NEW! Version 3 of iPi Motion Capture is available. iPi Motion Capture 3 delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. Read more >>
This documentation corresponds to version 2 of iPi Motion Capture. The latest documentation for version 3 can be found at https://docs.ipisoft.com/
Calibration is a process of computing accurate camera positions and orientations from a video of user waving a small glowing object called marker (for color/color+depth cameras) or a slim rectangular board called calibration board (for depth sensors). This step is essential and required for multi-camera system setup.
Important. Once you calibrated the camera system, you should not move your cameras for subsequent video shoots. If you move at least one camera, you need to perform calibration again.
Importance of high frame rate
You should record calibration video at the same resolution as your action video and at the same (or higher) frame rate.
Calibration at a different resolution may lead to reduced accuracy because cameras usually have different minor distortions at different resolutions (caused by internal scaling algorithm).
Calibration at low frame rate may lead to reduced accuracy because of increased synchronization errors.
Mini Maglite flashlight is recommended for calibration. This is a very common flashlight in US and many other countries. Removing flashlight reflector converts it into an ideal glowing marker easily detectable by motion capture software.
If you cannot get a Mini Maglite, you can use some other similar flashlight.
Step 1: Running iPi Recorder in calibration mode
Run iPi Recorder and choose one of the darkening modes in "darkening for calibration" list (for Sony PS Eye cameras)
or set Exposure to reasonably small value (for DirectShow-compatible web cameras)
This is important because it helps to reduce motion blur during calibration.
Video will look dim in calibration mode.
- Important! Do not turn off the light in the room during calibration! This will not help the software but will make it harder for you to see what is happening on recorded video when you view it later.
Step 2: Record calibration video
Start video recording.
Move the marker slowly through your entire capture volume (front-top-right-bottom-left-back-top-right-bottom-left). Start from top and move the marker in a descending spiral motion.
Tip. The exact trajectory of the marker is not so important, just try to cover the whole capture volume, or at least its perimeter.
Tip. For successful calibration, several hundred frames are sufficient. Much more frames (like several thousands) will not produce more accurate results, but instead will increase the processing time and possible number of marker detection errors. So generally it is not recommended to record calibration videos of more than 1 minute length.
Tip. You should make the marker visible to as much cameras as possible at all times. Hold the marker in the straight arm away from your body. In a circle configuration, when approaching the boundary of the capture area, position the marker inside the area, and your body outside.
Put the marker to the ground at each corner and at the center of capture volume. At least 4-5 ground points are needed for the correct detection of the groundplane.
Step 3: stop recording and check recorded video
- There is no significant motion blur (image of marker looks like a round spot rather than an ellipse or a luminescent line)
- Most of the time marker is visible in at least 3 cameras and not completely obscured by human body
Step 4: Take note of height of your first camera over the ground.
Take note of height of your first camera over the ground. You will need this parameter later. If you cannot measure this height accurately, then at least make a rough estimation.
Step 5: process calibration video in iPi Mocap Studio
Strictly speaking, you can postpone processing calibration video until after you finished recording other videos (e.g. your action videos). However, it is a good idea to process your calibration video as soon as it was recorded because it helps you ensure that you have good calibration. (Later on, incorrectly recorded calibration video may affect your ability to process action videos. )
To process calibration video please do the following:
- Load your calibration video to iPi Mocap Studio
- Important. Adjust the Region of Interest to cover the part of video that contains the glowing marker.
- Set the Diagonal Field of View (FOV) for your cameras on the “Scene” tab. If you use Sony PlayStation Eye or Logitech QuickCam 9000 cameras, leave the FOV value at the default 75 degrees.
- Go to “Calibration” tab. Check “Auto detect initial camera positions” checkbox. Click “Calibrate” button and wait while the system finishes calibration.
- Calibration algorithm may occasionally fail to find correct camera positions. If this happens, you should manually adjust initial camera positions to roughly match your configuration. The main thing is the correct order of the cameras around the capture area, and their approximate view directions.
- Reset camera positions with one of the standard half-circle or full circle configurations that best suits your configuration.
- For each camera that requires adjusting, switch to this camera using the toolbar button, and correct its position using controls on the “Scene” tab.
- Uncheck “Auto detect initial camera positions” checkbox.
- Click “Calibrate” button. This will rerun calibration process, without recomputing marker positions.
Follow video tutorial:
Resulting scene should look like this:
Green points designate correctly detected 3D marker positions. Red points designate misdetected marker positions. 10-20% of red points should be considered normal. Calibration is good if you have at least 70% of green points.
Tip. When doing manual camera positioning before the calibration, you may find useful to match model's position with the actor on a video:
- Select the frame where the actor is standing relatively straight.
- Show the model by checking the "View > Skin" menu item.
- Adjust the camera position to fit the model with the actor's image.
Step 6: Define ground plane
You need at least 3 points in 3D space to define ground plane. For each point, click on it in 3D view and press “Mark as ground” button.
WARNING: If you do not mark ground points then the ground plane is incorrect and there is no sense in using Foot tracking option and camera heights values.
Step 7: Set scene scale using camera height as reference
Now cameras in your scene are properly oriented relative to other cameras and relative to ground plane. But you still need to find one more parameter: scene scale.
Use camera #1 height over ground to set correct scene scale.
Note: Height of camera can only be used if ground plane is properly defined. If ground plane is not defined, you can use distance between camera #1 and #2 to set scene scale.