi Mocap Studio]] exports an iClone-optimized BVH correctly as can be verified by reviewing exported BVH motion in BVHacker or MotionBuilder or other third-party application. No workaround is known. We recommend that you contact iClone developers about this bug as it is out of control of iPi Soft.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_iclone_step1.png|thumb|400px|Step 1]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_iclone_step2.png|thumb|400px|Step 2]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_iclone_step3.png|thumb|400px|Step 3]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_iclone_step4.png|thumb|400px|Step 4]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_iclone_step5.png|thumb|400px|Step 5]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Valve Source Engine SMD ===&lt;br /&gt;
&lt;br /&gt;
Import .smd file for your Valve Source Engine character into [[iPi Mocap Studio]] via '''File &amp;gt; Import Target Character''' menu item. Your animation will be transferred to your character. Now you can use '''File &amp;gt; Export Animation''' to export your animation in Valve Source Engine SMD format.&lt;br /&gt;
&lt;br /&gt;
Our user '''Cra0kalo''' created an example [http://www.ipisoft.com/forum/viewtopic.php?f=2&amp;amp;t=4928 Valve Biped rig for use with 3D MAX]. It may be useful if you wish to apply more then one capture through MotionBuilder or edit the custom keyframes in MAX.&lt;br /&gt;
&lt;br /&gt;
=== Valve Source Filmmaker ===&lt;br /&gt;
&lt;br /&gt;
==== DMX ====&lt;br /&gt;
&lt;br /&gt;
First, you need to import your character (or its skeleton) into [[iPi Mocap Studio]], for motion transfer.&lt;br /&gt;
&lt;br /&gt;
There are currently 3 ways of doing this:&lt;br /&gt;
&lt;br /&gt;
# You can import an animation DMX (in default pose) into [[iPi Mocap Studio]]. Since it has a skeleton, it should be enough for motion transfer. To create an animation DMX with default pose, you can add your character to your scene in Source Filmmaker and export DMX for corresponding animation node:&lt;br /&gt;
#* open '''Animation Set Editor Tab''';&lt;br /&gt;
#* click '''+''' &amp;gt; '''Create Animation Set for New Model''';&lt;br /&gt;
#* choose a model and click '''Open''';&lt;br /&gt;
#* export animation for your model, in '''ASCII''' DMX format;&lt;br /&gt;
#*: ''There is a checkbox named '''Ascii''' in the top area of the export dialog.''&lt;br /&gt;
# Alternatively, you can just import an SMD file with your character into [[iPi Mocap Studio]]. For example, SMD files for all Team Fortress 2 characters can be found in your SDK in a location similar to the following (you need to have Source SDK installed): C:\Program Files (x86)\Steam\steamapps\&amp;lt;your steam name&amp;gt;\sourcesdk_content\tf\modelsrc\player\pyro\parts\smd\pyro_model.smd).&lt;br /&gt;
# If you created a custom character in Maya, you should be able to export it in DMX model fromat. (Please [https://developer.valvesoftware.com/wiki/Maya see Valve documentation] on how to do this).&lt;br /&gt;
&lt;br /&gt;
Then you can import your model DMX into iPi Mocap Studio. Current version of [[iPi Mocap Studio]] cannot display character skin, but it should display the skeleton. Skeleton should be enough for motion transfer.&lt;br /&gt;
&lt;br /&gt;
To export animation in DMX, you should just use '''General...''' export menu item in [[iPi Mocap Studio]] and choose '''DMX''' from the list of supported formats. You may also want to uncheck '''Export T-pose in first frame''' option on the '''Export''' tab in [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
Now you can import your animation into Source Filmmaker. There will be some warnings about missing channels for face bones but you can safely ignore them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_dmx_step1.png|thumb|400px|Step 1]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_dmx_step2.png|thumb|400px|Step 2]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_dmx_step3.png|thumb|400px|Step 3]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_dmx_step4.png|thumb|400px|Step 4]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;table border=0&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_dmx_step5.png|thumb|400px|Step 5]]&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;td&amp;gt;[[Image:export_dmx_step6.png|thumb|400px|Step 6]]&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Old way involving Maya ====&lt;br /&gt;
&lt;br /&gt;
This was used until [[iPi Mocap Studio]] got DMX support. And still may be useful in case of any troubles with DMX. Please see the following video tutorial series:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/playlist?list=PLD4409518E1F04270&lt;br /&gt;
&lt;br /&gt;
=== Blender ===&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] can export animations in Blender-friendly BVH format. For latest versions of Blender, you can use the MotionBuilder-compatible BVH export option. For Blender version 2.59 or older you can use the '''Blender 2.59 or older''' export option.&lt;br /&gt;
&lt;br /&gt;
=== Cinema4D ===&lt;br /&gt;
&lt;br /&gt;
If you have experience with Cinema4D please help to expand this Wiki by posting Cinema4D import/export tips to [http://www.ipisoft.com/forum/viewforum.php?f=3 Community Tutorials] section of our user forum. &lt;br /&gt;
&lt;br /&gt;
=== Evolver ===&lt;br /&gt;
&lt;br /&gt;
[[iPi Mocap Studio]] supports importing of skinned [http://www.evolver.com Evolver] characters in COLLADA or FBX format. Import your Evolver character skeleton into [[iPi Mocap Studio]] ('''File &amp;gt; Import Target Character'''). Your animation will be retargeted to your Evolver character. Now you can use '''File &amp;gt; Export Animation''' to export your animation.&lt;br /&gt;
&lt;br /&gt;
Evolver offers several different skeletons for Evolver characters. Here is an example motion transfer profile for Evolver &amp;quot;Gaming&amp;quot; skeleton: [http://www.ipisoft.com/downloads/motion_transfer_profiles/evolver_game.profile.xml evolver_game.profile.xml]&lt;br /&gt;
&lt;br /&gt;
[[File:Evolver_example.jpg|700px]]&lt;br /&gt;
&lt;br /&gt;
=== Second Life ===&lt;br /&gt;
&lt;br /&gt;
Import your Second Life character skeleton into [[iPi Mocap Studio]] ('''File &amp;gt; Import Target Character'''). Your animation will be transferred to your Second Life character. Now you can use '''File &amp;gt; Export Animation''' to export your animation in BVH format for Second Life.&lt;br /&gt;
&lt;br /&gt;
[http://wiki.secondlife.com/wiki/How_to_create_animations#Setting_up_Poser SecondLife documentation] contains a link to useful [http://static-secondlife-com.s3.amazonaws.com/downloads/avatar/avatar_mesh.zip SL avatar files]. The ZIP file includes a BVH of the &amp;quot;default pose&amp;quot;. Be sure to have that.&lt;br /&gt;
&lt;br /&gt;
See the discussion on our Forum for additional details: http://www.ipisoft.com/forum/viewtopic.php?f=2&amp;amp;p=7845&lt;br /&gt;
&lt;br /&gt;
=== Massive ===&lt;br /&gt;
&lt;br /&gt;
Please see our user forum for a discussion of animation import/export for [http://www.massivesoftware.com/ Massive]: &lt;br /&gt;
&lt;br /&gt;
http://ipisoft.com/forum/viewtopic.php?f=12&amp;amp;t=3233&lt;br /&gt;
&lt;br /&gt;
=== IKinema WebAnimate ===&lt;br /&gt;
&lt;br /&gt;
Please see the following video tutorial on how to use [[iPi Mocap Studio]] with [http://www.ikinema.com/webanimate IKinema WebAnimate]:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=a-yJ-O02SLU&lt;br /&gt;
&lt;br /&gt;
=== Jimmy|Rig Pro ===&lt;br /&gt;
&lt;br /&gt;
Please see the following video tutorial on how to use [[iPi Mocap Studio]] with [http://www.origamidigital.com/typolight/index.php/home.html Jimmy|Rig Pro]:&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=wD1keDh3fCk&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	<entry>
		<id>https://wiki.ipisoft.com/.iPiMocapTrial_file_extension</id>
		<title>.iPiMocapTrial file extension</title>
		<link rel="alternate" type="text/html" href="https://wiki.ipisoft.com/.iPiMocapTrial_file_extension"/>
				<updated>2014-02-19T14:37:43Z</updated>
		
		<summary type="html">&lt;p&gt;Andrew: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;float: right; clear: right; margin-left: 1.5em; margin-bottom: 1.5em;&amp;quot;&amp;gt;&lt;br /&gt;
[[Image:Proj-trial-256.png|128px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
'''.iPiMocapTrial''' is a restricted version of [[.iPiMocap file extension|.iPiMocap]] project format. [[iPi Mocap Studio]] saves projects in this format in the following cases:&lt;br /&gt;
* free trial period is expired&lt;br /&gt;
* cameras count limit is exceeded &lt;br /&gt;
* project already saved in this restricted format&lt;br /&gt;
&lt;br /&gt;
Note that animation export '''is denied''' from such restricted version even in paid editions of [[iPi Mocap Studio]].&lt;br /&gt;
&lt;br /&gt;
'''.iPiMocapTrail''' files can be opened only by [[iPi Mocap Studio]].&lt;/div&gt;</summary>
		<author><name>Andrew</name></author>	</entry>

	</feed>