NEW! Version 3 of iPi Motion Capture is available. iPi Motion Capture 3 delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. Read more >>
This documentation corresponds to version 2 of iPi Motion Capture. The latest documentation for version 3 can be found at https://docs.ipisoft.com/
Quick Start Guide for Single Depth Sensor Configuration
(→Processing Video from Depth Sensor) |
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| Line 114: | Line 114: | ||
To stop recording, press “Stop Video Recording” button. | To stop recording, press “Stop Video Recording” button. | ||
| − | Using Windows Explorer, go to destination folder and open the recorded file with name < | + | Using Windows Explorer, go to destination folder and open the recorded file with name <tt>video_''YYYY-MM-DD''_''hh-mm-ss''.avi</tt> in Windows Media Player. You should see depth information as a blue image: |
[[Image:KSensor-bluevideo.png|center|358px|Click to enlarge]] | [[Image:KSensor-bluevideo.png|center|358px|Click to enlarge]] | ||
| Line 128: | Line 128: | ||
** Numbers of cameras: <tt>1</tt> | ** Numbers of cameras: <tt>1</tt> | ||
** Resolution: <tt>640x480</tt> | ** Resolution: <tt>640x480</tt> | ||
| + | |||
| + | [[Image:KSensor-process-step1.png|center]] | ||
| + | |||
| + | * After video opening, background will be calculated automatically and position of camera will be detected based on floor plane. | ||
| + | * Make sure, that floor is detected correctly: | ||
| + | *# Right mouse button down on 3d view port area | ||
| + | *# Move mouse, as a result 3d scene will be rotated | ||
| + | *# Right mouse button up | ||
| + | *# Visually control that 3d points from floor are located on ground plane which is denoted by squared grid | ||
| + | |||
| + | [[Image:KSensor-process-step2.png|center]] | ||
| + | |||
| + | ::'''Note''' that you always can come back to the camera point of view by pressing <tt>'''1'''</tt> key on keyboard or pushing “Camera 1” button on toolbar | ||
| + | |||
| + | * Save created project to the file by pressing <tt>Ctrl+S</tt> or pushing button “Save” on toolbar | ||
| + | * Dragging timeline slider to frame where actor is in T-pose | ||
| + | * Adjust actor height using appropriate slider on tab “Actor” | ||
| + | * Select “Move” tool on toolbar. | ||
| + | * Move actor model to left or right to approximately fit with actor silhouette on video. Note that actor model can look smaller due to its position along axis of view. Don’t pay attention to it on this step. | ||
| + | |||
| + | [[Image:KSensor-process-step3.png|center|484px|Click to enlarge]] | ||
| + | |||
| + | * Switch to “Tracking” tab and push “Refit pose” button. | ||
| + | * As a result model should be feted with actor image from video. If it does not happen then delete result using item “Edit” -> “Delete pose” from main menu and repeat actions. | ||
| + | |||
| + | [[Image:KSensor-process-step4.png|center|483px|Click to enlarge]] | ||
| + | |||
| + | * Using slider right from button “Show Skin” in toolbar, make sure that morph of model corresponds to the actor image. If no, than adjust arms/torso/legs morph using appropriate sliders from “Actor” tab. | ||
| + | |||
| + | [[Image:KSensor-process-step4a.png|center]] | ||
| + | |||
| + | * Set begging of Region-of-Interest (ROI) to the current frame with T-pose by pressing <tt>'''I'''</tt> key on keyboard or by double-clicking on the left edge of ROI bar under timeline. | ||
| + | * Switch to “Tracking” tab, check “Enable foot tracking” and “Enable shoulders tracking” checkboxes | ||
| + | * To start tracking just push “Track Forward” button | ||
| + | |||
| + | [[Image:KSensor-process-step5.png|center|483px|Click to enlarge]] | ||
| + | |||
| + | * Wait and watch... | ||
== Next steps == | == Next steps == | ||
Revision as of 21:48, 21 February 2011
Contents |
System Requirements
- CPU: x86 compatible (Intel Pentium 4 or higher, AMD Athlon or higher), dual- or quad- core is preferable
- Operating system: Windows 7 (x86 or x64), Windows Vista (x86 or x64), Windows XP SP3 (x86 or x64)
- Video card: Direct3D 10-capable (Shader Model 4.0) gaming-class graphics card (GeForce GTS 250 or Radeon HD 4850 or better recommended)
- Microsoft Kinect Sensor (“Depth Sensor”)
Software Installation
iPi Recorder
- Note that even if you have used iPi Recorder before you will need to perform actions below anyway. Just letting iPi Recorder to be updated automatically will not work, because drivers for MS Kinect Sensor must be installed in addition.
- Note that if you do not plan to use Sony PlayStation Eye cameras then you can deselect the appropriate item in the list.
Click “Install” button to start the installation process. You’ll be asked about installation of “iPi LibUSB-win32 Driver Registration for MS Kinect Sensor”:
After that, connect MS Kinect Sensor to your PC. Under Windows Vista and Windows 7 device initialization should be performed automatically and you’ll receive notification about it in the system tray area.
Under Window XP you’ll be asked three times (for “Xbox NUI Motor”, “Xbox NUI Audio” and “Xbox NUI Camera”):
- “Can Windows connect to Windows Update to search for software?”
- “What do you want the wizard to do?”
In all three cases answer “No, not this time” and “Install the software automatically (Recommended)” respectively:
- Note that values of Tilt and Roll are updated with a time lag. During recording these values cannot be updated assuming that in this case sensor should be static.
iPi Studio
- Note that if you have used iPi Studio before and have Internet connection on your computer then you only need to let iPi Studio to automatically update:
iPi Studio is a core software of iPi Desktop Motion Capture (iPi DMC) solution. It’s used to process pre-recorded video and export resulted animation into most popular formats. You can use 30 days free trial.
To install iPi Studio please download and run setup program: http://ipisoft.com/downloads/iPiStudioSetup.exe. Then, follow instructions of the installation wizard.
To obtain trial key please register to our user community forum: http://ipisoft.com/forum/ucp.php?mode=register. After registration please login to forum and take trial license key from forum’s “User Control Panel”:
- Note that if you don’t receive activation e-mail after registration then:
- Make sure that this e-mail is not in “Spam” folder of your mail client.
- Check that you have entered correct e-mail address.
- Try to resend activation email. To do it, go to login page and click “Resend activation e-mail” link.
- If none of above actions help, please report the problem to ipi@ipisoft.com.
- Note that if you don’t receive activation e-mail after registration then:
Recording Video from Depth Sensor
Finally, after all these preparations completed, you are ready for performance.
It is convenient to put MS Kinect Sensor on a chair or a table. The picture below will help you to understand possible capture area and required space:
Press “Start Video Recording” button to begin video recording.
- Important! Initial two seconds of video should contain only background and static objects. Presence of actor or any moving objects in the initial two seconds of recorded video is unacceptable. It’s because initial seconds of video are used to calculate static background necessary to separate actor from other objects of 3D scene.
- Note that current version uses only depth information to track motions. So there are no restrictions on clothes colors (just avoid shiny fabrics). Please use slim clothes to reduce noise in resulted animation.
After that you can act desired motions.
To stop recording, press “Stop Video Recording” button.
Now you are ready for processing this video using iPi Studio.
Processing Video from Depth Sensor
- Run iPi Studio
- Press Ctrl+O or push “Open” button on toolbar
- Choose recorded avi file
- In the “Select Video Layout” dialog prefer the following values:
- Depth video from MS Kinect Camera
- Numbers of cameras: 1
- Resolution: 640x480
- After video opening, background will be calculated automatically and position of camera will be detected based on floor plane.
- Make sure, that floor is detected correctly:
- Right mouse button down on 3d view port area
- Move mouse, as a result 3d scene will be rotated
- Right mouse button up
- Visually control that 3d points from floor are located on ground plane which is denoted by squared grid
- Note that you always can come back to the camera point of view by pressing 1 key on keyboard or pushing “Camera 1” button on toolbar
- Save created project to the file by pressing Ctrl+S or pushing button “Save” on toolbar
- Dragging timeline slider to frame where actor is in T-pose
- Adjust actor height using appropriate slider on tab “Actor”
- Select “Move” tool on toolbar.
- Move actor model to left or right to approximately fit with actor silhouette on video. Note that actor model can look smaller due to its position along axis of view. Don’t pay attention to it on this step.
- Switch to “Tracking” tab and push “Refit pose” button.
- As a result model should be feted with actor image from video. If it does not happen then delete result using item “Edit” -> “Delete pose” from main menu and repeat actions.
- Using slider right from button “Show Skin” in toolbar, make sure that morph of model corresponds to the actor image. If no, than adjust arms/torso/legs morph using appropriate sliders from “Actor” tab.
- Set begging of Region-of-Interest (ROI) to the current frame with T-pose by pressing I key on keyboard or by double-clicking on the left edge of ROI bar under timeline.
- Switch to “Tracking” tab, check “Enable foot tracking” and “Enable shoulders tracking” checkboxes
- To start tracking just push “Track Forward” button
- Wait and watch...















