NEW!  Version 3 of iPi Motion Capture is available. iPi Motion Capture 3 delivers new features for improved workflow including support of Kinect 2, improved arms tracking, simplified calibration and others. Read more >>

This documentation corresponds to version 2 of iPi Motion Capture. The latest documentation for version 3 can be found at https://docs.ipisoft.com/

Keyboard Shortcuts (iPi Mocap Studio)

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(Created page with "==== Timeline Navigation ==== <table> {{KeyboardShortcut|<sub>space</sub>||Play/pause (also stops active processing pass if any)}} {{KeyboardShortcut|M||Go to the first frame of ...")
 
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<table>
 
<table>
 
{{KeyboardShortcut|!|1|Switch to the first camera view (same as clicking on '''Camera 1''' button in the toolbar)}}
 
{{KeyboardShortcut|!|1|Switch to the first camera view (same as clicking on '''Camera 1''' button in the toolbar)}}
{{KeyboardShortcut|!|2|Switch to the second camera view if exists (same as clicking on '''Camera 2''' button in the toolbar)}}
+
{{KeyboardShortcut|@|2|Switch to the second camera view if exists (same as clicking on '''Camera 2''' button in the toolbar)}}
{{KeyboardShortcut|!|3|Switch to the third camera view if exists (same as clicking on '''Camera 3''' button in the toolbar)}}
+
{{KeyboardShortcut|#|3|Switch to the third camera view if exists (same as clicking on '''Camera 3''' button in the toolbar)}}
{{KeyboardShortcut|!|4|Switch to the fourth camera view if exists (same as clicking on '''Camera 4''' button in the toolbar)}}
+
{{KeyboardShortcut|$|4|Switch to the fourth camera view if exists (same as clicking on '''Camera 4''' button in the toolbar)}}
{{KeyboardShortcut|!|5|Switch to the fifth camera view if exists (same as clicking on '''Camera 5''' button in the toolbar)}}
+
{{KeyboardShortcut|%|5|Switch to the fifth camera view if exists (same as clicking on '''Camera 5''' button in the toolbar)}}
{{KeyboardShortcut|!|6|Switch to the sixth camera view if exists (same as clicking on '''Camera 6''' button in the toolbar)}}
+
{{KeyboardShortcut|^|6|Switch to the sixth camera view if exists (same as clicking on '''Camera 6''' button in the toolbar)}}
 
{{KeyboardShortcut|S||Switch to selection tool (same as clicking on '''Select''' button in the toolbar}}
 
{{KeyboardShortcut|S||Switch to selection tool (same as clicking on '''Select''' button in the toolbar}}
 
{{KeyboardShortcut|Q||Switch to move tool (same as clicking on '''Move''' button in the toolbar}}
 
{{KeyboardShortcut|Q||Switch to move tool (same as clicking on '''Move''' button in the toolbar}}

Revision as of 16:47, 11 December 2012

Timeline Navigation

space
Play/pause (also stops active processing pass if any)
M
Go to the first frame of region of interest (if current position belongs to it) or to the first frame of video (if current position is out of region of interest)
<
,
Go to the previous frame
>
.
Go to the next frame
 ?
/
Go to the last frame of region of interest (if current position belongs to it) or to the last frame of video (if current position is out of region of interest)

3D Tools and Cameras Switching

 !
1
Switch to the first camera view (same as clicking on Camera 1 button in the toolbar)
@
2
Switch to the second camera view if exists (same as clicking on Camera 2 button in the toolbar)
#
3
Switch to the third camera view if exists (same as clicking on Camera 3 button in the toolbar)
$
4
Switch to the fourth camera view if exists (same as clicking on Camera 4 button in the toolbar)
 %
5
Switch to the fifth camera view if exists (same as clicking on Camera 5 button in the toolbar)
^
6
Switch to the sixth camera view if exists (same as clicking on Camera 6 button in the toolbar)
S
Switch to selection tool (same as clicking on Select button in the toolbar
Q
Switch to move tool (same as clicking on Move button in the toolbar
W
Switch to rotation tool (same as clicking on Rotate button in the toolbar
E
Switch to inverse kinematic (IK) tool (same as clicking on IK button in the toolbar

File Commands

Ctrl
+
N
Create new project from .iPiVideo file (same as clicking on New button in the toolbar)
Ctrl
+
O
Open existing project file (.iPiMocap or .iPiMocapTrial) from disk (same as clicking on Open button in the toolbar)
Ctrl
+
S
Save current project to disk (same as clicking on Save button in the toolbar)
Ctrl
+
I
Open animation from BVH/FBX/SMD file for playback
Ctrl
+
T
Import target character from BVH/FBX/DAE/SMD/DMX file for motion transfer
Ctrl
+
E
Export resulted animation for region of interest as BVH/FBX/DAE/SMD/DMX file
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